tmux/server.c
Thomas Adam c04aa90207 Merge branch 'obsd-master'
Sync from OpenBSD.

* obsd-master:
  Add halfpage commands to mode command string table (missed by accident), from Thomas Adam.
  Clarify some points about config files, notably that they are only read at server start. From Thomas Adam.
  Use a utility function for common code to show errors in config file, from Thomas Adam.
2012-11-22 13:24:14 +00:00

543 lines
11 KiB
C

/* $Id$ */
/*
* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <sys/types.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <sys/stat.h>
#include <sys/un.h>
#include <sys/wait.h>
#include <errno.h>
#include <event.h>
#include <fcntl.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <syslog.h>
#include <termios.h>
#include <time.h>
#include <unistd.h>
#include "tmux.h"
/*
* Main server functions.
*/
/* Client list. */
struct clients clients;
struct clients dead_clients;
int server_fd;
int server_shutdown;
struct event server_ev_accept;
struct event server_ev_second;
struct paste_stack global_buffers;
int server_create_socket(void);
void server_loop(void);
int server_should_shutdown(void);
void server_send_shutdown(void);
void server_clean_dead(void);
void server_accept_callback(int, short, void *);
void server_signal_callback(int, short, void *);
void server_child_signal(void);
void server_child_exited(pid_t, int);
void server_child_stopped(pid_t, int);
void server_second_callback(int, short, void *);
void server_lock_server(void);
void server_lock_sessions(void);
/* Create server socket. */
int
server_create_socket(void)
{
struct sockaddr_un sa;
size_t size;
mode_t mask;
int fd;
memset(&sa, 0, sizeof sa);
sa.sun_family = AF_UNIX;
size = strlcpy(sa.sun_path, socket_path, sizeof sa.sun_path);
if (size >= sizeof sa.sun_path) {
errno = ENAMETOOLONG;
fatal("socket failed");
}
unlink(sa.sun_path);
if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) == -1)
fatal("socket failed");
mask = umask(S_IXUSR|S_IXGRP|S_IRWXO);
if (bind(fd, (struct sockaddr *) &sa, SUN_LEN(&sa)) == -1)
fatal("bind failed");
umask(mask);
if (listen(fd, 16) == -1)
fatal("listen failed");
setblocking(fd, 0);
server_update_socket();
return (fd);
}
/* Fork new server. */
int
server_start(int lockfd, char *lockfile)
{
int pair[2];
struct timeval tv;
/* The first client is special and gets a socketpair; create it. */
if (socketpair(AF_UNIX, SOCK_STREAM, PF_UNSPEC, pair) != 0)
fatal("socketpair failed");
switch (fork()) {
case -1:
fatal("fork failed");
case 0:
break;
default:
close(pair[1]);
return (pair[0]);
}
close(pair[0]);
/*
* Must daemonise before loading configuration as the PID changes so
* $TMUX would be wrong for sessions created in the config file.
*/
if (daemon(1, 0) != 0)
fatal("daemon failed");
/* event_init() was called in our parent, need to reinit. */
if (event_reinit(ev_base) != 0)
fatal("event_reinit failed");
clear_signals(0);
logfile("server");
log_debug("server started, pid %ld", (long) getpid());
ARRAY_INIT(&windows);
RB_INIT(&all_window_panes);
ARRAY_INIT(&clients);
ARRAY_INIT(&dead_clients);
RB_INIT(&sessions);
RB_INIT(&dead_sessions);
TAILQ_INIT(&session_groups);
ARRAY_INIT(&global_buffers);
mode_key_init_trees();
key_bindings_init();
utf8_build();
start_time = time(NULL);
log_debug("socket path %s", socket_path);
#ifdef HAVE_SETPROCTITLE
setproctitle("server (%s)", socket_path);
#endif
server_fd = server_create_socket();
server_client_create(pair[1]);
unlink(lockfile);
free(lockfile);
close(lockfd);
if (access(SYSTEM_CFG, R_OK) == 0)
load_cfg(SYSTEM_CFG, NULL, &cfg_causes);
else if (errno != ENOENT) {
cfg_add_cause(
&cfg_causes, "%s: %s", strerror(errno), SYSTEM_CFG);
}
if (cfg_file != NULL)
load_cfg(cfg_file, NULL, &cfg_causes);
/*
* If there is a session already, put the current window and pane into
* more mode.
