Create & Init Project...

This commit is contained in:
2019-04-22 18:49:16 +08:00
commit fc4fa37393
25440 changed files with 4054998 additions and 0 deletions

View File

@@ -0,0 +1,28 @@
package(default_visibility = ["//visibility:public"])
load(
"@io_bazel_rules_go//go:def.bzl",
"go_library",
)
go_library(
name = "go_default_library",
srcs = ["game.go"],
importpath = "go-common/app/interface/main/app-channel/model/game",
tags = ["automanaged"],
visibility = ["//visibility:public"],
)
filegroup(
name = "package-srcs",
srcs = glob(["**"]),
tags = ["automanaged"],
visibility = ["//visibility:private"],
)
filegroup(
name = "all-srcs",
srcs = [":package-srcs"],
tags = ["automanaged"],
visibility = ["//visibility:public"],
)

View File

@@ -0,0 +1,28 @@
package game
type Download struct {
ID int64
Title string
Desc string
Icon string
Cover string
URLType int
URLValue string
BtnTxt int
ReType int
ReValue string
ButtonText string
DoubleCover string
Number int
}
func (d *Download) CardChange() {
switch d.BtnTxt {
case 0:
d.ButtonText = "下载"
case 1:
d.ButtonText = "预约"
case 2:
d.ButtonText = "查看详情"
}
}