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KCauldronX/patches/net/minecraft/entity/effect/EntityLightningBolt.java.patch

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2015-03-22 17:38:04 +00:00
--- ../src-base/minecraft/net/minecraft/entity/effect/EntityLightningBolt.java
+++ ../src-work/minecraft/net/minecraft/entity/effect/EntityLightningBolt.java
@@ -10,6 +10,8 @@
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.World;
+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
+
public class EntityLightningBolt extends EntityWeatherEffect
{
private int lightningState;
@@ -17,15 +19,25 @@
private int boltLivingTime;
private static final String __OBFID = "CL_00001666";
+ // CraftBukkit start
+ public boolean isEffect = false;
+
public EntityLightningBolt(World p_i1703_1_, double p_i1703_2_, double p_i1703_4_, double p_i1703_6_)
{
+ this(p_i1703_1_, p_i1703_2_, p_i1703_4_, p_i1703_6_, false);
+ }
+
+ public EntityLightningBolt(World p_i1703_1_, double p_i1703_2_, double p_i1703_4_, double p_i1703_6_, boolean isEffect)
+ {
super(p_i1703_1_);
+ this.isEffect = isEffect;
+ // CraftBukkit end
this.setLocationAndAngles(p_i1703_2_, p_i1703_4_, p_i1703_6_, 0.0F, 0.0F);
this.lightningState = 2;
this.boltVertex = this.rand.nextLong();
this.boltLivingTime = this.rand.nextInt(3) + 1;
- if (!p_i1703_1_.isRemote && p_i1703_1_.getGameRules().getGameRuleBooleanValue("doFireTick") && (p_i1703_1_.difficultySetting == EnumDifficulty.NORMAL || p_i1703_1_.difficultySetting == EnumDifficulty.HARD) && p_i1703_1_.doChunksNearChunkExist(MathHelper.floor_double(p_i1703_2_), MathHelper.floor_double(p_i1703_4_), MathHelper.floor_double(p_i1703_6_), 10))
+ if (!isEffect && !p_i1703_1_.isRemote && p_i1703_1_.getGameRules().getGameRuleBooleanValue("doFireTick") && (p_i1703_1_.difficultySetting == EnumDifficulty.NORMAL || p_i1703_1_.difficultySetting == EnumDifficulty.HARD) && p_i1703_1_.doChunksNearChunkExist(MathHelper.floor_double(p_i1703_2_), MathHelper.floor_double(p_i1703_4_), MathHelper.floor_double(p_i1703_6_), 10)) // CraftBukkit
{
int i = MathHelper.floor_double(p_i1703_2_);
int j = MathHelper.floor_double(p_i1703_4_);
@@ -33,7 +45,13 @@
if (p_i1703_1_.getBlock(i, j, k).getMaterial() == Material.air && Blocks.fire.canPlaceBlockAt(p_i1703_1_, i, j, k))
{
- p_i1703_1_.setBlock(i, j, k, Blocks.fire);
+ // CraftBukkit start
+ if (!CraftEventFactory.callBlockIgniteEvent(p_i1703_1_, i, j, k, this).isCancelled())
+ {
+ p_i1703_1_.setBlock(i, j, k, Blocks.fire);
+ }
+
+ // CraftBukkit end
}
for (i = 0; i < 4; ++i)
@@ -44,7 +62,13 @@
if (p_i1703_1_.getBlock(j, k, l).getMaterial() == Material.air && Blocks.fire.canPlaceBlockAt(p_i1703_1_, j, k, l))
{
- p_i1703_1_.setBlock(j, k, l, Blocks.fire);
+ // CraftBukkit start
+ if (!CraftEventFactory.callBlockIgniteEvent(p_i1703_1_, j, k, l, this).isCancelled())
+ {
+ p_i1703_1_.setBlock(j, k, l, Blocks.fire);
+ }
+
+ // CraftBukkit end
}
}
}
@@ -74,7 +98,8 @@
this.lightningState = 1;
this.boltVertex = this.rand.nextLong();
- if (!this.worldObj.isRemote && this.worldObj.getGameRules().getGameRuleBooleanValue("doFireTick") && this.worldObj.doChunksNearChunkExist(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ), 10))
+ // CraftBukkit
+ if (!isEffect && !this.worldObj.isRemote && this.worldObj.getGameRules().getGameRuleBooleanValue("doFireTick") && this.worldObj.doChunksNearChunkExist(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ), 10))
{
int i = MathHelper.floor_double(this.posX);
int j = MathHelper.floor_double(this.posY);
@@ -82,13 +107,19 @@
if (this.worldObj.getBlock(i, j, k).getMaterial() == Material.air && Blocks.fire.canPlaceBlockAt(this.worldObj, i, j, k))
{
- this.worldObj.setBlock(i, j, k, Blocks.fire);
+ // CraftBukkit start
+ if (!CraftEventFactory.callBlockIgniteEvent(worldObj, i, j, k, this).isCancelled())
+ {
+ this.worldObj.setBlock(i, j, k, Blocks.fire);
+ }
+
+ // CraftBukkit end
}
}
}
}
- if (this.lightningState >= 0)
+ if (this.lightningState >= 0 && !this.isEffect) // CraftBukkit - add !this.isEffect
{
if (this.worldObj.isRemote)
{