*/
if (!RB_EMPTY(&sessions) && !ARRAY_EMPTY(&cfg_causes))
show_cfg_causes(RB_MIN(sessions, &sessions));
cfg_finished = 1;
server_add_accept(0);
memset(&tv, 0, sizeof tv);
tv.tv_sec = 1;
evtimer_set(&server_ev_second, server_second_callback, NULL);
evtimer_add(&server_ev_second, &tv);
set_signals(server_signal_callback);
server_loop();
exit(0);
}
/* Main server loop. */
void
server_loop(void)
{
while (!server_should_shutdown()) {
event_loop(EVLOOP_ONCE);
server_window_loop();
server_client_loop();
key_bindings_clean();
server_clean_dead();
}
}
/* Check if the server should be shutting down (no more clients or sessions). */
int
server_should_shutdown(void)
{
u_int i;
if (!options_get_number(&global_options, "exit-unattached")) {
if (!RB_EMPTY(&sessions))
return (0);
}
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
if (ARRAY_ITEM(&clients, i) != NULL)
return (0);
}
return (1);
}
/* Shutdown the server by killing all clients and windows. */
void
server_send_shutdown(void)
{
struct client *c;
struct session *s, *next_s;
u_int i;
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
c = ARRAY_ITEM(&clients, i);
if (c != NULL) {
if (c->flags & (CLIENT_BAD|CLIENT_SUSPENDED))
server_client_lost(c);
else
server_write_client(c, MSG_SHUTDOWN, NULL, 0);
c->session = NULL;
}
}
s = RB_MIN(sessions, &sessions);
while (s != NULL) {
next_s = RB_NEXT(sessions, &sessions, s);
session_destroy(s);
s = next_s;
}
}
/* Free dead, unreferenced clients and sessions. */
void
server_clean_dead(void)
{
struct session *s, *next_s;
struct client *c;
u_int i;
s = RB_MIN(sessions, &dead_sessions);
while (s != NULL) {
next_s = RB_NEXT(sessions, &dead_sessions, s);
if (s->references == 0) {
RB_REMOVE(sessions, &dead_sessions, s);
free(s->name);
free(s);
}
s = next_s;
}
for (i = 0; i < ARRAY_LENGTH(&dead_clients); i++) {
c = ARRAY_ITEM(&dead_clients, i);
if (c == NULL || c->references != 0)
continue;
ARRAY_SET(&dead_clients, i, NULL);
free(c);
}
}
/* Update socket execute permissions based on whether sessions are attached. */
void
server_update_socket(void)
{
struct session *s;
static int last = -1;
int n, mode;
struct stat sb;
n = 0;
RB_FOREACH(s, sessions, &sessions) {
if (!(s->flags & SESSION_UNATTACHED)) {
n++;
break;
}
}
if (n != last) {
last = n;
if (stat(socket_path, &sb) != 0)
return;
mode = sb.st_mode;
if (n != 0) {
if (mode & S_IRUSR)
mode |= S_IXUSR;
if (mode & S_IRGRP)
mode |= S_IXGRP;
if (mode & S_IROTH)
mode |= S_IXOTH;
} else
mode &= ~(S_IXUSR|S_IXGRP|S_IXOTH);
chmod(socket_path, mode);
}
}
/* Callback for server socket. */
/* ARGSUSED */
void
server_accept_callback(int fd, short events, unused void *data)
{
struct sockaddr_storage sa;
socklen_t slen = sizeof sa;
int newfd;
server_add_accept(0);
if (!(events & EV_READ))
return;
newfd = accept(fd, (struct sockaddr *) &sa, &slen);
if (newfd == -1) {
if (errno == EAGAIN || errno == EINTR || errno == ECONNABORTED)
return;
if (errno == ENFILE || errno == EMFILE) {
/* Delete and don't try again for 1 second. */
server_add_accept(1);
return;
}
fatal("accept failed");
}
if (server_shutdown) {
close(newfd);
return;
}
server_client_create(newfd);
}
/*
* Add accept event. If timeout is nonzero, add as a timeout instead of a read
* event - used to backoff when running out of file descriptors.
