go-common/app/interface/main/creative/dao/drawimg/gaussian.go
2019-04-22 18:49:16 +08:00

159 lines
3.9 KiB
Go

package drawimg
import (
"image"
"image/color"
"math"
)
func gaussianBlurKernel(x, sigma float64) float64 {
return math.Exp(-(x*x)/(2*sigma*sigma)) / (sigma * math.Sqrt(2*math.Pi))
}
func blurHorizontal(src *image.NRGBA, kernel []float64) *image.NRGBA {
radius := len(kernel) - 1
width := src.Bounds().Max.X
height := src.Bounds().Max.Y
dst := image.NewNRGBA(image.Rect(0, 0, width, height))
parallel(width, func(partStart, partEnd int) {
for x := partStart; x < partEnd; x++ {
start := x - radius
if start < 0 {
start = 0
}
end := x + radius
if end > width-1 {
end = width - 1
}
weightSum := 0.0
for ix := start; ix <= end; ix++ {
weightSum += kernel[absint(x-ix)]
}
for y := 0; y < height; y++ {
var r, g, b, a float64
for ix := start; ix <= end; ix++ {
weight := kernel[absint(x-ix)]
i := y*src.Stride + ix*4
wa := float64(src.Pix[i+3]) * weight
r += float64(src.Pix[i+0]) * wa
g += float64(src.Pix[i+1]) * wa
b += float64(src.Pix[i+2]) * wa
a += wa
}
j := y*dst.Stride + x*4
dst.Pix[j+0] = clamp(r / a)
dst.Pix[j+1] = clamp(g / a)
dst.Pix[j+2] = clamp(b / a)
dst.Pix[j+3] = clamp(a / weightSum)
}
}
})
return dst
}
func blurVertical(src *image.NRGBA, kernel []float64) *image.NRGBA {
radius := len(kernel) - 1
width := src.Bounds().Max.X
height := src.Bounds().Max.Y
dst := image.NewNRGBA(image.Rect(0, 0, width, height))
parallel(height, func(partStart, partEnd int) {
for y := partStart; y < partEnd; y++ {
start := y - radius
if start < 0 {
start = 0
}
end := y + radius
if end > height-1 {
end = height - 1
}
weightSum := 0.0
for iy := start; iy <= end; iy++ {
weightSum += kernel[absint(y-iy)]
}
for x := 0; x < width; x++ {
var r, g, b, a float64
for iy := start; iy <= end; iy++ {
weight := kernel[absint(y-iy)]
i := iy*src.Stride + x*4
wa := float64(src.Pix[i+3]) * weight
r += float64(src.Pix[i+0]) * wa
g += float64(src.Pix[i+1]) * wa
b += float64(src.Pix[i+2]) * wa
a += wa
}
j := y*dst.Stride + x*4
dst.Pix[j+0] = clamp(r / a)
dst.Pix[j+1] = clamp(g / a)
dst.Pix[j+2] = clamp(b / a)
dst.Pix[j+3] = clamp(a / weightSum)
}
}
})
return dst
}
// Sharpen produces a sharpened version of the image.
func Sharpen(img image.Image, radius int, sigma float64) *image.NRGBA {
if sigma <= 0 {
// sigma parameter must be positive!
return Clone(img)
}
src := toNRGBA(img)
blurred := Blur(img, radius, sigma)
width := src.Bounds().Max.X
height := src.Bounds().Max.Y
dst := image.NewNRGBA(image.Rect(0, 0, width, height))
parallel(height, func(partStart, partEnd int) {
for y := partStart; y < partEnd; y++ {
for x := 0; x < width; x++ {
i := y*src.Stride + x*4
for j := 0; j < 4; j++ {
k := i + j
val := int(src.Pix[k])<<1 - int(blurred.Pix[k])
if val < 0 {
val = 0
} else if val > 255 {
val = 255
}
dst.Pix[k] = uint8(val)
}
}
}
})
return dst
}
// Blur produces a blurred version of the image using a Gaussian function.
func Blur(img image.Image, radius int, sigma float64) *image.NRGBA {
var dst *image.NRGBA
if sigma <= 0 {
// sigma parameter must be positive!
return Clone(img)
}
src := toNRGBA(img)
kernel := make([]float64, radius+1)
for i := 0; i <= radius; i++ {
kernel[i] = gaussianBlurKernel(float64(i), sigma)
}
dst = blurHorizontal(src, kernel)
dst = blurVertical(dst, kernel)
return dst
}
// IsTooBright assume that average brightness higher than 100 is too bright.
func IsTooBright(img image.Image) bool {
var (
pixCount, totalBrightness float64
)
pixCount = 0
totalBrightness = 0
AdjustFunc(img, func(c color.NRGBA) color.NRGBA {
brightness := 0.2126*float64(c.R) + 0.7152*float64(c.G) + 0.0722*float64(c.B)
totalBrightness += brightness
pixCount++
return c
})
averBrightness := totalBrightness / pixCount
return averBrightness > 100
}