go-common/app/interface/main/playlist/rpc/server/rpc.go
2019-04-22 18:49:16 +08:00

41 lines
929 B
Go

package server
import (
"go-common/app/interface/main/playlist/conf"
"go-common/app/interface/main/playlist/model"
"go-common/app/interface/main/playlist/service"
"go-common/library/net/rpc"
"go-common/library/net/rpc/context"
)
// RPC struct info.
type RPC struct {
s *service.Service
}
// New new rpc server.
func New(c *conf.Config, s *service.Service) (svr *rpc.Server) {
r := &RPC{s: s}
svr = rpc.NewServer(c.RPCServer)
if err := svr.Register(r); err != nil {
panic(err)
}
return
}
// Auth check connection success.
func (r *RPC) Auth(c context.Context, arg *rpc.Auth, res *struct{}) (err error) {
return
}
// Ping check connection success
func (r *RPC) Ping(c context.Context, arg *struct{}, res *struct{}) (err error) {
return
}
// SetStat set all stat cache(redis)
func (r *RPC) SetStat(c context.Context, arg *model.ArgStats, res *struct{}) (err error) {
err = r.s.SetStat(c, arg.PlStat)
return
}