mirror of
https://github.com/tmux/tmux.git
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13a0b6bb3f
together instead of handling them one by one. This is significantly faster. Sequences are terminated when we reach the end of the line, fill the internal buffer, or a different character is seen by the input parser (an escape sequence, or UTF-8). Rather than writing collected sequences out immediately, hold them until it is necessary (another screen modification, or we consume all available data). This means we can discard changes that would have no effect (for example, lines that would just be scrolled off the screen or cleared). This reduces the total amount of data we write out to the terminal - not important for fast terminals, but a big help with slow (like xterm).
414 lines
9.0 KiB
C
414 lines
9.0 KiB
C
/* $OpenBSD$ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicholas.marriott@gmail.com>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <sys/types.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include "tmux.h"
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static void screen_resize_x(struct screen *, u_int);
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static void screen_resize_y(struct screen *, u_int);
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static void screen_reflow(struct screen *, u_int);
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/* Create a new screen. */
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void
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screen_init(struct screen *s, u_int sx, u_int sy, u_int hlimit)
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{
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s->grid = grid_create(sx, sy, hlimit);
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s->title = xstrdup("");
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s->cstyle = 0;
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s->ccolour = xstrdup("");
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s->tabs = NULL;
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screen_reinit(s);
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}
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/* Reinitialise screen. */
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void
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screen_reinit(struct screen *s)
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{
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s->cx = 0;
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s->cy = 0;
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s->rupper = 0;
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s->rlower = screen_size_y(s) - 1;
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s->mode = MODE_CURSOR | MODE_WRAP;
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screen_reset_tabs(s);
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grid_clear_lines(s->grid, s->grid->hsize, s->grid->sy, 8);
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screen_clear_selection(s);
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}
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/* Destroy a screen. */
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void
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screen_free(struct screen *s)
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{
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free(s->tabs);
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free(s->title);
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free(s->ccolour);
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grid_destroy(s->grid);
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}
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/* Reset tabs to default, eight spaces apart. */
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void
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screen_reset_tabs(struct screen *s)
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{
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u_int i;
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free(s->tabs);
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if ((s->tabs = bit_alloc(screen_size_x(s))) == NULL)
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fatal("bit_alloc failed");
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for (i = 8; i < screen_size_x(s); i += 8)
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bit_set(s->tabs, i);
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}
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/* Set screen cursor style. */
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void
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screen_set_cursor_style(struct screen *s, u_int style)
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{
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if (style <= 6)
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s->cstyle = style;
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}
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/* Set screen cursor colour. */
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void
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screen_set_cursor_colour(struct screen *s, const char *colour)
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{
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free(s->ccolour);
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s->ccolour = xstrdup(colour);
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}
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/* Set screen title. */
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void
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screen_set_title(struct screen *s, const char *title)
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{
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free(s->title);
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s->title = xstrdup(title);
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}
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/* Resize screen. */
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void
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screen_resize(struct screen *s, u_int sx, u_int sy, int reflow)
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{
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if (sx < 1)
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sx = 1;
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if (sy < 1)
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sy = 1;
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if (sx != screen_size_x(s)) {
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screen_resize_x(s, sx);
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/*
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* It is unclear what should happen to tabs on resize. xterm
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* seems to try and maintain them, rxvt resets them. Resetting
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* is simpler and more reliable so let's do that.
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*/
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screen_reset_tabs(s);
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}
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if (sy != screen_size_y(s))
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screen_resize_y(s, sy);
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if (reflow)
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screen_reflow(s, sx);
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}
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static void
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screen_resize_x(struct screen *s, u_int sx)
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{
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struct grid *gd = s->grid;
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if (sx == 0)
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fatalx("zero size");
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/*
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* Treat resizing horizontally simply: just ensure the cursor is
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* on-screen and change the size. Don't bother to truncate any lines -
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* then the data should be accessible if the size is then increased.
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*
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* The only potential wrinkle is if UTF-8 double-width characters are
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* left in the last column, but UTF-8 terminals should deal with this
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* sanely.
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*/
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if (s->cx >= sx)
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s->cx = sx - 1;
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gd->sx = sx;
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}
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static void
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screen_resize_y(struct screen *s, u_int sy)
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{
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struct grid *gd = s->grid;
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u_int needed, available, oldy, i;
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if (sy == 0)
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fatalx("zero size");
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oldy = screen_size_y(s);
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/*
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* When resizing:
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*
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* If the height is decreasing, delete lines from the bottom until
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* hitting the cursor, then push lines from the top into the history.
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*
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* When increasing, pull as many lines as possible from scrolled
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* history (not explicitly cleared from view) to the top, then fill the
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* remaining with blanks at the bottom.
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*/
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/* Size decreasing. */
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if (sy < oldy) {
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needed = oldy - sy;
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/* Delete as many lines as possible from the bottom. */
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available = oldy - 1 - s->cy;
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if (available > 0) {
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if (available > needed)
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available = needed;
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grid_view_delete_lines(gd, oldy - available, available,
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8);
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}
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needed -= available;
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/*
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* Now just increase the history size, if possible, to take
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* over the lines which are left. If history is off, delete
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* lines from the top.
