369 lines
9.3 KiB
Go
369 lines
9.3 KiB
Go
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package view
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import (
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"context"
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"fmt"
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"time"
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"go-common/app/interface/main/app-view/conf"
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accdao "go-common/app/interface/main/app-view/dao/account"
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actdao "go-common/app/interface/main/app-view/dao/act"
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addao "go-common/app/interface/main/app-view/dao/ad"
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aidao "go-common/app/interface/main/app-view/dao/ai"
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arcdao "go-common/app/interface/main/app-view/dao/archive"
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assdao "go-common/app/interface/main/app-view/dao/assist"
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audiodao "go-common/app/interface/main/app-view/dao/audio"
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bandao "go-common/app/interface/main/app-view/dao/bangumi"
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coindao "go-common/app/interface/main/app-view/dao/coin"
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creativedao "go-common/app/interface/main/app-view/dao/creative"
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dmdao "go-common/app/interface/main/app-view/dao/dm"
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elcdao "go-common/app/interface/main/app-view/dao/elec"
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favdao "go-common/app/interface/main/app-view/dao/favorite"
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gamedao "go-common/app/interface/main/app-view/dao/game"
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livedao "go-common/app/interface/main/app-view/dao/live"
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locdao "go-common/app/interface/main/app-view/dao/location"
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managerdao "go-common/app/interface/main/app-view/dao/manager"
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rgndao "go-common/app/interface/main/app-view/dao/region"
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reldao "go-common/app/interface/main/app-view/dao/relation"
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rscdao "go-common/app/interface/main/app-view/dao/resource"
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searchdao "go-common/app/interface/main/app-view/dao/search"
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spdao "go-common/app/interface/main/app-view/dao/special"
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tagdao "go-common/app/interface/main/app-view/dao/tag"
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thumbupdao "go-common/app/interface/main/app-view/dao/thumbup"
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ugcpaydao "go-common/app/interface/main/app-view/dao/ugcpay"
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vipdao "go-common/app/interface/main/app-view/dao/vip"
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"go-common/app/interface/main/app-view/model"
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elecmdl "go-common/app/interface/main/app-view/model/elec"
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"go-common/app/interface/main/app-view/model/live"
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"go-common/app/interface/main/app-view/model/manager"
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"go-common/app/interface/main/app-view/model/region"
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"go-common/app/interface/main/app-view/model/special"
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"go-common/app/interface/main/app-view/model/view"
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"go-common/app/service/main/archive/model/archive"
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shareclient "go-common/app/service/main/share/api"
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"go-common/library/conf/env"
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"go-common/library/log"
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"go-common/library/stat/prom"
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)
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var (
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_elecTypeIds = []int16{
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20, 154, 156, // dance
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31, 30, 59, 29, 28, // music
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26, 22, 126, 127, // guichu
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24, 25, 47, 27, // animae
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17, 18, 16, 65, 136, 19, 121, 171, 172, 173, // game
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37, 124, 122, 39, 96, 95, 98, // tech
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71, 137, 131, // yule
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157, 158, 159, 164, // fashion
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82, 128, // movie and tv
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138, 21, 75, 76, 161, 162, 163, 174, // life
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153, 168, // guo man
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85, 86, 182, 183, 184, // film and television
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}
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)
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// Service is view service
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type Service struct {
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c *conf.Config
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pHit *prom.Prom
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pMiss *prom.Prom
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prom *prom.Prom
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// dao
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accDao *accdao.Dao
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arcDao *arcdao.Dao
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tagDao *tagdao.Dao
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favDao *favdao.Dao
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banDao *bandao.Dao
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elcDao *elcdao.Dao
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rgnDao *rgndao.Dao
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liveDao *livedao.Dao
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assDao *assdao.Dao
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adDao *addao.Dao
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rscDao *rscdao.Dao
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relDao *reldao.Dao
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coinDao *coindao.Dao
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audioDao *audiodao.Dao
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actDao *actdao.Dao
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thumbupDao *thumbupdao.Dao
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gameDao *gamedao.Dao
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shareClient shareclient.ShareClient
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vipDao *vipdao.Dao
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mngDao *managerdao.Dao
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spDao *spdao.Dao
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dmDao *dmdao.Dao
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aiDao *aidao.Dao
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creativeDao *creativedao.Dao
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search *searchdao.Dao
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ugcpayDao *ugcpaydao.Dao
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locDao *locdao.Dao
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// region
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tick time.Duration
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region map[int8]map[int]*region.Region
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// elec
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allowTypeIds map[int16]struct{}
