package net.minecraftforge.cauldron.configuration; import net.minecraft.server.MinecraftServer; import net.minecraftforge.cauldron.command.CauldronCommand; import org.bukkit.configuration.file.YamlConfiguration; public class CauldronConfig extends ConfigBase { private final String HEADER = "This is the main configuration file for Cauldron.\n" + "\n" + "If you need help with the configuration or have any questions related to Cauldron,\n" + "join us at the IRC or drop by our forums and leave a post.\n" + "\n" + "IRC: #cauldron @ irc.esper.net ( http://webchat.esper.net/?channel=cauldron )\n" + "Forums: http://cauldron.minecraftforge.net/\n"; /* ======================================================================== */ // Logging options public final BoolSetting dumpMaterials = new BoolSetting(this, "settings.dump-materials", false, "Dumps all materials with their corresponding id's"); public final BoolSetting disableWarnings = new BoolSetting(this, "logging.disabled-warnings", false, "Disable warning messages to server admins"); public final BoolSetting worldLeakDebug = new BoolSetting(this, "logging.world-leak-debug", false, "Log worlds that appear to be leaking (buggy)"); public final BoolSetting connectionLogging = new BoolSetting(this, "logging.connection", false, "Log connections"); public final BoolSetting tickIntervalLogging = new BoolSetting(this, "logging.tick-intervals", false, "Log when skip interval handlers are ticked"); public final BoolSetting chunkLoadLogging = new BoolSetting(this, "logging.chunk-load", false, "Log when chunks are loaded (dev)"); public final BoolSetting chunkUnloadLogging = new BoolSetting(this, "logging.chunk-unload", false, "Log when chunks are unloaded (dev)"); public final BoolSetting entitySpawnLogging = new BoolSetting(this, "logging.entity-spawn", false, "Log when living entities are spawned (dev)"); public final BoolSetting entityDespawnLogging = new BoolSetting(this, "logging.entity-despawn", false, "Log when living entities are despawned (dev)"); public final BoolSetting entityDeathLogging = new BoolSetting(this, "logging.entity-death", false, "Log when an entity is destroyed (dev)"); public final BoolSetting logWithStackTraces = new BoolSetting(this, "logging.detailed-logging", false, "Add stack traces to dev logging"); public final BoolSetting dumpChunksOnDeadlock = new BoolSetting(this, "logging.dump-chunks-on-deadlock", false, "Dump chunks in the event of a deadlock (helps to debug the deadlock)"); public final BoolSetting dumpHeapOnDeadlock = new BoolSetting(this, "logging.dump-heap-on-deadlock", false, "Dump the heap in the event of a deadlock (helps to debug the deadlock)"); public final BoolSetting dumpThreadsOnWarn = new BoolSetting(this, "logging.dump-threads-on-warn", false, "Dump the the server thread on deadlock warning (delps to debug the deadlock)"); public final BoolSetting logEntityCollisionChecks = new BoolSetting(this, "logging.entity-collision-checks", false, "Whether to log entity collision/count checks"); public final BoolSetting logEntitySpeedRemoval = new BoolSetting(this, "logging.entity-speed-removal", false, "Whether to log entity removals due to speed"); public final IntSetting largeCollisionLogSize = new IntSetting(this, "logging.collision-warn-size", 200, "Number of colliding entities in one spot before logging a warning. Set to 0 to disable"); public final IntSetting largeEntityCountLogSize = new IntSetting(this, "logging.entity-count-warn-size", 0, "Number of entities in one dimension logging a warning. Set to 0 to disable"); public final BoolSetting userLogin = new BoolSetting(this, "logging.user-login", false, "Set true to enable debuggin user's login process"); // General settings public final BoolSetting loadChunkOnRequest = new BoolSetting(this, "settings.load-chunk-on-request", true, "Forces Chunk Loading on 'Provide' requests (speedup for mods that don't check if a chunk is loaded"); public final BoolSetting loadChunkOnForgeTick = new BoolSetting(this, "settings.load-chunk-on-forge-tick", false, "Forces Chunk Loading during Forge Server Tick events"); public final BoolSetting checkEntityBoundingBoxes = new BoolSetting(this, "settings.check-entity-bounding-boxes", true, "Removes a living entity that exceeds the max bounding box size."); public final BoolSetting checkEntityMaxSpeeds = new BoolSetting(this, "settings.check-entity-max-speeds", false, "Removes any entity that exceeds max speed."); public final IntSetting largeBoundingBoxLogSize = new IntSetting(this, "settings.entity-bounding-box-max-size", 1000, "Max size of an entity's bounding box before removing it (either being too large or bugged and 'moving' too fast)"); public final IntSetting entityMaxSpeed = new IntSetting(this, "settings.entity-max-speed", 100, "Square of the max speed of an entity before removing it"); public final BoolSetting removeErroringBlocks=new BoolSetting(this,"setting.remove-erroring-blocks",true,"Set this to true