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*/
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available = s->cy;
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if (gd->flags & GRID_HISTORY) {
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gd->hscrolled += needed;
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gd->hsize += needed;
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} else if (needed > 0 && available > 0) {
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if (available > needed)
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available = needed;
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grid_view_delete_lines(gd, 0, available, 8);
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}
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s->cy -= needed;
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}
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/* Resize line arrays. */
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gd->linedata = xreallocarray(gd->linedata, gd->hsize + sy,
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sizeof *gd->linedata);
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/* Size increasing. */
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if (sy > oldy) {
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needed = sy - oldy;
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/*
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* Try to pull as much as possible out of scrolled history, if
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* is is enabled.
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*/
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available = gd->hscrolled;
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if (gd->flags & GRID_HISTORY && available > 0) {
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if (available > needed)
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available = needed;
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gd->hscrolled -= available;
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gd->hsize -= available;
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s->cy += available;
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} else
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available = 0;
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needed -= available;
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/* Then fill the rest in with blanks. */
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for (i = gd->hsize + sy - needed; i < gd->hsize + sy; i++)
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memset(&gd->linedata[i], 0, sizeof gd->linedata[i]);
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}
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/* Set the new size, and reset the scroll region. */
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gd->sy = sy;
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s->rupper = 0;
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s->rlower = screen_size_y(s) - 1;
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}
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/* Set selection. */
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void
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screen_set_selection(struct screen *s, u_int sx, u_int sy,
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u_int ex, u_int ey, u_int rectflag, struct grid_cell *gc)
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{
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struct screen_sel *sel = &s->sel;
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memcpy(&sel->cell, gc, sizeof sel->cell);
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sel->flag = 1;
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sel->hidden = 0;
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sel->rectflag = rectflag;
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sel->sx = sx; sel->sy = sy;
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sel->ex = ex; sel->ey = ey;
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}
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/* Clear selection. */
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void
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screen_clear_selection(struct screen *s)
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{
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struct screen_sel *sel = &s->sel;
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sel->flag = 0;
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sel->hidden = 0;
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sel->lineflag = LINE_SEL_NONE;
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}
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/* Hide selection. */
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void
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screen_hide_selection(struct screen *s)
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{
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struct screen_sel *sel = &s->sel;
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sel->hidden = 1;
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}
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/* Check if cell in selection. */
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int
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screen_check_selection(struct screen *s, u_int px, u_int py)
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{
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struct screen_sel *sel = &s->sel;
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u_int xx;
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if (!sel->flag || sel->hidden)
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return (0);
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if (sel->rectflag) {
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if (sel->sy < sel->ey) {
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/* start line < end line -- downward selection. */
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if (py < sel->sy || py > sel->ey)
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return (0);
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} else if (sel->sy > sel->ey) {
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/* start line > end line -- upward selection. */
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if (py > sel->sy || py < sel->ey)
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return (0);
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} else {
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/* starting line == ending line. */
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if (py != sel->sy)
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return (0);
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}
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/*
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* Need to include the selection start row, but not the cursor
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* row, which means the selection changes depending on which
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* one is on the left.
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*/
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if (sel->ex < sel->sx) {
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/* Cursor (ex) is on the left. */
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if (px < sel->ex)
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return (0);
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if (px > sel->sx)
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return (0);
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} else {
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/* Selection start (sx) is on the left. */
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if (px < sel->sx)
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return (0);
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if (px > sel->ex)
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return (0);
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}
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} else {
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/*
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* Like emacs, keep the top-left-most character, and drop the
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* bottom-right-most, regardless of copy direction.
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*/
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if (sel->sy < sel->ey) {
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/* starting line < ending line -- downward selection. */
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if (py < sel->sy || py > sel->ey)
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return (0);
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if (py == sel->sy && px < sel->sx)
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return (0);
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if (py == sel->ey && px > sel->ex)
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return (0);
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} else if (sel->sy > sel->ey) {
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/* starting line > ending line -- upward selection. */
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if (py > sel->sy || py < sel->ey)
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return (0);
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if (py == sel->ey && px < sel->ex)
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return (0);
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if (sel->modekeys == MODEKEY_EMACS)
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xx = sel->sx - 1;
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else
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xx = sel->sx;
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if (py == sel->sy && (sel->sx == 0 || px > xx))
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return (0);
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} else {
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/* starting line == ending line. */
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if (py != sel->sy)
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return (0);
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if (sel->ex < sel->sx) {
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/* cursor (ex) is on the left */
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if (sel->modekeys == MODEKEY_EMACS)
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xx = sel->sx - 1;
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else
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xx = sel->sx;
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if (px > xx || px < sel->ex)
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return (0);
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} else {
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/* selection start (sx) is on the left */
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if (px < sel->sx || px > sel->ex)
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return (0);
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}
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}
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}
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return (1);
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}
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/* Get selected grid cell. */
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void
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screen_select_cell(struct screen *s, struct grid_cell *dst,
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const struct grid_cell *src)
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{
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if (!s->sel.flag || s->sel.hidden)
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return;
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memcpy(dst, &s->sel.cell, sizeof *dst);
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utf8_copy(&dst->data, &src->data);
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dst->attr = dst->attr & ~GRID_ATTR_CHARSET;
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dst->attr |= src->attr & GRID_ATTR_CHARSET;
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dst->flags = src->flags;
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}
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/* Reflow wrapped lines. */
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static void
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screen_reflow(struct screen *s, u_int new_x)
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{
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struct grid *old = s->grid;
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u_int change;
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s->grid = grid_create(old->sx, old->sy, old->hlimit);
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change = grid_reflow(s->grid, old, new_x);
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if (change < s->cy)
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s->cy -= change;
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else
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s->cy = 0;
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}
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