207 lines
4.4 KiB
Go
207 lines
4.4 KiB
Go
package model
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import (
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"fmt"
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"sort"
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xtime "go-common/library/time"
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)
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const (
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bit1 = int8(1)
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bit2 = int8(1) << 1
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StateDefaultPublic = int8(0) // binary 00 / int 0
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StateDefaultNoPublic = int8(0) | bit1 // binary 01 / int 1
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StateNormalPublic = bit2 | int8(0) // binary 10 / int 2
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StateNormalNoPublic = bit2 | bit1 // binary 11 / int 3
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// DefaultFolderName default name of favorite folder
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DefaultFolderName = "默认收藏夹"
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// AllFidFlag all folder id flag
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AllFidFlag = -1
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// CDFlag cool down flag
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CDFlag = -1
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// search error code
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SearchErrWordIllegal = -110 // 非法搜索词错误
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// clean state
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StateAllowToClean = 0
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StateCleaning = 1
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StateCleanCD = 2
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)
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type VideoFolder struct {
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Fid int64 `json:"fid"`
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Mid int64 `json:"mid"`
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Name string `json:"name"`
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MaxCount int `json:"max_count"`
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CurCount int `json:"cur_count"`
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AttenCount int `json:"atten_count"`
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Favoured int8 `json:"favoured"`
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State int8 `json:"state"`
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CTime xtime.Time `json:"ctime"`
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MTime xtime.Time `json:"mtime"`
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Cover []*Cover `json:"cover,omitempty"`
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}
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// IsPublic return true if folder is public.
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func (f *VideoFolder) IsPublic() bool {
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return f.State&bit1 == int8(0)
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}
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// IsDefault return true if folder is default.
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func (f *VideoFolder) IsDefault() bool {
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return f.State&bit2 == int8(0)
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}
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// StatePub return folder's public state.
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func (f *VideoFolder) StatePub() int8 {
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return f.State & bit1
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}
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// StateDef return folder's default state.
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func (f *VideoFolder) StateDef() int8 {
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return f.State & bit2
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}
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// IsDefault return true if state is default state.
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func IsDefault(state int8) bool {
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return (state&(int8(1)<<1) == int8(0))
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}
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// CheckPublic check user update public value in [0, 1].
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func CheckPublic(state int8) bool {
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return state == int8(0) || state == bit1
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}
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type VideoFolders []*VideoFolder
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func (f VideoFolders) Len() int { return len(f) }
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func (f VideoFolders) Less(i, j int) bool {
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if f[i].IsDefault() {
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return true
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}
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if f[j].IsDefault() {
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return false
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}
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if f[i].Fid > f[j].Fid {
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return true
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}
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return false
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}
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func (f VideoFolders) Swap(i, j int) { f[i], f[j] = f[j], f[i] }
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// Cover image
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type Cover struct {
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Aid int64 `json:"aid"`
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Pic string `json:"pic"`
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}
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// VideoFolderSort folder index.
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type VideoFolderSort struct {
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ID int64 `json:"id"`
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Mid int64 `json:"mid"`
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Sort []int64 `json:"sort"`
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Map map[int64]struct{} `json:"map"`
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CTime xtime.Time `json:"ctime"`
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MTime xtime.Time `json:"mtime"`
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}
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// Index return index for fids.
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func (f *VideoFolderSort) Index() []byte {
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var (
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i int
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v int64
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fs = f.Sort
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n = len(fs) * 8
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b = make([]byte, n)
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)
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for i = 0; i < n; i += 8 {
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v = fs[i/8]
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b[i] = byte(v >> 56)
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b[i+1] = byte(v >> 48)
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b[i+2] = byte(v >> 40)
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b[i+3] = byte(v >> 32)
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b[i+4] = byte(v >> 24)
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b[i+5] = byte(v >> 16)
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b[i+6] = byte(v >> 8)
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b[i+7] = byte(v)
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}
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return b
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}
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// SetIndex set sort fids.
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func (f *VideoFolderSort) SetIndex(b []byte) (err error) {
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var (
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i int
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id int64
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n = len(b)
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ids = make([]int64, n)
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)
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if len(b)%8 != 0 {
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err = fmt.Errorf("invalid sort index:%v", b)
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return
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}
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f.Map = make(map[int64]struct{}, n)
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for i = 0; i < n; i += 8 {
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id = int64(b[i+7]) |
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int64(b[i+6])<<8 |
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int64(b[i+5])<<16 |
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int64(b[i+4])<<24 |
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int64(b[i+3])<<32 |
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int64(b[i+2])<<40 |
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int64(b[i+1])<<48 |
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int64(b[i])<<56
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ids[i/8] = id
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f.Map[id] = struct{}{}
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}
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f.Sort = ids
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return
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}
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// SortFavs sort the favorites by index.
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func (f *VideoFolderSort) SortFavs(fs map[int64]*VideoFolder, isSelf bool) (res []*VideoFolder, update bool) {
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var (
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ok bool
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id int64
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sorted []int64
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fav *VideoFolder
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idx = f.Sort
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)
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res = make([]*VideoFolder, 0, len(fs))
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if len(f.Sort) == 0 {
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for _, fav = range fs {
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if !isSelf && !fav.IsPublic() {
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continue
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}
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res = append(res, fav)
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}
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sort.Sort(VideoFolders(res))
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return
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}
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if len(idx) != len(fs) {
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sorted = append(sorted, idx[0])
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for id = range fs {
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if _, ok = f.Map[id]; !ok {
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sorted = append(sorted, id)
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}
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}
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for _, id := range idx[1:] {
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if _, ok = fs[id]; ok {
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sorted = append(sorted, id)
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}
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}
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update = true
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f.Sort = sorted
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}
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for _, id = range f.Sort {
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if fav, ok = fs[id]; ok {
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if !isSelf && !fav.IsPublic() {
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continue
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}
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res = append(res, fav)
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}
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}
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return
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}
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