package order // Order str type Order struct { ExeOdID int64 `json:"execute_order_id"` BzOdName string `json:"business_order_name"` IDCode int64 `json:"id_code"` GameBaseID int64 `json:"game_base_id"` GameName string `json:"game_name"` } // Oasis 绿洲计划 type Oasis struct { State int `json:"state"` RealeseOrder int64 `json:"running_execute_order_count"` //投放商单数 TotalOrder int64 `json:"total_execute_order_count"` //总商单数 } // Growth for order. type Growth struct { State int `json:"state"` YesterdayIncome float64 `json:"yesterday_income"` //昨日收入 MonthIncome float64 `json:"present_month_income"` //本月收入 } // OasisEarnings for order. type OasisEarnings struct { State int `json:"state"` Realese int64 `json:"release"` //投放商单数 Total int64 `json:"total"` //总商单数 } // GrowthEarnings for order. type GrowthEarnings struct { State int `json:"state"` Yesterday float64 `json:"yesterday"` //昨日收入 Month float64 `json:"month"` //本月收入 } // UpValidate for up validate. type UpValidate struct { MID int64 `json:"mid"` State int `json:"state"` //0:禁止,1:允许 }