package dao import ( "context" v1pb "go-common/app/service/live/xanchor/api/grpc/v1" "go-common/app/service/live/xanchor/conf" "go-common/library/cache/redis" xsql "go-common/library/database/sql" ) type refValue struct { field string v interface{} } // Dao dao type Dao struct { c *conf.Config redis *redis.Pool db *xsql.DB dbLiveApp *xsql.DB } // New init mysql db func New(c *conf.Config) (dao *Dao) { dao = &Dao{ c: c, redis: redis.NewPool(c.Redis), db: xsql.NewMySQL(c.MySQL), dbLiveApp: xsql.NewMySQL(c.LiveAppMySQL), } return } // Close close the resource. func (d *Dao) Close() { d.redis.Close() d.db.Close() return } // Ping dao ping func (d *Dao) Ping(c context.Context) error { // TODO: if you need use mc,redis, please add return d.db.Ping(c) } // FetchRoomByIDs implementation // FetchRoomByIDs 查询房间信息 func (d *Dao) FetchRoomByIDs(ctx context.Context, req *v1pb.RoomByIDsReq) (resp *v1pb.RoomByIDsResp, err error) { return d.fetchRoomByIDs(ctx, req) } // RoomOnlineList implementation // RoomOnlineList 在线房间列表 func (d *Dao) RoomOnlineList(ctx context.Context, req *v1pb.RoomOnlineListReq) (resp *v1pb.RoomOnlineListResp, err error) { return d.roomOnlineList(ctx, req) } // RoomCreate implementation // RoomCreate 房间创建 func (d *Dao) RoomCreate(ctx context.Context, req *v1pb.RoomCreateReq) (resp *v1pb.RoomCreateResp, err error) { return d.roomCreate(ctx, req) } // RoomUpdate implementation // RoomUpdate 房间更新 func (d *Dao) RoomUpdate(ctx context.Context, req *v1pb.RoomUpdateReq) (resp *v1pb.UpdateResp, err error) { return d.roomUpdate(ctx, req) } // RoomBatchUpdate implementation // RoomBatchUpdate 房间更新 func (d *Dao) RoomBatchUpdate(ctx context.Context, req *v1pb.RoomBatchUpdateReq) (resp *v1pb.UpdateResp, err error) { return d.roomBatchUpdate(ctx, req) } // RoomExtendUpdate implementation // RoomExtendUpdate 房间更新 func (d *Dao) RoomExtendUpdate(ctx context.Context, req *v1pb.RoomExtendUpdateReq) (resp *v1pb.UpdateResp, err error) { return d.roomExtendUpdate(ctx, req) } // RoomExtendBatchUpdate implementation // RoomExtendBatchUpdate 房间更新 func (d *Dao) RoomExtendBatchUpdate(ctx context.Context, req *v1pb.RoomExtendBatchUpdateReq) (resp *v1pb.UpdateResp, err error) { return d.roomExtendBatchUpdate(ctx, req) } // RoomExtendIncre implementation // RoomExtendIncre 房间增量更新 func (d *Dao) RoomExtendIncre(ctx context.Context, req *v1pb.RoomExtendIncreReq) (resp *v1pb.UpdateResp, err error) { return d.roomExtendIncre(ctx, req) } // RoomExtendBatchIncre implementation // RoomExtendBatchIncre 房间增量更新 func (d *Dao) RoomExtendBatchIncre(ctx context.Context, req *v1pb.RoomExtendBatchIncreReq) (resp *v1pb.UpdateResp, err error) { return d.roomExtendBatchIncre(ctx, req) } // RoomTagSet implementation // RoomTagSet 房间Tag更新 func (d *Dao) RoomTagSet(ctx context.Context, req *v1pb.RoomTagSetReq) (resp *v1pb.UpdateResp, err error) { return d.roomTagSet(ctx, req) } // AnchorUpdate implementation // AnchorUpdate 主播更新 func (d *Dao) AnchorUpdate(ctx context.Context, req *v1pb.AnchorUpdateReq) (resp *v1pb.UpdateResp, err error) { return d.anchorUpdate(ctx, req) } // AnchorBatchUpdate implementation // AnchorBatchUpdate 主播更新 func (d *Dao) AnchorBatchUpdate(ctx context.Context, req *v1pb.AnchorBatchUpdateReq) (resp *v1pb.UpdateResp, err error) { return d.anchorBatchUpdate(ctx, req) } // AnchorIncre implementation // AnchorIncre 主播增量更新 func (d *Dao) AnchorIncre(ctx context.Context, req *v1pb.AnchorIncreReq) (resp *v1pb.UpdateResp, err error) { return d.anchorIncre(ctx, req) } // AnchorBatchIncre implementation // AnchorBatchIncre 主播增量更新 func (d *Dao) AnchorBatchIncre(ctx context.Context, req *v1pb.AnchorBatchIncreReq) (resp *v1pb.UpdateResp, err error) { return d.anchorBatchIncre(ctx, req) } // AnchorTagSet implementation // AnchorTagSet 主播Tag更新 func (d *Dao) AnchorTagSet(ctx context.Context, req *v1pb.AnchorTagSetReq) (resp *v1pb.UpdateResp, err error) { return d.anchorTagSet(ctx, req) }