package net.minecraft.inventory; // CraftBukkit start import java.util.List; import org.bukkit.craftbukkit.entity.CraftHumanEntity; import org.bukkit.entity.HumanEntity; import net.minecraft.item.ItemStack; // CraftBukkit end public class ContainerEnchantTableInventory extends InventoryBasic // CraftBukkit -> public { /** The brewing stand this slot belongs to. */ final ContainerEnchantment container; // CraftBukkit start public List transaction = new java.util.ArrayList(); public org.bukkit.entity.Player player; private int maxStack = MAX_STACK; public ItemStack[] getContents() { return this.inventoryContents; } public void onOpen(CraftHumanEntity who) { transaction.add(who); } public void onClose(CraftHumanEntity who) { transaction.remove(who); } public List getViewers() { return transaction; } public org.bukkit.inventory.InventoryHolder getOwner() { return this.player; } public void setMaxStackSize(int size) { maxStack = size; } // CraftBukkit end ContainerEnchantTableInventory(ContainerEnchantment par1ContainerEnchantment, String par2Str, boolean par3, int par4) { super(par2Str, par3, par4); this.container = par1ContainerEnchantment; this.setMaxStackSize(1); // CraftBukkit } /** * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't * this more of a set than a get?* */ public int getInventoryStackLimit() { return maxStack; // CraftBukkit } /** * Called when an the contents of an Inventory change, usually */ public void markDirty() { super.markDirty(); this.container.onCraftMatrixChanged((IInventory) this); } }