112 lines
2.8 KiB
Go
112 lines
2.8 KiB
Go
|
package dao
|
|||
|
|
|||
|
import (
|
|||
|
"context"
|
|||
|
"net/url"
|
|||
|
"strconv"
|
|||
|
"time"
|
|||
|
|
|||
|
"go-common/app/job/openplatform/article/model"
|
|||
|
"go-common/library/cache/redis"
|
|||
|
"go-common/library/ecode"
|
|||
|
"go-common/library/log"
|
|||
|
)
|
|||
|
|
|||
|
const (
|
|||
|
_gameSyncURL = "http://line3-h5-mobile-api.biligame.com/h5/internal/article/sync"
|
|||
|
_typeAdd = "1"
|
|||
|
_typeUpdate = "2"
|
|||
|
_typeDel = "3"
|
|||
|
_gameKey = "artjob_game_mids"
|
|||
|
)
|
|||
|
|
|||
|
// GameSync game sync
|
|||
|
func (d *Dao) GameSync(c context.Context, action string, cvid int64) (err error) {
|
|||
|
params := url.Values{}
|
|||
|
params.Set("timestamp", strconv.FormatInt(time.Now().Unix()*1000, 10))
|
|||
|
var tp string
|
|||
|
if action == model.ActInsert {
|
|||
|
tp = _typeAdd
|
|||
|
} else if action == model.ActUpdate {
|
|||
|
tp = _typeUpdate
|
|||
|
} else {
|
|||
|
tp = _typeDel
|
|||
|
}
|
|||
|
params.Set("type", tp)
|
|||
|
params.Set("article_id", strconv.FormatInt(cvid, 10))
|
|||
|
resp := struct {
|
|||
|
Code int
|
|||
|
}{}
|
|||
|
if err = d.gameHTTPClient.Post(c, _gameSyncURL, "", params, &resp); err != nil {
|
|||
|
log.Error("game: d.gameHTTPClient.Post(%s) error(%+v)", _gameSyncURL+params.Encode(), err)
|
|||
|
PromError("game:同步数据")
|
|||
|
return
|
|||
|
}
|
|||
|
if resp.Code != 0 {
|
|||
|
err = ecode.Int(resp.Code)
|
|||
|
log.Error("game: d.gameHTTPClient.Get(%s) code: %v error(%+v)", _gameSyncURL, resp.Code, err)
|
|||
|
PromError("game:同步数据")
|
|||
|
return
|
|||
|
}
|
|||
|
log.Info("game: dao.GameSync success action: %v cvid: %v", action, cvid)
|
|||
|
return
|
|||
|
}
|
|||
|
|
|||
|
// CacheGameList .
|
|||
|
func (d *Dao) CacheGameList(c context.Context) (mids []int64, err error) {
|
|||
|
conn := d.redis.Get(c)
|
|||
|
defer conn.Close()
|
|||
|
if mids, err = redis.Int64s(conn.Do("ZRANGE", _gameKey, 0, -1)); err != nil {
|
|||
|
PromError("redis:游戏列表缓存")
|
|||
|
log.Error("conn.Zrange(%s) error(%+v)", _gameKey, err)
|
|||
|
}
|
|||
|
return
|
|||
|
}
|
|||
|
|
|||
|
// AddCacheGameList .
|
|||
|
func (d *Dao) AddCacheGameList(c context.Context, mids []int64) (err error) {
|
|||
|
var (
|
|||
|
key = _gameKey
|
|||
|
conn = d.redis.Get(c)
|
|||
|
count int
|
|||
|
)
|
|||
|
defer conn.Close()
|
|||
|
if len(mids) == 0 {
|
|||
|
return
|
|||
|
}
|
|||
|
if err = conn.Send("DEL", key); err != nil {
|
|||
|
PromError("redis:删除游戏列表缓存")
|
|||
|
log.Error("conn.Send(DEL, %s) error(%+v)", key, err)
|
|||
|
return
|
|||
|
}
|
|||
|
count++
|
|||
|
for i, mid := range mids {
|
|||
|
score := i
|
|||
|
if err = conn.Send("ZADD", key, "CH", score, mid); err != nil {
|
|||
|
PromError("redis:增加游戏列表缓存")
|
|||
|
log.Error("conn.Send(ZADD, %s, %d, %v) error(%+v)", key, score, mid, err)
|
|||
|
return
|
|||
|
}
|
|||
|
count++
|
|||
|
}
|
|||
|
if err = conn.Send("EXPIRE", key, d.gameCacheExpire); err != nil {
|
|||
|
PromError("redis:游戏列表缓存设定过期")
|
|||
|
log.Error("conn.Send(EXPIRE, %s, %d) error(%+v)", key, d.gameCacheExpire, err)
|
|||
|
return
|
|||
|
}
|
|||
|
count++
|
|||
|
if err = conn.Flush(); err != nil {
|
|||
|
PromError("redis:增加游戏列表缓存flush")
|
|||
|
log.Error("conn.Flush error(%+v)", err)
|
|||
|
return
|
|||
|
}
|
|||
|
for i := 0; i < count; i++ {
|
|||
|
if _, err = conn.Receive(); err != nil {
|
|||
|
PromError("redis:增加游戏列表缓存receive")
|
|||
|
log.Error("conn.Receive error(%+v)", err)
|
|||
|
return
|
|||
|
}
|
|||
|
}
|
|||
|
return
|
|||
|
}
|