to remove any Blocks that throws an error in its update method instead of closing the server and reporting a crash log."); public final BoolSetting tickTEOnlyChunkActive=new BoolSetting(this,"setting.tick-tileentity-only-chunk-active",false,"Set this to true,only if the chunk is active, tileentity can be tick."); // Debug settings public final BoolSetting enableThreadContentionMonitoring = new BoolSetting(this, "debug.thread-contention-monitoring", false, "Set true to enable Java's thread contention monitoring for thread dumps"); // Server options public final BoolSetting infiniteWaterSource = new BoolSetting(this, "world-settings.default.infinite-water-source", true, "Vanilla water source behavior - is infinite"); public final BoolSetting flowingLavaDecay = new BoolSetting(this, "world-settings.default.flowing-lava-decay", false, "Lava behaves like vanilla water when source block is removed"); public final BoolSetting allowTntPunishment = new BoolSetting(this, "world-settings.default.allow-tnt-punishment", true, "TNT ability to push other entities (including other TNTs)"); public final BoolSetting fakePlayerLogin = new BoolSetting(this, "fake-players.do-login", false, "Raise login events for fake players"); public final IntSetting maxPlayersVisible = new IntSetting(this, "world-settings.max-players-visible", -1, "How many players will visible in the tab list"); // Plug-in options public final BoolSetting remapPluginFile = new BoolSetting(this, "plugin-settings.default.remap-plugin-file", false, "Remap the plugin file (dev)"); // Block Monitor public final BoolSetting modPacketPlace = new BoolSetting(this, "block-monitor.mod-packet-place", true, "monitor block place on mod packet"); public final BoolSetting modPacketInteract = new BoolSetting(this, "block-monitor.mod-packet-interact", false, "monitor block interact on mod packet"); /* ======================================================================== */ public CauldronConfig(String fileName, String commandName) { super(fileName, commandName); init(); } public void init() { settings.put(dumpMaterials.path, dumpMaterials); settings.put(disableWarnings.path, disableWarnings); settings.put(worldLeakDebug.path, worldLeakDebug); settings.put(connectionLogging.path, connectionLogging); settings.put(tickIntervalLogging.path, tickIntervalLogging); settings.put(chunkLoadLogging.path, chunkLoadLogging); settings.put(chunkUnloadLogging.path, chunkUnloadLogging); settings.put(entitySpawnLogging.path, entitySpawnLogging); settings.put(entityDespawnLogging.path, entityDespawnLogging); settings.put(entityDeathLogging.path, entityDeathLogging); settings.put(logWithStackTraces.path, logWithStackTraces); settings.put(dumpChunksOnDeadlock.path, dumpChunksOnDeadlock); settings.put(dumpHeapOnDeadlock.path, dumpHeapOnDeadlock); settings.put(dumpThreadsOnWarn.path, dumpThreadsOnWarn); settings.put(logEntityCollisionChecks.path, logEntityCollisionChecks); settings.put(logEntitySpeedRemoval.path, logEntitySpeedRemoval); settings.put(largeCollisionLogSize.path, largeCollisionLogSize); settings.put(largeEntityCountLogSize.path, largeEntityCountLogSize); settings.put(loadChunkOnRequest.path, loadChunkOnRequest); settings.put(loadChunkOnForgeTick.path, loadChunkOnForgeTick); settings.put(checkEntityBoundingBoxes.path, checkEntityBoundingBoxes); settings.put(checkEntityMaxSpeeds.path, checkEntityMaxSpeeds); settings.put(largeBoundingBoxLogSize.path, largeBoundingBoxLogSize); settings.put(enableThreadContentionMonitoring.path, enableThreadContentionMonitoring); settings.put(infiniteWaterSource.path, infiniteWaterSource); settings.put(flowingLavaDecay.path, flowingLavaDecay); settings.put(fakePlayerLogin.path, fakePlayerLogin); settings.put(remapPluginFile.path, remapPluginFile); settings.put(userLogin.path, userLogin); settings.put(allowTntPunishment.path, allowTntPunishment); settings.put(maxPlayersVisible.path, maxPlayersVisible); settings.put(modPacketPlace.path,modPacketPlace); settings.put(modPacketInteract.path,modPacketInteract); settings.put(removeErroringBlocks.path,removeErroringBlocks); settings.put(tickTEOnlyChunkActive.path,tickTEOnlyChunkActive); load(); } public void addCommands() { commands.put(this.commandName, new CauldronCommand()); } public void load() { try { config = YamlConfiguration.loadConfiguration(configFile); String header = HEADER + "\n"; for (Setting toggle : settings.values()) { if (!toggle.description.equals("")) header += "Setting: " + toggle.path + " Default: " + toggle.def + " # " + toggle.description + "\n"; config.addDefault(toggle.path, toggle.def); settings.get(toggle.path).setValue(config.getString(toggle.path)); } config.options().header(header); config.options().copyDefaults(true); version = getInt("config-version", 1); set("config-version", 1); this.saveWorldConfigs(); this.save(); } catch (Exception ex) { MinecraftServer.getServer().logSevere("Could not load " + this.configFile); ex.printStackTrace(); } } }