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KCauldronX/patches/net/minecraft/world/chunk/storage/AnvilSaveHandler.java.patch

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2015-03-22 17:38:04 +00:00
--- ../src-base/minecraft/net/minecraft/world/chunk/storage/AnvilSaveHandler.java
+++ ../src-work/minecraft/net/minecraft/world/chunk/storage/AnvilSaveHandler.java
@@ -21,6 +21,11 @@
public IChunkLoader getChunkLoader(WorldProvider p_75763_1_)
{
File file1 = this.getWorldDirectory();
+ // Cauldron start
+ // To workaround the issue of Bukkit relying on every world having a seperate container
+ // we won't be generating a DIMXX folder for chunk loaders since this name is already generated
+ // for the world container with provider.getSaveFolder().
+ /*
File file2;
if (p_75763_1_.getSaveFolder() != null)
@@ -32,7 +37,9 @@
else
{
return new AnvilChunkLoader(file1);
- }
+ } */
+ return new AnvilChunkLoader(file1);
+ // Cauldron end
}
public void saveWorldInfoWithPlayer(WorldInfo p_75755_1_, NBTTagCompound p_75755_2_)