Create & Init Project...
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127
app/interface/main/creative/dao/academy/skill_test.go
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127
app/interface/main/creative/dao/academy/skill_test.go
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package academy
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import (
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"context"
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"go-common/app/interface/main/creative/model/academy"
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"testing"
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"github.com/smartystreets/goconvey/convey"
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)
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func TestAcademyOccupations(t *testing.T) {
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convey.Convey("Occupations", t, func(ctx convey.C) {
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var (
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c = context.Background()
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)
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ctx.Convey("When everything goes positive", func(ctx convey.C) {
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res, err := d.Occupations(c)
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ctx.Convey("Then err should be nil.res should not be nil.", func(ctx convey.C) {
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ctx.So(err, convey.ShouldBeNil)
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ctx.So(res, convey.ShouldNotBeNil)
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})
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})
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})
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}
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func TestAcademySkills(t *testing.T) {
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convey.Convey("Skills", t, func(ctx convey.C) {
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var (
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c = context.Background()
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)
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ctx.Convey("When everything goes positive", func(ctx convey.C) {
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res, err := d.Skills(c)
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ctx.Convey("Then err should be nil.res should not be nil.", func(ctx convey.C) {
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ctx.So(err, convey.ShouldBeNil)
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ctx.So(res, convey.ShouldNotBeNil)
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})
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})
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})
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}
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func TestAcademySkillArcs(t *testing.T) {
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convey.Convey("SkillArcs", t, func(ctx convey.C) {
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var (
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c = context.Background()
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pids = []int64{}
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skids = []int64{}
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sids = []int64{}
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offset = int(0)
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limit = int(0)
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)
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ctx.Convey("When everything goes positive", func(ctx convey.C) {
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res, err := d.SkillArcs(c, pids, skids, sids, offset, limit)
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ctx.Convey("Then err should be nil.res should not be nil.", func(ctx convey.C) {
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ctx.So(err, convey.ShouldBeNil)
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ctx.So(res, convey.ShouldNotBeNil)
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})
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})
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})
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}
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func TestAcademySkillArcCount(t *testing.T) {
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convey.Convey("SkillArcCount", t, func(ctx convey.C) {
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var (
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c = context.Background()
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pids = []int64{}
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skids = []int64{}
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sids = []int64{}
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)
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ctx.Convey("When everything goes positive", func(ctx convey.C) {
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count, err := d.SkillArcCount(c, pids, skids, sids)
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ctx.Convey("Then err should be nil.count should not be nil.", func(ctx convey.C) {
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ctx.So(err, convey.ShouldBeNil)
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ctx.So(count, convey.ShouldNotBeNil)
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})
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})
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})
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}
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func TestAcademyPlayAdd(t *testing.T) {
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convey.Convey("PlayAdd", t, func(ctx convey.C) {
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var (
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c = context.Background()
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p = &academy.Play{}
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)
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ctx.Convey("When everything goes positive", func(ctx convey.C) {
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id, err := d.PlayAdd(c, p)
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ctx.Convey("Then err should be nil.id should not be nil.", func(ctx convey.C) {
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ctx.So(err, convey.ShouldBeNil)
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ctx.So(id, convey.ShouldNotBeNil)
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})
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})
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})
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}
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func TestAcademyPlays(t *testing.T) {
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convey.Convey("Plays", t, func(ctx convey.C) {
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var (
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c = context.Background()
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mid = int64(0)
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offset = int(0)
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limit = int(0)
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)
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ctx.Convey("When everything goes positive", func(ctx convey.C) {
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res, err := d.Plays(c, mid, offset, limit)
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ctx.Convey("Then err should be nil.res should not be nil.", func(ctx convey.C) {
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ctx.So(err, convey.ShouldBeNil)
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ctx.So(res, convey.ShouldNotBeNil)
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})
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})
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})
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}
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func TestAcademyPlayCount(t *testing.T) {
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convey.Convey("PlayCount", t, func(ctx convey.C) {
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var (
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c = context.Background()
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mid = int64(0)
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)
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ctx.Convey("When everything goes positive", func(ctx convey.C) {
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count, err := d.PlayCount(c, mid)
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ctx.Convey("Then err should be nil.count should not be nil.", func(ctx convey.C) {
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ctx.So(err, convey.ShouldBeNil)
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ctx.So(count, convey.ShouldNotBeNil)
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})
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})
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})
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}
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