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9dd72b9583
so on but where the linked windows are synchronized (ie creating, killing windows and so on are mirrored between the sessions). A grouped session may be created by passing -t to new-session. Had this around for a while, tested by a couple of people.
67 lines
1.8 KiB
C
67 lines
1.8 KiB
C
/* $OpenBSD$ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <sys/types.h>
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#include "tmux.h"
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/*
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* Destroy session, detaching all clients attached to it and destroying any
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* windows linked only to this session.
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*
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* Note this deliberately has no alias to make it hard to hit by accident.
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*/
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int cmd_kill_session_exec(struct cmd *, struct cmd_ctx *);
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const struct cmd_entry cmd_kill_session_entry = {
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"kill-session", NULL,
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CMD_TARGET_SESSION_USAGE,
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0, 0,
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cmd_target_init,
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cmd_target_parse,
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cmd_kill_session_exec,
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cmd_target_free,
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cmd_target_print
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};
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int
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cmd_kill_session_exec(struct cmd *self, struct cmd_ctx *ctx)
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{
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struct cmd_target_data *data = self->data;
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struct session *s;
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struct client *c;
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u_int i;
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if ((s = cmd_find_session(ctx, data->target)) == NULL)
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return (-1);
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (c != NULL && c->session == s) {
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c->session = NULL;
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server_write_client(c, MSG_EXIT, NULL, 0);
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}
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}
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recalculate_sizes();
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session_destroy(s);
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return (0);
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}
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