go-common/app/interface/main/favorite/model/video.go
2019-04-22 18:49:16 +08:00

207 lines
4.4 KiB
Go

package model
import (
"fmt"
"sort"
xtime "go-common/library/time"
)
const (
bit1 = int8(1)
bit2 = int8(1) << 1
StateDefaultPublic = int8(0) // binary 00 / int 0
StateDefaultNoPublic = int8(0) | bit1 // binary 01 / int 1
StateNormalPublic = bit2 | int8(0) // binary 10 / int 2
StateNormalNoPublic = bit2 | bit1 // binary 11 / int 3
// DefaultFolderName default name of favorite folder
DefaultFolderName = "默认收藏夹"
// AllFidFlag all folder id flag
AllFidFlag = -1
// CDFlag cool down flag
CDFlag = -1
// search error code
SearchErrWordIllegal = -110 // 非法搜索词错误
// clean state
StateAllowToClean = 0
StateCleaning = 1
StateCleanCD = 2
)
type VideoFolder struct {
Fid int64 `json:"fid"`
Mid int64 `json:"mid"`
Name string `json:"name"`
MaxCount int `json:"max_count"`
CurCount int `json:"cur_count"`
AttenCount int `json:"atten_count"`
Favoured int8 `json:"favoured"`
State int8 `json:"state"`
CTime xtime.Time `json:"ctime"`
MTime xtime.Time `json:"mtime"`
Cover []*Cover `json:"cover,omitempty"`
}
// IsPublic return true if folder is public.
func (f *VideoFolder) IsPublic() bool {
return f.State&bit1 == int8(0)
}
// IsDefault return true if folder is default.
func (f *VideoFolder) IsDefault() bool {
return f.State&bit2 == int8(0)
}
// StatePub return folder's public state.
func (f *VideoFolder) StatePub() int8 {
return f.State & bit1
}
// StateDef return folder's default state.
func (f *VideoFolder) StateDef() int8 {
return f.State & bit2
}
// IsDefault return true if state is default state.
func IsDefault(state int8) bool {
return (state&(int8(1)<<1) == int8(0))
}
// CheckPublic check user update public value in [0, 1].
func CheckPublic(state int8) bool {
return state == int8(0) || state == bit1
}
type VideoFolders []*VideoFolder
func (f VideoFolders) Len() int { return len(f) }
func (f VideoFolders) Less(i, j int) bool {
if f[i].IsDefault() {
return true
}
if f[j].IsDefault() {
return false
}
if f[i].Fid > f[j].Fid {
return true
}
return false
}
func (f VideoFolders) Swap(i, j int) { f[i], f[j] = f[j], f[i] }
// Cover image
type Cover struct {
Aid int64 `json:"aid"`
Pic string `json:"pic"`
}
// VideoFolderSort folder index.
type VideoFolderSort struct {
ID int64 `json:"id"`
Mid int64 `json:"mid"`
Sort []int64 `json:"sort"`
Map map[int64]struct{} `json:"map"`
CTime xtime.Time `json:"ctime"`
MTime xtime.Time `json:"mtime"`
}
// Index return index for fids.
func (f *VideoFolderSort) Index() []byte {
var (
i int
v int64
fs = f.Sort
n = len(fs) * 8
b = make([]byte, n)
)
for i = 0; i < n; i += 8 {
v = fs[i/8]
b[i] = byte(v >> 56)
b[i+1] = byte(v >> 48)
b[i+2] = byte(v >> 40)
b[i+3] = byte(v >> 32)
b[i+4] = byte(v >> 24)
b[i+5] = byte(v >> 16)
b[i+6] = byte(v >> 8)
b[i+7] = byte(v)
}
return b
}
// SetIndex set sort fids.
func (f *VideoFolderSort) SetIndex(b []byte) (err error) {
var (
i int
id int64
n = len(b)
ids = make([]int64, n)
)
if len(b)%8 != 0 {
err = fmt.Errorf("invalid sort index:%v", b)
return
}
f.Map = make(map[int64]struct{}, n)
for i = 0; i < n; i += 8 {
id = int64(b[i+7]) |
int64(b[i+6])<<8 |
int64(b[i+5])<<16 |
int64(b[i+4])<<24 |
int64(b[i+3])<<32 |
int64(b[i+2])<<40 |
int64(b[i+1])<<48 |
int64(b[i])<<56
ids[i/8] = id
f.Map[id] = struct{}{}
}
f.Sort = ids
return
}
// SortFavs sort the favorites by index.
func (f *VideoFolderSort) SortFavs(fs map[int64]*VideoFolder, isSelf bool) (res []*VideoFolder, update bool) {
var (
ok bool
id int64
sorted []int64
fav *VideoFolder
idx = f.Sort
)
res = make([]*VideoFolder, 0, len(fs))
if len(f.Sort) == 0 {
for _, fav = range fs {
if !isSelf && !fav.IsPublic() {
continue
}
res = append(res, fav)
}
sort.Sort(VideoFolders(res))
return
}
if len(idx) != len(fs) {
sorted = append(sorted, idx[0])
for id = range fs {
if _, ok = f.Map[id]; !ok {
sorted = append(sorted, id)
}
}
for _, id := range idx[1:] {
if _, ok = fs[id]; ok {
sorted = append(sorted, id)
}
}
update = true
f.Sort = sorted
}
for _, id = range f.Sort {
if fav, ok = fs[id]; ok {
if !isSelf && !fav.IsPublic() {
continue
}
res = append(res, fav)
}
}
return
}