tmux/server.c
nicm ddc4512d2e Rewrite command queue handling. Each client still has a command queue,
but there is also now a global command queue. Instead of command queues
being dispatched on demand from wherever the command happens to be
added, they are now all dispatched from the top level server
loop. Command queues may now also include callbacks as well as commands,
and items may be inserted after the current command as well as at the end.

This all makes command queues significantly more predictable and easier
to use, and avoids the complex multiple nested command queues used by
source-file, if-shell and friends.

A mass rename of struct cmdq to a better name (cmdq_item probably) is
coming.
2016-10-16 17:55:14 +00:00

431 lines
8.7 KiB
C

/* $OpenBSD$ */
/*
* Copyright (c) 2007 Nicholas Marriott <nicholas.marriott@gmail.com>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <sys/types.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <sys/wait.h>
#include <errno.h>
#include <event.h>
#include <fcntl.h>
#include <paths.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <termios.h>
#include <time.h>
#include <unistd.h>
#include "tmux.h"
/*
* Main server functions.
*/
struct clients clients;
struct tmuxproc *server_proc;
static int server_fd;
static int server_exit;
static struct event server_ev_accept;
struct cmd_find_state marked_pane;
static int server_create_socket(void);
static int server_loop(void);
static void server_send_exit(void);
static void server_accept(int, short, void *);
static void server_signal(int);
static void server_child_signal(void);
static void server_child_exited(pid_t, int);
static void server_child_stopped(pid_t, int);
/* Set marked pane. */
void
server_set_marked(struct session *s, struct winlink *wl, struct window_pane *wp)
{
cmd_find_clear_state(&marked_pane, NULL, 0);
marked_pane.s = s;
marked_pane.wl = wl;
marked_pane.w = wl->window;
marked_pane.wp = wp;
}
/* Clear marked pane. */
void
server_clear_marked(void)
{
cmd_find_clear_state(&marked_pane, NULL, 0);
}
/* Is this the marked pane? */
int
server_is_marked(struct session *s, struct winlink *wl, struct window_pane *wp)
{
if (s == NULL || wl == NULL || wp == NULL)
return (0);
if (marked_pane.s != s || marked_pane.wl != wl)
return (0);
if (marked_pane.wp != wp)
return (0);
return (server_check_marked());
}
/* Check if the marked pane is still valid. */
int
server_check_marked(void)
{
return (cmd_find_valid_state(&marked_pane));
}
/* Create server socket. */
static int
server_create_socket(void)
{
struct sockaddr_un sa;
size_t size;
mode_t mask;
int fd;
memset(&sa, 0, sizeof sa);
sa.sun_family = AF_UNIX;
size = strlcpy(sa.sun_path, socket_path, sizeof sa.sun_path);
if (size >= sizeof sa.sun_path) {
errno = ENAMETOOLONG;
return (-1);
}
unlink(sa.sun_path);
if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) == -1)
return (-1);
mask = umask(S_IXUSR|S_IXGRP|S_IRWXO);
if (bind(fd, (struct sockaddr *) &sa, sizeof(sa)) == -1)
return (-1);
umask(mask);
if (listen(fd, 128) == -1)
return (-1);
setblocking(fd, 0);
return (fd);
}
/* Fork new server. */
int
server_start(struct event_base *base, int lockfd, char *lockfile)
{
int pair[2];
if (socketpair(AF_UNIX, SOCK_STREAM, PF_UNSPEC, pair) != 0)
fatal("socketpair failed");
server_proc = proc_start("server", base, 1, server_signal);
if (server_proc == NULL) {
close(pair[1]);
return (pair[0]);
}
close(pair[0]);
if (log_get_level() > 3)
tty_create_log();
if (pledge("stdio rpath wpath cpath fattr unix getpw recvfd proc exec "
"tty ps", NULL) != 0)
fatal("pledge failed");
RB_INIT(&windows);
RB_INIT(&all_window_panes);
TAILQ_INIT(&clients);
RB_INIT(&sessions);
TAILQ_INIT(&session_groups);
mode_key_init_trees();
key_bindings_init();
gettimeofday(&start_time, NULL);
server_fd = server_create_socket();
if (server_fd == -1)
fatal("couldn't create socket");
server_update_socket();
server_client_create(pair[1]);
if (lockfd >= 0) {
unlink(lockfile);
free(lockfile);
close(lockfd);
}
start_cfg();
status_prompt_load_history();
server_add_accept(0);
proc_loop(server_proc, server_loop);
status_prompt_save_history();
exit(0);
}
/* Server loop callback. */
static int
server_loop(void)
{
struct client *c;
u_int items;
notify_drain();
do {
items = cmdq_next(NULL);
TAILQ_FOREACH(c, &clients, entry)
items += cmdq_next(c);
} while (items != 0);
server_client_loop();
if (!options_get_number(global_options, "exit-unattached")) {
if (!RB_EMPTY(&sessions))
return (0);
}
TAILQ_FOREACH(c, &clients, entry) {
if (c->session != NULL)
return (0);
}
/*
* No attached clients therefore want to exit - flush any waiting
* clients but don't actually exit until they've gone.
*/
cmd_wait_for_flush();
if (!TAILQ_EMPTY(&clients))
return (0);
return (1);
}
/* Exit the server by killing all clients and windows. */
static void
server_send_exit(void)
{
struct client *c, *c1;
struct session *s, *s1;
cmd_wait_for_flush();
TAILQ_FOREACH_SAFE(c, &clients, entry, c1) {
if (c->flags & CLIENT_SUSPENDED)
server_client_lost(c);
else
proc_send(c->peer, MSG_SHUTDOWN, -1, NULL, 0);
c->session = NULL;
}
RB_FOREACH_SAFE(s, sessions, &sessions, s1)
session_destroy(s);
}
/* Update socket execute permissions based on whether sessions are attached. */
void
server_update_socket(void)
{
struct session *s;
static int last = -1;
int n, mode;
struct stat sb;
n = 0;
RB_FOREACH(s, sessions, &sessions) {
if (!(s->flags & SESSION_UNATTACHED)) {
n++;
break;
}
}
if (n != last) {
last = n;
if (stat(socket_path, &sb) != 0)
return;
mode = sb.st_mode & ACCESSPERMS;
if (n != 0) {
if (mode & S_IRUSR)
mode |= S_IXUSR;
if (mode & S_IRGRP)
mode |= S_IXGRP;
if (mode & S_IROTH)
mode |= S_IXOTH;
} else
mode &= ~(S_IXUSR|S_IXGRP|S_IXOTH);
chmod(socket_path, mode);
}
}
/* Callback for server socket. */
static void
server_accept(int fd, short events, __unused void *data)
{
struct sockaddr_storage sa;
socklen_t slen = sizeof sa;
int newfd;
server_add_accept(0);
if (!(events & EV_READ))
return;
newfd = accept(fd, (struct sockaddr *) &sa, &slen);
if (newfd == -1) {
if (errno == EAGAIN || errno == EINTR || errno == ECONNABORTED)
return;
if (errno == ENFILE || errno == EMFILE) {
/* Delete and don't try again for 1 second. */
server_add_accept(1);
return;
}
fatal("accept failed");
}
if (server_exit) {
close(newfd);
return;
}
server_client_create(newfd);
}
/*
* Add accept event. If timeout is nonzero, add as a timeout instead of a read
* event - used to backoff when running out of file descriptors.
*/
void
server_add_accept(int timeout)
{
struct timeval tv = { timeout, 0 };
if (event_initialized(&server_ev_accept))
event_del(&server_ev_accept);
if (timeout == 0) {
event_set(&server_ev_accept, server_fd, EV_READ, server_accept,
NULL);
event_add(&server_ev_accept, NULL);
} else {
event_set(&server_ev_accept, server_fd, EV_TIMEOUT,
server_accept, NULL);
event_add(&server_ev_accept, &tv);
}
}
/* Signal handler. */
static void
server_signal(int sig)
{
int fd;
switch (sig) {
case SIGTERM:
server_exit = 1;
server_send_exit();
break;
case SIGCHLD:
server_child_signal();
break;
case SIGUSR1:
event_del(&server_ev_accept);
fd = server_create_socket();
if (fd != -1) {
close(server_fd);
server_fd = fd;
server_update_socket();
}
server_add_accept(0);
break;
}
}
/* Handle SIGCHLD. */
static void
server_child_signal(void)
{
int status;
pid_t pid;
for (;;) {
switch (pid = waitpid(WAIT_ANY, &status, WNOHANG|WUNTRACED)) {
case -1:
if (errno == ECHILD)
return;
fatal("waitpid failed");
case 0:
return;
}
if (WIFSTOPPED(status))
server_child_stopped(pid, status);
else if (WIFEXITED(status) || WIFSIGNALED(status))
server_child_exited(pid, status);
}
}
/* Handle exited children. */
static void
server_child_exited(pid_t pid, int status)
{
struct window *w, *w1;
struct window_pane *wp;
struct job *job;
RB_FOREACH_SAFE(w, windows, &windows, w1) {
TAILQ_FOREACH(wp, &w->panes, entry) {
if (wp->pid == pid) {
wp->status = status;
server_destroy_pane(wp, 1);
break;
}
}
}
LIST_FOREACH(job, &all_jobs, lentry) {
if (pid == job->pid) {
job_died(job, status); /* might free job */
break;
}
}
}
/* Handle stopped children. */
static void
server_child_stopped(pid_t pid, int status)
{
struct window *w;
struct window_pane *wp;
if (WSTOPSIG(status) == SIGTTIN || WSTOPSIG(status) == SIGTTOU)
return;
RB_FOREACH(w, windows, &windows) {
TAILQ_FOREACH(wp, &w->panes, entry) {
if (wp->pid == pid) {
if (killpg(pid, SIGCONT) != 0)
kill(pid, SIGCONT);
}
}
}
}