go-common/app/job/main/passport-game-cloud/dao/dao.go

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2019-04-22 10:49:16 +00:00
package dao
import (
"context"
"fmt"
"time"
"go-common/app/job/main/passport-game-cloud/conf"
"go-common/library/cache/memcache"
"go-common/library/database/sql"
"go-common/library/log"
bm "go-common/library/net/http/blademaster"
)
// Dao dao
type Dao struct {
c *conf.Config
getMemberStmt []*sql.Stmt
cloudDB *sql.DB
mc *memcache.Pool
mcExpire int32
gameClient *bm.Client
delGameCacheURI string
}
// New new dao.
func New(c *conf.Config) (d *Dao) {
d = &Dao{
c: c,
cloudDB: sql.NewMySQL(c.DB.Cloud),
mc: memcache.NewPool(c.Memcache.Config),
mcExpire: int32(time.Duration(c.Memcache.Expire) / time.Second),
gameClient: bm.NewClient(c.Game.Client),
delGameCacheURI: c.Game.DelCacheURI,
}
d.getMemberStmt = make([]*sql.Stmt, _memberShard)
for i := 0; i < _memberShard; i++ {
d.getMemberStmt[i] = d.cloudDB.Prepared(fmt.Sprintf(_getMemberInfoSQL, i))
}
return
}
// Ping check dao ok.
func (d *Dao) Ping(c context.Context) (err error) {
if err = d.cloudDB.Ping(c); err != nil {
log.Info("dao.cloudDB.Ping() error(%v)", err)
}
if err = d.pingMC(c); err != nil {
log.Info("dao.pingMC() error(%v)", err)
}
return
}
// Close close connections of mc, cloudDB.
func (d *Dao) Close() (err error) {
if d.cloudDB != nil {
d.cloudDB.Close()
}
if d.mc != nil {
d.mc.Close()
}
return
}