package creative // FollowSwitch get auto follow switch from creative. type FollowSwitch struct { State int8 `json:"state"` } // PlayerFollow for player auto follow. type PlayerFollow struct { Show bool `json:"show"` } // Points is type Points struct { Type int `json:"type"` From int64 `json:"from"` To int64 `json:"to"` Content string `json:"content"` } // Points is type Bgm struct { Sid int64 `json:"sid"` Title string `json:"title"` Author string `json:"author"` JumpURL string `json:"jump_url"` }