package net.minecraftforge.cauldron; import net.minecraft.tileentity.TileEntity; public class TileEntityCache { public Class tileEntityClass; public boolean tickNoPlayers = false; public int tickInterval = 1; public String configPath; public String worldName; public TileEntityCache(Class tileEntityClass, String worldName, String configPath, boolean tickNoPlayers, int tickInterval) { this.tileEntityClass = tileEntityClass; this.worldName = worldName; this.tickNoPlayers = tickNoPlayers; this.tickInterval = tickInterval; this.configPath = configPath; } }