118 lines
2.3 KiB
Go
118 lines
2.3 KiB
Go
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package counter
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import (
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"sync"
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"time"
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)
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type bucket struct {
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val int64
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next *bucket
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}
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func (b *bucket) Add(val int64) {
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b.val += val
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}
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func (b *bucket) Value() int64 {
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return b.val
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}
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func (b *bucket) Reset() {
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b.val = 0
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}
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var _ Counter = new(rollingCounter)
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type rollingCounter struct {
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mu sync.RWMutex
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buckets []bucket
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bucketTime int64
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lastAccess int64
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cur *bucket
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}
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// NewRolling creates a new window. windowTime is the time covering the entire
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// window. windowBuckets is the number of buckets the window is divided into.
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// An example: a 10 second window with 10 buckets will have 10 buckets covering
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// 1 second each.
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func NewRolling(window time.Duration, winBucket int) Counter {
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buckets := make([]bucket, winBucket)
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bucket := &buckets[0]
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for i := 1; i < winBucket; i++ {
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bucket.next = &buckets[i]
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bucket = bucket.next
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}
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bucket.next = &buckets[0]
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bucketTime := time.Duration(window.Nanoseconds() / int64(winBucket))
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return &rollingCounter{
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cur: &buckets[0],
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buckets: buckets,
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bucketTime: int64(bucketTime),
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lastAccess: time.Now().UnixNano(),
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}
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}
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// Add increments the counter by value and return new value.
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func (r *rollingCounter) Add(val int64) {
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r.mu.Lock()
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r.lastBucket().Add(val)
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r.mu.Unlock()
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}
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// Value get the counter value.
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func (r *rollingCounter) Value() (sum int64) {
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now := time.Now().UnixNano()
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r.mu.RLock()
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b := r.cur
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i := r.elapsed(now)
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for j := 0; j < len(r.buckets); j++ {
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// skip all future reset bucket.
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if i > 0 {
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i--
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} else {
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sum += b.Value()
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}
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b = b.next
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}
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r.mu.RUnlock()
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return
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}
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// Reset reset the counter.
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func (r *rollingCounter) Reset() {
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r.mu.Lock()
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for i := range r.buckets {
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r.buckets[i].Reset()
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}
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r.mu.Unlock()
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}
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func (r *rollingCounter) elapsed(now int64) (i int) {
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var e int64
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if e = now - r.lastAccess; e <= r.bucketTime {
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return
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}
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if i = int(e / r.bucketTime); i > len(r.buckets) {
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i = len(r.buckets)
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}
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return
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}
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func (r *rollingCounter) lastBucket() (b *bucket) {
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now := time.Now().UnixNano()
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b = r.cur
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// reset the buckets between now and number of buckets ago. If
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// that is more that the existing buckets, reset all.
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if i := r.elapsed(now); i > 0 {
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r.lastAccess = now
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for ; i > 0; i-- {
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// replace the next used bucket.
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b = b.next
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b.Reset()
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}
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}
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r.cur = b
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return
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}
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