go-common/app/interface/main/broadcast/server/server_tcp.go
2019-04-22 18:49:16 +08:00

356 lines
9.2 KiB
Go

package server
import (
"context"
"io"
"net"
"strings"
"time"
iModel "go-common/app/interface/main/broadcast/model"
"go-common/app/service/main/broadcast/libs/bufio"
"go-common/app/service/main/broadcast/libs/bytes"
itime "go-common/app/service/main/broadcast/libs/time"
"go-common/app/service/main/broadcast/model"
"go-common/library/log"
"go-common/library/net/metadata"
)
// InitTCP listen all tcp.bind and start accept connections.
func InitTCP(server *Server, addrs []string, accept int) (err error) {
var (
bind string
listener *net.TCPListener
addr *net.TCPAddr
)
for _, bind = range addrs {
if addr, err = net.ResolveTCPAddr("tcp", bind); err != nil {
log.Error("net.ResolveTCPAddr(\"tcp\", \"%s\") error(%v)", bind, err)
return
}
if listener, err = net.ListenTCP("tcp", addr); err != nil {
log.Error("net.ListenTCP(\"tcp\", \"%s\") error(%v)", bind, err)
return
}
log.Info("start tcp listen: \"%s\"", bind)
// split N core accept
for i := 0; i < accept; i++ {
go acceptTCP(server, listener)
}
}
return
}
// Accept accepts connections on the listener and serves requests
// for each incoming connection. Accept blocks; the caller typically
// invokes it in a go statement.
func acceptTCP(server *Server, lis *net.TCPListener) {
var (
conn *net.TCPConn
err error
r int
)
for {
if conn, err = lis.AcceptTCP(); err != nil {
// if listener close then return
log.Error("listener.Accept(\"%s\") error(%v)", lis.Addr().String(), err)
return
}
if err = conn.SetKeepAlive(server.c.TCP.Keepalive); err != nil {
log.Error("conn.SetKeepAlive() error(%v)", err)
return
}
if err = conn.SetReadBuffer(server.c.TCP.Rcvbuf); err != nil {
log.Error("conn.SetReadBuffer() error(%v)", err)
return
}
if err = conn.SetWriteBuffer(server.c.TCP.Sndbuf); err != nil {
log.Error("conn.SetWriteBuffer() error(%v)", err)
return
}
go serveTCP(server, conn, r)
if r++; r == _maxInt {
r = 0
}
}
}
func serveTCP(s *Server, conn *net.TCPConn, r int) {
var (
// timer
tr = s.round.Timer(r)
rp = s.round.Reader(r)
wp = s.round.Writer(r)
// ip addr
lAddr = conn.LocalAddr().String()
rAddr = conn.RemoteAddr().String()
)
if s.c.Broadcast.Debug {
log.Info("start tcp serve \"%s\" with \"%s\"", lAddr, rAddr)
}
s.ServeTCP(conn, rp, wp, tr)
}
// ServeTCP .
func (s *Server) ServeTCP(conn *net.TCPConn, rp, wp *bytes.Pool, tr *itime.Timer) {
var (
err error
rid string
accepts []int32
white bool
p *model.Proto
b *Bucket
trd *itime.TimerData
lastHb = time.Now()
rb = rp.Get()
wb = wp.Get()
ch = NewChannel(s.c.ProtoSection.CliProto, s.c.ProtoSection.SvrProto)
rr = &ch.Reader
wr = &ch.Writer
)
ch.Reader.ResetBuffer(conn, rb.Bytes())
ch.Writer.ResetBuffer(conn, wb.Bytes())
// handshake
step := 0
trd = tr.Add(time.Duration(s.c.ProtoSection.HandshakeTimeout), func() {
conn.Close()
log.Error("key: %s remoteIP: %s step: %d tcp handshake timeout", ch.Key, conn.RemoteAddr().String(), step)
})
ch.IP, _, _ = net.SplitHostPort(conn.RemoteAddr().String())
// must not setadv, only used in auth
step = 1
md := metadata.MD{
metadata.RemoteIP: ch.IP,
}
ctx := metadata.NewContext(context.Background(), md)
ctx, cancel := context.WithCancel(ctx)
defer cancel()
if p, err = ch.CliProto.Set(); err == nil {
if ch.Mid, ch.Key, rid, ch.Platform, accepts, err = s.authTCP(ctx, rr, wr, p); err == nil {
ch.Watch(accepts...)
