package academy import ( "context" "go-common/app/interface/main/creative/model/academy" "testing" "github.com/smartystreets/goconvey/convey" ) func TestAcademyOccupations(t *testing.T) { convey.Convey("Occupations", t, func(ctx convey.C) { var ( c = context.Background() ) ctx.Convey("When everything goes positive", func(ctx convey.C) { res, err := d.Occupations(c) ctx.Convey("Then err should be nil.res should not be nil.", func(ctx convey.C) { ctx.So(err, convey.ShouldBeNil) ctx.So(res, convey.ShouldNotBeNil) }) }) }) } func TestAcademySkills(t *testing.T) { convey.Convey("Skills", t, func(ctx convey.C) { var ( c = context.Background() ) ctx.Convey("When everything goes positive", func(ctx convey.C) { res, err := d.Skills(c) ctx.Convey("Then err should be nil.res should not be nil.", func(ctx convey.C) { ctx.So(err, convey.ShouldBeNil) ctx.So(res, convey.ShouldNotBeNil) }) }) }) } func TestAcademySkillArcs(t *testing.T) { convey.Convey("SkillArcs", t, func(ctx convey.C) { var ( c = context.Background() pids = []int64{} skids = []int64{} sids = []int64{} offset = int(0) limit = int(0) ) ctx.Convey("When everything goes positive", func(ctx convey.C) { res, err := d.SkillArcs(c, pids, skids, sids, offset, limit) ctx.Convey("Then err should be nil.res should not be nil.", func(ctx convey.C) { ctx.So(err, convey.ShouldBeNil) ctx.So(res, convey.ShouldNotBeNil) }) }) }) } func TestAcademySkillArcCount(t *testing.T) { convey.Convey("SkillArcCount", t, func(ctx convey.C) { var ( c = context.Background() pids = []int64{} skids = []int64{} sids = []int64{} ) ctx.Convey("When everything goes positive", func(ctx convey.C) { count, err := d.SkillArcCount(c, pids, skids, sids) ctx.Convey("Then err should be nil.count should not be nil.", func(ctx convey.C) { ctx.So(err, convey.ShouldBeNil) ctx.So(count, convey.ShouldNotBeNil) }) }) }) } func TestAcademyPlayAdd(t *testing.T) { convey.Convey("PlayAdd", t, func(ctx convey.C) { var ( c = context.Background() p = &academy.Play{} ) ctx.Convey("When everything goes positive", func(ctx convey.C) { id, err := d.PlayAdd(c, p) ctx.Convey("Then err should be nil.id should not be nil.", func(ctx convey.C) { ctx.So(err, convey.ShouldBeNil) ctx.So(id, convey.ShouldNotBeNil) }) }) }) } func TestAcademyPlays(t *testing.T) { convey.Convey("Plays", t, func(ctx convey.C) { var ( c = context.Background() mid = int64(0) offset = int(0) limit = int(0) ) ctx.Convey("When everything goes positive", func(ctx convey.C) { res, err := d.Plays(c, mid, offset, limit) ctx.Convey("Then err should be nil.res should not be nil.", func(ctx convey.C) { ctx.So(err, convey.ShouldBeNil) ctx.So(res, convey.ShouldNotBeNil) }) }) }) } func TestAcademyPlayCount(t *testing.T) { convey.Convey("PlayCount", t, func(ctx convey.C) { var ( c = context.Background() mid = int64(0) ) ctx.Convey("When everything goes positive", func(ctx convey.C) { count, err := d.PlayCount(c, mid) ctx.Convey("Then err should be nil.count should not be nil.", func(ctx convey.C) { ctx.So(err, convey.ShouldBeNil) ctx.So(count, convey.ShouldNotBeNil) }) }) }) }