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https://github.com/tmux/tmux.git
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7e6c2cb238
that it is not affected by scrolling. If MouseDragEnd1Pane is bound to the new "stop-selection" command: bind -Tcopy-mode MouseDragEnd1Pane stop-selection A selection made with the mouse will stay as it is after button 1 is released. (It also works bound to a key.) From Artem Fokin.
418 lines
9.0 KiB
C
418 lines
9.0 KiB
C
/* $OpenBSD$ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicholas.marriott@gmail.com>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <sys/types.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include "tmux.h"
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static void screen_resize_x(struct screen *, u_int);
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static void screen_resize_y(struct screen *, u_int);
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static void screen_reflow(struct screen *, u_int);
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/* Create a new screen. */
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void
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screen_init(struct screen *s, u_int sx, u_int sy, u_int hlimit)
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{
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s->grid = grid_create(sx, sy, hlimit);
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s->title = xstrdup("");
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s->cstyle = 0;
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s->ccolour = xstrdup("");
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s->tabs = NULL;
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s->dirty = NULL;
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s->dirtysize = 0;
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screen_reinit(s);
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}
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/* Reinitialise screen. */
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void
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screen_reinit(struct screen *s)
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{
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s->cx = 0;
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s->cy = 0;
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s->rupper = 0;
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s->rlower = screen_size_y(s) - 1;
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s->mode = MODE_CURSOR | MODE_WRAP;
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screen_reset_tabs(s);
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grid_clear_lines(s->grid, s->grid->hsize, s->grid->sy, 8);
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screen_clear_selection(s);
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}
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/* Destroy a screen. */
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void
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screen_free(struct screen *s)
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{
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free(s->dirty);
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free(s->tabs);
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free(s->title);
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free(s->ccolour);
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grid_destroy(s->grid);
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}
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/* Reset tabs to default, eight spaces apart. */
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void
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screen_reset_tabs(struct screen *s)
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{
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u_int i;
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free(s->tabs);
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if ((s->tabs = bit_alloc(screen_size_x(s))) == NULL)
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fatal("bit_alloc failed");
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for (i = 8; i < screen_size_x(s); i += 8)
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bit_set(s->tabs, i);
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}
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/* Set screen cursor style. */
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void
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screen_set_cursor_style(struct screen *s, u_int style)
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{
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if (style <= 6)
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s->cstyle = style;
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}
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/* Set screen cursor colour. */
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void
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screen_set_cursor_colour(struct screen *s, const char *colour)
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{
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free(s->ccolour);
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s->ccolour = xstrdup(colour);
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}
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/* Set screen title. */
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void
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screen_set_title(struct screen *s, const char *title)
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{
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free(s->title);
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s->title = xstrdup(title);
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}
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/* Resize screen. */
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void
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screen_resize(struct screen *s, u_int sx, u_int sy, int reflow)
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{
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if (sx < 1)
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sx = 1;
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if (sy < 1)
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sy = 1;
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if (sx != screen_size_x(s)) {
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screen_resize_x(s, sx);
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/*
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* It is unclear what should happen to tabs on resize. xterm
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* seems to try and maintain them, rxvt resets them. Resetting
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* is simpler and more reliable so let's do that.
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*/
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screen_reset_tabs(s);
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}
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if (sy != screen_size_y(s))
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screen_resize_y(s, sy);
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if (reflow)
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screen_reflow(s, sx);
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}
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static void
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screen_resize_x(struct screen *s, u_int sx)
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{
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struct grid *gd = s->grid;
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if (sx == 0)
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fatalx("zero size");
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/*
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* Treat resizing horizontally simply: just ensure the cursor is
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* on-screen and change the size. Don't bother to truncate any lines -
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* then the data should be accessible if the size is then increased.
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*
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* The only potential wrinkle is if UTF-8 double-width characters are
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* left in the last column, but UTF-8 terminals should deal with this
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* sanely.
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*/
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if (s->cx >= sx)
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s->cx = sx - 1;
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gd->sx = sx;
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}
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static void
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screen_resize_y(struct screen *s, u_int sy)
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{
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struct grid *gd = s->grid;
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u_int needed, available, oldy, i;
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if (sy == 0)
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fatalx("zero size");
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oldy = screen_size_y(s);
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/*
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* When resizing:
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*
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* If the height is decreasing, delete lines from the bottom until
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* hitting the cursor, then push lines from the top into the history.
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*
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* When increasing, pull as many lines as possible from scrolled
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* history (not explicitly cleared from view) to the top, then fill the
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* remaining with blanks at the bottom.
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*/
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/* Size decreasing. */
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if (sy < oldy) {
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needed = oldy - sy;
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/* Delete as many lines as possible from the bottom. */
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available = oldy - 1 - s->cy;
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if (available > 0) {
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if (available > needed)
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available = needed;
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grid_view_delete_lines(gd, oldy - available, available,
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8);
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}
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needed -= available;
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/*
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* Now just increase the history size, if possible, to take
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* over the lines which are left. If history is off, delete
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* lines from the top.