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// live cache
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liveCache map[int64]*live.Live
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// chan
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inCh chan interface{}
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dmRegion map[int16]struct{}
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// vip active cache
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vipActiveCache map[int]string
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vipTick time.Duration
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// mamager cache
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RelateCache []*manager.Relate
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specialCache map[int64]*special.Card
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specialMids map[int64]struct{}
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// player icon
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playerIcon *view.PlayerIcon
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// view relate game from AI
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RelateGameCache map[int64]int64
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// bnj caches
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BnjMainView *archive.View3
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BnjLists []*archive.View3
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BnjElecInfo *elecmdl.Info
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BnjWhiteMid map[int64]struct{}
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BnjIsGrey bool
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}
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// New new archive
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func New(c *conf.Config) (s *Service) {
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s = &Service{
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c: c,
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pHit: prom.CacheHit,
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pMiss: prom.CacheMiss,
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prom: prom.BusinessInfoCount,
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// dao
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accDao: accdao.New(c),
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arcDao: arcdao.New(c),
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tagDao: tagdao.New(c),
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favDao: favdao.New(c),
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banDao: bandao.New(c),
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elcDao: elcdao.New(c),
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rgnDao: rgndao.New(c),
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liveDao: livedao.New(c),
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assDao: assdao.New(c),
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adDao: addao.New(c),
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rscDao: rscdao.New(c),
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relDao: reldao.New(c),
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coinDao: coindao.New(c),
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audioDao: audiodao.New(c),
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actDao: actdao.New(c),
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thumbupDao: thumbupdao.New(c),
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gameDao: gamedao.New(c),
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vipDao: vipdao.New(c),
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mngDao: managerdao.New(c),
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spDao: spdao.New(c),
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dmDao: dmdao.New(c),
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aiDao: aidao.New(c),
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creativeDao: creativedao.New(c),
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search: searchdao.New(c),
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ugcpayDao: ugcpaydao.New(c),
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locDao: locdao.New(c),
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// region
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tick: time.Duration(c.Tick),
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region: map[int8]map[int]*region.Region{},
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// live cache
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liveCache: map[int64]*live.Live{},
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// chan
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inCh: make(chan interface{}, 1024),
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allowTypeIds: map[int16]struct{}{},
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dmRegion: map[int16]struct{}{},
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specialMids: map[int64]struct{}{},
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// vip
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vipActiveCache: make(map[int]string),
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vipTick: time.Duration(c.VipTick),
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// manager
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RelateCache: []*manager.Relate{},
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specialCache: map[int64]*special.Card{},
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// player icon
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playerIcon: &view.PlayerIcon{},
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}
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for _, id := range _elecTypeIds {
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s.allowTypeIds[id] = struct{}{}
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}
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for _, id := range c.DMRegion {
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s.dmRegion[id] = struct{}{}
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}
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var err error
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if s.shareClient, err = shareclient.NewClient(nil); err != nil {
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panic(fmt.Sprintf("env:%s no share-service", env.DeployEnv))
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}
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// load data
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s.loadLive()
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s.loadRegion()
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s.loadPlayerIcon()
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s.loadVIPActive()
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s.loadManager()
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s.loadRelateGame()
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s.loadBnj2019Infos()
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go s.infocproc()
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go s.tickproc()
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go s.vipproc()
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go s.bnjTickproc()
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return s
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}
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// Ping is dao ping.
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func (s *Service) Ping(c context.Context) (err error) {
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return s.arcDao.Ping(c)
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}
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func (s *Service) bnjTickproc() {
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for {
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time.Sleep(time.Duration(s.c.Bnj2019.Tick))
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err := s.loadBnj2019Infos()
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if err != nil {
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log.Error("bnj load error(%v)", err)
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}
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}
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}
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// tickproc tick load cache.
