tmux/screen.c
Nicholas Marriott f4b8f00255 Change to match xterm's resizing behaviour, including pushing lines into the
history from the top when reducing vertical size and pulling them again when
increasing size.

ok todd sthen
2009-06-24 19:12:44 +00:00

289 lines
6.3 KiB
C

/* $OpenBSD$ */
/*
* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <sys/types.h>
#include <stdlib.h>
#include <string.h>
#include <vis.h>
#include "tmux.h"
void screen_resize_x(struct screen *, u_int);
void screen_resize_y(struct screen *, u_int);
/* Create a new screen. */
void
screen_init(struct screen *s, u_int sx, u_int sy, u_int hlimit)
{
s->grid = grid_create(sx, sy, hlimit);
s->title = xstrdup("");
s->tabs = NULL;
screen_reinit(s);
}
/* Reinitialise screen. */
void
screen_reinit(struct screen *s)
{
s->cx = 0;
s->cy = 0;
s->rupper = 0;
s->rlower = screen_size_y(s) - 1;
s->mode = MODE_CURSOR;
screen_reset_tabs(s);
grid_clear_lines(s->grid, s->grid->hsize, s->grid->sy - 1);
screen_clear_selection(s);
}
/* Destroy a screen. */
void
screen_free(struct screen *s)
{
xfree(s->title);
grid_destroy(s->grid);
}
/* Reset tabs to default, eight spaces apart. */
void
screen_reset_tabs(struct screen *s)
{
u_int i;
if (s->tabs != NULL)
xfree(s->tabs);
if ((s->tabs = bit_alloc(screen_size_x(s))) == NULL)
fatal("bit_alloc failed");
for (i = 8; i < screen_size_x(s); i += 8)
bit_set(s->tabs, i);
}
/* Set screen title. */
void
screen_set_title(struct screen *s, const char *title)
{
char tmp[BUFSIZ];
strnvis(tmp, title, sizeof tmp, VIS_OCTAL|VIS_TAB|VIS_NL);
xfree(s->title);
s->title = xstrdup(tmp);
}
/* Resize screen. */
void
screen_resize(struct screen *s, u_int sx, u_int sy)
{
if (sx < 1)
sx = 1;
if (sy < 1)
sy = 1;
if (sx != screen_size_x(s)) {
screen_resize_x(s, sx);
/*
* It is unclear what should happen to tabs on resize. xterm
* seems to try and maintain them, rxvt resets them. Resetting
* is simpler and more reliable so let's do that.
*/
screen_reset_tabs(s);
}
if (sy != screen_size_y(s))
screen_resize_y(s, sy);
}
void
screen_resize_x(struct screen *s, u_int sx)
{
struct grid *gd = s->grid;
const struct grid_cell *gc;
const struct grid_utf8 *gu;
u_int xx, yy;
if (sx == 0)
fatalx("zero size");
/* If getting larger, not much to do. */
if (sx > screen_size_x(s)) {
gd->sx = sx;
return;
}
/* If getting smaller, nuke any data in lines over the new size. */
for (yy = gd->hsize; yy < gd->hsize + screen_size_y(s); yy++) {
/*
* If the character after the last is wide or padding, remove
* it and any leading padding.
*/
gc = &grid_default_cell;
for (xx = sx; xx > 0; xx--) {
gc = grid_peek_cell(gd, xx - 1, yy);
if (!(gc->flags & GRID_FLAG_PADDING))
break;
grid_set_cell(gd, xx - 1, yy, &grid_default_cell);
}
if (xx > 0 && xx != sx && gc->flags & GRID_FLAG_UTF8) {
gu = grid_peek_utf8(gd, xx - 1, yy);
if (gu->width > 1) {
grid_set_cell(
gd, xx - 1, yy, &grid_default_cell);
}
}
/* Reduce the line size. */
grid_reduce_line(gd, yy, sx);
}
if (s->cx >= sx)
s->cx = sx - 1;
gd->sx = sx;
}
void
screen_resize_y(struct screen *s, u_int sy)
{
struct grid *gd = s->grid;
u_int needed, available, oldy, i;
if (sy == 0)
fatalx("zero size");
oldy = screen_size_y(s);
/*
* When resizing:
*
* If the height is decreasing, delete lines from the bottom until
* hitting the cursor, then push lines from the top into the history.
*
* When increasing, pull as many lines as possible from the history to
* the top, then fill the remaining with blanks at the bottom.
*/
/* Size decreasing. */
if (sy < oldy) {
needed = oldy - sy;
/* Delete as many lines as possible from the bottom. */
available = oldy - 1 - s->cy;
if (available > 0) {
if (available > needed)
available = needed;
grid_view_delete_lines(gd, oldy - available, available);
}
needed -= available;
/*
* Now just increase the history size to take over the lines
* which are left. XXX Should apply history limit?
*/
gd->hsize += needed;
s->cy -= needed;
}
/* Resize line arrays. */
gd->size = xrealloc(gd->size, gd->hsize + sy, sizeof *gd->size);
gd->data = xrealloc(gd->data, gd->hsize + sy, sizeof *gd->data);
gd->usize = xrealloc(gd->usize, gd->hsize + sy, sizeof *gd->usize);
gd->udata = xrealloc(gd->udata, gd->hsize + sy, sizeof *gd->udata);
/* Size increasing. */
if (sy > oldy) {
needed = sy - oldy;
/* Try to pull as much as possible out of the history. */
available = gd->hsize;
if (available > 0) {
if (available > needed)
available = needed;
gd->hsize -= available;
s->cy += available;
}
needed -= available;
/* Then fill the rest in with blanks. */
for (i = gd->hsize + sy - needed; i < gd->hsize + sy; i++) {
gd->size[i] = gd->usize[i] = 0;
gd->data[i] = gd->udata[i] = NULL;
}
}
/* Set the new size, and reset the scroll region. */
gd->sy = sy;
s->rupper = 0;
s->rlower = screen_size_y(s) - 1;
}
/* Set selection. */
void
screen_set_selection(struct screen *s,
u_int sx, u_int sy, u_int ex, u_int ey, struct grid_cell *gc)
{
struct screen_sel *sel = &s->sel;
memcpy(&sel->cell, gc, sizeof sel->cell);
sel->flag = 1;
if (ey < sy || (sy == ey && ex < sx)) {
sel->sx = ex; sel->sy = ey;
sel->ex = sx; sel->ey = sy;
} else {
sel->sx = sx; sel->sy = sy;
sel->ex = ex; sel->ey = ey;
}
}
/* Clear selection. */
void
screen_clear_selection(struct screen *s)
{
struct screen_sel *sel = &s->sel;
sel->flag = 0;
}
/* Check if cell in selection. */
int
screen_check_selection(struct screen *s, u_int px, u_int py)
{
struct screen_sel *sel = &s->sel;
if (!sel->flag || py < sel->sy || py > sel->ey)
return (0);
if (py == sel->sy && py == sel->ey) {
if (px < sel->sx || px > sel->ex)
return (0);
return (1);
}
if ((py == sel->sy && px < sel->sx) || (py == sel->ey && px > sel->ex))
return (0);
return (1);
}