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可以定义物品的种类, 特殊的如头颅可以指定哪个玩家的头颅.(1.8+) 附魔发光的特效.
45 lines
1.4 KiB
YAML
45 lines
1.4 KiB
YAML
# 配置文件版本.
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# Config version.
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version: 1.00
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# 默认权限组.
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# Default permission group.
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defaultGroup: Default
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packages:
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# 权限包名称.
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# Permission package name.
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example1:
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# 权限包显示名称.
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# Permission package display name.
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displayName: '&4Test Package'
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# 显示的物品类型.
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# 可以使用id, 但不可与type同时使用.
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# 可以定义物品的种类, 特殊的如头颅可以指定哪个玩家的头颅.
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# Show the type of item.
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# You can use 'id', but you can't use 'type' at the same time.
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# You can define the type of item, such as skull can set which player's head.
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#id: 397
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#type: SKULL_ITEM:5
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#type: SKULL_ITEM:MHF_Present1
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type: NETHER_STAR
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# 是否有附魔发光的特效
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glowing: false
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# 标签.
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# Lores.
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lores:
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- '&2This is a test lore.'
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# 是否跨服权限?
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# Is multiple server permission?
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global: false
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# 权限包含有的权限 world1、world2、world3是赋值给玩家permission2权限的世界.
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# 如果所有世界都赋值权限则不用注明世界名称如:permission1.
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# Package contain permissions.
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# Add ':world1' at the end can restrict permissions used in 'world1'.
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permissions:
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- permission1
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- permission2:world1:world2:world3
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# 权限包含有的权限组.
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# Package contain groups.
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groups:
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- group1
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- group2:world1
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