b = s.Bucket(ch.Key)
err = b.Put(rid, ch)
if s.c.Broadcast.Debug {
log.Info("tcp connnected key:%s mid:%d proto:%+v", ch.Key, ch.Mid, p)
}
}
}
step = 2
if err != nil {
conn.Close()
rp.Put(rb)
wp.Put(wb)
tr.Del(trd)
log.Error("key: %s handshake failed error(%v)", ch.Key, err)
return
}
trd.Key = ch.Key
tr.Set(trd, _clientHeartbeat)
white = whitelist.Contains(ch.Mid)
if white {
whitelist.Printf("key: %s[%s] auth\n", ch.Key, rid)
}
step = 3
reportCh(actionConnect, ch)
// hanshake ok start dispatch goroutine
go s.dispatchTCP(conn, wr, wp, wb, ch)
serverHeartbeat := s.RandServerHearbeat()
for {
if p, err = ch.CliProto.Set(); err != nil {
break
}
if white {
whitelist.Printf("key: %s start read proto\n", ch.Key)
}
if err = p.ReadTCP(rr); err != nil {
break
}
if white {
whitelist.Printf("key: %s read proto:%v\n", ch.Key, p)
}
if p.Operation == model.OpHeartbeat {
tr.Set(trd, _clientHeartbeat)
p.Body = nil
p.Operation = model.OpHeartbeatReply
// last server heartbeat
if now := time.Now(); now.Sub(lastHb) > serverHeartbeat {
if err = s.Heartbeat(ctx, ch.Mid, ch.Key); err == nil {
lastHb = now
} else {
err = nil
}
}
if s.c.Broadcast.Debug {
log.Info("tcp heartbeat receive key:%s, mid:%d", ch.Key, ch.Mid)
}
step++
} else {
if err = s.Operate(p, ch, b); err != nil {
break
}
}
if white {
whitelist.Printf("key: %s process proto:%v\n", ch.Key, p)
}
ch.CliProto.SetAdv()
ch.Signal()
if white {
whitelist.Printf("key: %s signal\n", ch.Key)
}
}
if white {
whitelist.Printf("key: %s server tcp error(%v)\n", ch.Key, err)
}
if err != nil && err != io.EOF && !strings.Contains(err.Error(), "closed") {
log.Error("key: %s server tcp failed error(%v)", ch.Key, err)
}
b.Del(ch)
tr.Del(trd)
rp.Put(rb)
conn.Close()
ch.Close()
if err = s.Disconnect(ctx, ch.Mid, ch.Key); err != nil {
log.Error("key: %s operator do disconnect error(%v)", ch.Key, err)
}
if white {
whitelist.Printf("key: %s disconnect error(%v)\n", ch.Key, err)
}
reportCh(actionDisconnect, ch)
if s.c.Broadcast.Debug {
log.Info("tcp disconnected key: %s mid:%d", ch.Key, ch.Mid)
}
}
// dispatch accepts connections on the listener and serves requests
// for each incoming connection. dispatch blocks; the caller typically
// invokes it in a go statement.
func (s *Server) dispatchTCP(conn *net.TCPConn, wr *bufio.Writer, wp *bytes.Pool, wb *bytes.Buffer, ch *Channel) {
var (
err error
finish bool
online int32
white = whitelist.Contains(ch.Mid)
)
if s.c.Broadcast.Debug {
log.Info("key: %s start dispatch tcp goroutine", ch.Key)
}
for {
if white {
whitelist.Printf("key: %s wait proto ready\n", ch.Key)
}
var p = ch.Ready()
if white {
whitelist.Printf("key: %s proto ready\n", ch.Key)
}
if s.c.Broadcast.Debug {
log.Info("key:%s dispatch msg:%v", ch.Key, *p)
}
switch p {
case model.ProtoFinish:
if white {
whitelist.Printf("key: %s receive proto finish\n", ch.Key)
}
if s.c.Broadcast.Debug {
log.Info("key: %s wakeup exit dispatch goroutine", ch.Key)
}
finish = true
goto failed
case model.ProtoReady:
// fetch message from svrbox(client send)
for {
if p, err = ch.CliProto.Get(); err != nil {
err = nil // must be empty error
break
}
if white {
whitelist.Printf("key: %s start write client proto%v\n", ch.Key, p)
}
if p.Operation == model.OpHeartbeatReply {
if ch.Room != nil {
online = ch.Room.OnlineNum()
b := map[string]interface{}{"room": map[string]interface{}{"online": online, "room_id": ch.Room.ID}}
p.Body = iModel.Message(b, nil)
}
if err = p.WriteTCPHeart(wr); err != nil {
goto failed
}
} else {
if err = p.WriteTCP(wr); err != nil {
goto failed
}
}
if white {
whitelist.Printf("key: %s write client proto%v\n", ch.Key, p)
}
p.Body = nil // avoid memory leak
ch.CliProto.GetAdv()
}
default:
if white {
whitelist.Printf("key: %s start write server proto%v\n", ch.Key, p)
}
// server send
if err = p.WriteTCP(wr); err != nil {
goto failed
}
if white {
whitelist.Printf("key: %s write server proto%v\n", ch.Key, p)
}
if s.c.Broadcast.Debug {
log.Info("tcp sent a message key:%s mid:%d proto:%+v", ch.Key, ch.Mid, p)
}
}
if white {
whitelist.Printf("key: %s start flush \n", ch.Key)
}
// only hungry flush response
if err = wr.Flush(); err != nil {
break
}
if white {
whitelist.Printf("key: %s flush\n", ch.Key)
}
}
failed:
if white {
whitelist.Printf("key: %s dispatch tcp error(%v)\n", ch.Key, err)
}
if err != nil {
log.Error("key: %s dispatch tcp error(%v)", ch.Key, err)
}
conn.Close()
wp.Put(wb)
// must ensure all channel message discard, for reader won't blocking Signal
for !finish {
finish = (ch.Ready() == model.ProtoFinish)
}
if s.c.Broadcast.Debug {
log.Info("key: %s dispatch goroutine exit", ch.Key)
}
}
// auth for goim handshake with client, use rsa & aes.
func (s *Server) authTCP(ctx context.Context, rr *bufio.Reader, wr *bufio.Writer, p *model.Proto) (mid int64, key string, rid string, platform string, accepts []int32, err error) {
if err = p.ReadTCP(rr); err != nil {
log.Error("authTCP.ReadTCP(key:%v).err(%v)", key, err)
return
}
if p.Operation != model.OpAuth {
log.Warn("auth operation not valid: %d", p.Operation)
err = ErrOperation
return
}
if mid, key, rid, platform, accepts, err = s.Connect(ctx, p, ""); err != nil {
log.Error("authTCP.Connect(key:%v).err(%v)", key, err)
return
}
p.Body = []byte(`{"code":0,"message":"ok"}`)
p.Operation = model.OpAuthReply
if err = p.WriteTCP(wr); err != nil {
log.Error("authTCP.WriteTCP(key:%v).err(%v)", key, err)
return
}
err = wr.Flush()
return
}