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PermissionsTime/config/packages.yml
GeekFrog e166cd5456 新特性
可以定义物品的种类, 特殊的如头颅可以指定哪个玩家的头颅.(1.8+)
附魔发光的特效.
2017-07-19 18:40:41 +08:00

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# 配置文件版本.
# Config version.
version: 1.00
# 默认权限组.
# Default permission group.
defaultGroup: Default
packages:
# 权限包名称.
# Permission package name.
example1:
# 权限包显示名称.
# Permission package display name.
displayName: '&4Test Package'
# 显示的物品类型.
# 可以使用id, 但不可与type同时使用.
# 可以定义物品的种类, 特殊的如头颅可以指定哪个玩家的头颅.
# Show the type of item.
# You can use 'id', but you can't use 'type' at the same time.
# You can define the type of item, such as skull can set which player's head.
#id: 397
#type: SKULL_ITEM:5
#type: SKULL_ITEM:MHF_Present1
type: NETHER_STAR
# 是否有附魔发光的特效
glowing: false
# 标签.
# Lores.
lores:
- '&2This is a test lore.'
# 是否跨服权限?
# Is multiple server permission?
global: false
# 权限包含有的权限 world1、world2、world3是赋值给玩家permission2权限的世界.
# 如果所有世界都赋值权限则不用注明世界名称如permission1.
# Package contain permissions.
# Add ':world1' at the end can restrict permissions used in 'world1'.
permissions:
- permission1
- permission2:world1:world2:world3
# 权限包含有的权限组.
# Package contain groups.
groups:
- group1
- group2:world1