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func (s *Service) tickproc() {
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for {
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time.Sleep(s.tick)
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s.loadRegion()
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s.loadLive()
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s.loadPlayerIcon()
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s.loadManager()
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s.loadRelateGame()
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}
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}
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// vipproc tick load vip cache.
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func (s *Service) vipproc() {
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for {
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time.Sleep(s.vipTick)
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s.loadVIPActive()
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}
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}
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// loadVIPActive tick load vip active cache.
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func (s *Service) loadVIPActive() {
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var (
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va map[int]string
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err error
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)
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va = make(map[int]string)
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if va[view.VIPActiveView], err = s.vipDao.VIPActive(context.TODO(), view.VIPActiveView); err != nil {
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log.Error("s.vipDao.VIPActinve(%d) error(%v)", view.VIPActiveView, err)
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return
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}
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s.vipActiveCache = va
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log.Info("load vip active success")
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}
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func (s *Service) loadRegion() {
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res, err := s.rgnDao.Seconds(context.TODO())
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if err != nil {
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log.Error("%+v", err)
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return
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}
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s.region = res
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}
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func (s *Service) loadLive() {
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if s.c.Env == model.EnvHK {
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return
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}
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living, err := s.liveDao.Living(context.TODO())
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if err != nil {
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log.Error("%+v", err)
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return
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}
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tmp := map[int64]*live.Live{}
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for _, v := range living {
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tmp[v.Mid] = v
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}
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s.liveCache = tmp
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}
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func (s *Service) loadManager() {
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r, err := s.mngDao.Relate(context.TODO())
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if err != nil {
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log.Error("%+v", err)
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return
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}
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s.RelateCache = r
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sp, err := s.spDao.Card(context.TODO())
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if err != nil {
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log.Error("%+v", err)
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return
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}
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s.specialCache = sp
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midsM, err := s.creativeDao.Special(context.Background())
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if err != nil {
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log.Error("%+v", err)
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return
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}
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log.Info("load special mids(%+v)", midsM)
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s.specialMids = midsM
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}
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func (s *Service) loadRelateGame() {
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g, err := s.aiDao.Av2Game(context.TODO())
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if err != nil {
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log.Error("%+v", err)
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return
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}
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s.RelateGameCache = g
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}
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func (s *Service) loadPlayerIcon() {
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res, err := s.rscDao.PlayerIcon(context.TODO())
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if err != nil {
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log.Error("%+v", err)
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return
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}
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if res != nil {
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s.playerIcon = &view.PlayerIcon{URL1: res.URL1, Hash1: res.Hash1, URL2: res.URL2, Hash2: res.Hash2, CTime: res.CTime}
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} else {
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s.playerIcon = nil
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}
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}
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func (s *Service) relateCache(c context.Context, plat int8, build int, now time.Time, aid int64, tids []int64, rid int32) (relate *manager.Relate) {
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rs := s.RelateCache
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rls := make([]*manager.Relate, 0, len(rs))
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if len(rs) != 0 {
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LOOP:
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for _, r := range rs {
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if vs, ok := r.Versions[plat]; ok {
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for _, v := range vs {
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if model.InvalidBuild(build, v.Build, v.Condition) {
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continue LOOP
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}
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}
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if (r.STime == 0 || now.After(r.STime.Time())) && (r.ETime == 0 || now.Before(r.ETime.Time())) {
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rls = append(rls, r)
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}
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}
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}
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}
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for _, r := range rls {
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if _, ok := r.Aids[aid]; ok {
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relate = r
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break
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}
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if len(tids) != 0 {
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for _, tid := range tids {
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if _, ok := r.Tids[tid]; ok {
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relate = r
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break
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}
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}
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}
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if _, ok := r.Rids[int64(rid)]; ok {
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relate = r
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break
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}
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}
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return
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}
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func (s Service) relateGame(c context.Context, aid int64) (id int64) {
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id = s.RelateGameCache[aid]
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return
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}
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