--- ../src-base/minecraft/net/minecraft/world/chunk/storage/AnvilSaveHandler.java +++ ../src-work/minecraft/net/minecraft/world/chunk/storage/AnvilSaveHandler.java @@ -21,6 +21,11 @@ public IChunkLoader getChunkLoader(WorldProvider p_75763_1_) { File file1 = this.getWorldDirectory(); + // Cauldron start + // To workaround the issue of Bukkit relying on every world having a seperate container + // we won't be generating a DIMXX folder for chunk loaders since this name is already generated + // for the world container with provider.getSaveFolder(). + /* File file2; if (p_75763_1_.getSaveFolder() != null) @@ -32,7 +37,9 @@ else { return new AnvilChunkLoader(file1); - } + } */ + return new AnvilChunkLoader(file1); + // Cauldron end } public void saveWorldInfoWithPlayer(WorldInfo p_75755_1_, NBTTagCompound p_75755_2_)