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*/
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available = s->cy;
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if (gd->flags & GRID_HISTORY) {
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gd->hscrolled += needed;
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gd->hsize += needed;
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} else if (needed > 0 && available > 0) {
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if (available > needed)
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available = needed;
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grid_view_delete_lines(gd, 0, available, 8);
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}
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s->cy -= needed;
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}
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/* Resize line arrays. */
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gd->linedata = xreallocarray(gd->linedata, gd->hsize + sy,
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sizeof *gd->linedata);
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/* Size increasing. */
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if (sy > oldy) {
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needed = sy - oldy;
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/*
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* Try to pull as much as possible out of scrolled history, if
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* is is enabled.
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*/
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available = gd->hscrolled;
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if (gd->flags & GRID_HISTORY && available > 0) {
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if (available > needed)
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available = needed;
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gd->hscrolled -= available;
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gd->hsize -= available;
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s->cy += available;
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} else
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available = 0;
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needed -= available;
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/* Then fill the rest in with blanks. */
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for (i = gd->hsize + sy - needed; i < gd->hsize + sy; i++)
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memset(&gd->linedata[i], 0, sizeof gd->linedata[i]);
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}
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/* Set the new size, and reset the scroll region. */
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gd->sy = sy;
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s->rupper = 0;
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s->rlower = screen_size_y(s) - 1;
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}
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/* Set selection. */
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void
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screen_set_selection(struct screen *s, u_int sx, u_int sy,
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u_int ex, u_int ey, u_int rectflag, struct grid_cell *gc)
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{
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struct screen_sel *sel = &s->sel;
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memcpy(&sel->cell, gc, sizeof sel->cell);
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sel->flag = 1;
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sel->hidden = 0;
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sel->rectflag = rectflag;
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sel->sx = sx; sel->sy = sy;
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sel->ex = ex; sel->ey = ey;
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}
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/* Clear selection. */
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void
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screen_clear_selection(struct screen *s)
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{
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struct screen_sel *sel = &s->sel;
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sel->flag = 0;
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sel->hidden = 0;
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sel->lineflag = LINE_SEL_NONE;
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}
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/* Hide selection. */
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void
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screen_hide_selection(struct screen *s)
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{
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struct screen_sel *sel = &s->sel;
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sel->hidden = 1;
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}
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/* Check if cell in selection. */
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int
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screen_check_selection(struct screen *s, u_int px, u_int py)
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{
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struct screen_sel *sel = &s->sel;
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u_int xx;
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if (!sel->flag || sel->hidden)
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return (0);
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if (sel->rectflag) {
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if (sel->sy < sel->ey) {
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/* start line < end line -- downward selection. */
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if (py < sel->sy || py > sel->ey)
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return (0);
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} else if (sel->sy > sel->ey) {
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/* start line > end line -- upward selection. */
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if (py > sel->sy || py < sel->ey)
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return (0);
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} else {
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/* starting line == ending line. */
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if (py != sel->sy)
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return (0);
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}
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/*
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* Need to include the selection start row, but not the cursor
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* row, which means the selection changes depending on which
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* one is on the left.
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*/
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if (sel->ex < sel->sx) {
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/* Cursor (ex) is on the left. */
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if (px < sel->ex)
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return (0);
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if (px > sel->sx)
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return (0);
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} else {
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/* Selection start (sx) is on the left. */
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if (px < sel->sx)
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return (0);
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if (px > sel->ex)
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return (0);
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}
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} else {
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/*
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* Like emacs, keep the top-left-most character, and drop the
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* bottom-right-most, regardless of copy direction.
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*/
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if (sel->sy < sel->ey) {
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/* starting line < ending line -- downward selection. */
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if (py < sel->sy || py > sel->ey)
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return (0);
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if (py == sel->sy && px < sel->sx)
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return (0);
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if (py == sel->ey && px > sel->ex)
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return (0);
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} else if (sel->sy > sel->ey) {
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/* starting line > ending line -- upward selection. */
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if (py > sel->sy || py < sel->ey)
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return (0);
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if (py == sel->ey && px < sel->ex)
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return (0);
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if (sel->modekeys == MODEKEY_EMACS)
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xx = sel->sx - 1;
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else
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xx = sel->sx;
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if (py == sel->sy && px > xx)
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return (0);
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} else {
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/* starting line == ending line. */
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if (py != sel->sy)
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return (0);
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if (sel->ex < sel->sx) {
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/* cursor (ex) is on the left */
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if (sel->modekeys == MODEKEY_EMACS)
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xx = sel->sx - 1;
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else
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xx = sel->sx;
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if (px > xx || px < sel->ex)
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return (0);
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} else {
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/* selection start (sx) is on the left */
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if (px < sel->sx || px > sel->ex)
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return (0);
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}
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}
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}
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return (1);
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}
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/* