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ddc4512d2e
but there is also now a global command queue. Instead of command queues being dispatched on demand from wherever the command happens to be added, they are now all dispatched from the top level server loop. Command queues may now also include callbacks as well as commands, and items may be inserted after the current command as well as at the end. This all makes command queues significantly more predictable and easier to use, and avoids the complex multiple nested command queues used by source-file, if-shell and friends. A mass rename of struct cmdq to a better name (cmdq_item probably) is coming.
230 lines
5.3 KiB
C
230 lines
5.3 KiB
C
/* $OpenBSD$ */
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/*
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* Copyright (c) 2012 George Nachman <tmux@georgester.com>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <sys/types.h>
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#include <sys/queue.h>
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#include <stdlib.h>
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#include "tmux.h"
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enum notify_type {
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NOTIFY_WINDOW_LAYOUT_CHANGED,
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NOTIFY_WINDOW_UNLINKED,
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NOTIFY_WINDOW_LINKED,
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NOTIFY_WINDOW_RENAMED,
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NOTIFY_ATTACHED_SESSION_CHANGED,
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NOTIFY_SESSION_RENAMED,
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NOTIFY_SESSION_CREATED,
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NOTIFY_SESSION_CLOSED
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};
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static const char *notify_hooks[] = {
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"window-layout-changed",
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NULL, /* "window-unlinked", */
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NULL, /* "window-linked", */
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"window-renamed",
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NULL, /* "attached-session-changed", */
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"session-renamed",
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NULL, /* "session-created", */
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NULL, /* "session-closed" */
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};
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struct notify_entry {
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enum notify_type type;
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struct client *client;
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struct session *session;
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struct window *window;
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TAILQ_ENTRY(notify_entry) entry;
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};
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TAILQ_HEAD(notify_queue, notify_entry);
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static struct notify_queue notify_queue = TAILQ_HEAD_INITIALIZER(notify_queue);
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static void notify_add(enum notify_type, struct client *, struct session *,
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struct window *);
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static void
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notify_hook(struct notify_entry *ne)
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{
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const char *name;
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struct cmd_find_state fs;
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struct hook *hook;
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struct cmd_q *new_cmdq, *loop;
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name = notify_hooks[ne->type];
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if (name == NULL)
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return;
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cmd_find_clear_state(&fs, NULL, 0);
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if (ne->session != NULL && ne->window != NULL)
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cmd_find_from_session_window(&fs, ne->session, ne->window);
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else if (ne->window != NULL)
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cmd_find_from_window(&fs, ne->window);
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else if (ne->session != NULL)
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cmd_find_from_session(&fs, ne->session);
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if (cmd_find_empty_state(&fs) || !cmd_find_valid_state(&fs))
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return;
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hook = hooks_find(fs.s->hooks, name);
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if (hook == NULL)
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return;
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log_debug("notify hook %s", name);
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new_cmdq = cmdq_get_command(hook->cmdlist, &fs, NULL, CMD_Q_NOHOOKS);
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for (loop = new_cmdq; loop != NULL; loop = loop->next)
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loop->hook = xstrdup(name);
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cmdq_append(NULL, new_cmdq);
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}
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static void
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notify_add(enum notify_type type, struct client *c, struct session *s,
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struct window *w)
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{
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struct notify_entry *ne;
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ne = xcalloc(1, sizeof *ne);
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ne->type = type;
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ne->client = c;
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ne->session = s;
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ne->window = w;
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TAILQ_INSERT_TAIL(¬ify_queue, ne, entry);
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if (c != NULL)
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c->references++;
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if (s != NULL)
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s->references++;
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if (w != NULL)
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w->references++;
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}
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void
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notify_drain(void)
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{
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struct notify_entry *ne, *ne1;
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TAILQ_FOREACH_SAFE(ne, ¬ify_queue, entry, ne1) {
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switch (ne->type) {
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case NOTIFY_WINDOW_LAYOUT_CHANGED:
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control_notify_window_layout_changed(ne->window);
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break;
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case NOTIFY_WINDOW_UNLINKED:
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control_notify_window_unlinked(ne->session, ne->window);
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break;
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case NOTIFY_WINDOW_LINKED:
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control_notify_window_linked(ne->session, ne->window);
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break;
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case NOTIFY_WINDOW_RENAMED:
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control_notify_window_renamed(ne->window);
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break;
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case NOTIFY_ATTACHED_SESSION_CHANGED:
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control_notify_attached_session_changed(ne->client);
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break;
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case NOTIFY_SESSION_RENAMED:
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control_notify_session_renamed(ne->session);
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break;
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case NOTIFY_SESSION_CREATED:
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control_notify_session_created(ne->session);
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break;
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case NOTIFY_SESSION_CLOSED:
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control_notify_session_closed(ne->session);
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break;
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}
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TAILQ_REMOVE(¬ify_queue, ne, entry);
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notify_hook(ne);
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if (ne->client != NULL)
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server_client_unref(ne->client);
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if (ne->session != NULL)
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session_unref(ne->session);
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if (ne->window != NULL)
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window_remove_ref(ne->window);
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free(ne);
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}
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}
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void
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notify_input(struct window_pane *wp, struct evbuffer *input)
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{
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struct client *c;
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TAILQ_FOREACH(c, &clients, entry) {
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if (c->flags & CLIENT_CONTROL)
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control_notify_input(c, wp, input);
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}
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}
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void
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notify_window_layout_changed(struct window *w)
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{
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notify_add(NOTIFY_WINDOW_LAYOUT_CHANGED, NULL, NULL, w);
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notify_drain();
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}
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void
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notify_window_unlinked(struct session *s, struct window *w)
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{
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notify_add(NOTIFY_WINDOW_UNLINKED, NULL, s, w);
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notify_drain();
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}
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void
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notify_window_linked(struct session *s, struct window *w)
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{
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notify_add(NOTIFY_WINDOW_LINKED, NULL, s, w);
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notify_drain();
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}
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void
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notify_window_renamed(struct window *w)
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{
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notify_add(NOTIFY_WINDOW_RENAMED, NULL, NULL, w);
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notify_drain();
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}
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void
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notify_attached_session_changed(struct client *c)
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{
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notify_add(NOTIFY_ATTACHED_SESSION_CHANGED, c, NULL, NULL);
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notify_drain();
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}
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void
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notify_session_renamed(struct session *s)
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{
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notify_add(NOTIFY_SESSION_RENAMED, NULL, s, NULL);
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notify_drain();
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}
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void
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notify_session_created(struct session *s)
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{
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notify_add(NOTIFY_SESSION_CREATED, NULL, s, NULL);
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notify_drain();
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}
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void
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notify_session_closed(struct session *s)
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{
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notify_add(NOTIFY_SESSION_CLOSED, NULL, s, NULL);
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notify_drain();
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}
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