*/
void
server_add_accept(int timeout)
{
struct timeval tv = { timeout, 0 };
if (event_initialized(&server_ev_accept))
event_del(&server_ev_accept);
if (timeout == 0) {
event_set(&server_ev_accept,
server_fd, EV_READ, server_accept_callback, NULL);
event_add(&server_ev_accept, NULL);
} else {
event_set(&server_ev_accept,
server_fd, EV_TIMEOUT, server_accept_callback, NULL);
event_add(&server_ev_accept, &tv);
}
}
/* Signal handler. */
/* ARGSUSED */
void
server_signal_callback(int sig, unused short events, unused void *data)
{
switch (sig) {
case SIGTERM:
server_shutdown = 1;
server_send_shutdown();
break;
case SIGCHLD:
server_child_signal();
break;
case SIGUSR1:
event_del(&server_ev_accept);
close(server_fd);
server_fd = server_create_socket();
server_add_accept(0);
break;
}
}
/* Handle SIGCHLD. */
void
server_child_signal(void)
{
int status;
pid_t pid;
for (;;) {
switch (pid = waitpid(WAIT_ANY, &status, WNOHANG|WUNTRACED)) {
case -1:
if (errno == ECHILD)
return;
fatal("waitpid failed");
case 0:
return;
}
if (WIFSTOPPED(status))
server_child_stopped(pid, status);
else if (WIFEXITED(status) || WIFSIGNALED(status))
server_child_exited(pid, status);
}
}
/* Handle exited children. */
void
server_child_exited(pid_t pid, int status)
{
struct window *w;
struct window_pane *wp;
struct job *job;
u_int i;
for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
if ((w = ARRAY_ITEM(&windows, i)) == NULL)
continue;
TAILQ_FOREACH(wp, &w->panes, entry) {
if (wp->pid == pid) {
server_destroy_pane(wp);
break;
}
}
}
LIST_FOREACH(job, &all_jobs, lentry) {
if (pid == job->pid) {
job_died(job, status); /* might free job */
break;
}
}
}
/* Handle stopped children. */
void
server_child_stopped(pid_t pid, int status)
{
struct window *w;
struct window_pane *wp;
u_int i;
if (WSTOPSIG(status) == SIGTTIN || WSTOPSIG(status) == SIGTTOU)
return;
for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
if ((w = ARRAY_ITEM(&windows, i)) == NULL)
continue;
TAILQ_FOREACH(wp, &w->panes, entry) {
if (wp->pid == pid) {
if (killpg(pid, SIGCONT) != 0)
kill(pid, SIGCONT);
}
}
}
}
/* Handle once-per-second timer events. */
/* ARGSUSED */
void
server_second_callback(unused int fd, unused short events, unused void *arg)
{
struct window *w;
struct window_pane *wp;
struct timeval tv;
u_int i;
if (options_get_number(&global_s_options, "lock-server"))
server_lock_server();
else
server_lock_sessions();
for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
w = ARRAY_ITEM(&windows, i);
if (w == NULL)
continue;
TAILQ_FOREACH(wp, &w->panes, entry) {
if (wp->mode != NULL && wp->mode->timer != NULL)
wp->mode->timer(wp);
}
}
server_client_status_timer();
evtimer_del(&server_ev_second);
memset(&tv, 0, sizeof tv);
tv.tv_sec = 1;
evtimer_add(&server_ev_second, &tv);
}
/* Lock the server if ALL sessions have hit the time limit. */
void
server_lock_server(void)
{
struct session *s;
int timeout;
time_t t;
t = time(NULL);
RB_FOREACH(s, sessions, &sessions) {
if (s->flags & SESSION_UNATTACHED)
continue;
timeout = options_get_number(&s->options, "lock-after-time");
if (timeout <= 0 || t <= s->activity_time.tv_sec + timeout)
return; /* not timed out */
}
server_lock();
recalculate_sizes();
}
/* Lock any sessions which have timed out. */
void
server_lock_sessions(void)
{
struct session *s;
int timeout;
time_t t;
t = time(NULL);
RB_FOREACH(s, sessions, &sessions) {
if (s->flags & SESSION_UNATTACHED)
continue;
timeout = options_get_number(&s->options, "lock-after-time");
if (timeout > 0 && t > s->activity_time.tv_sec + timeout) {
server_lock_session(s);
recalculate_sizes();
}
}
}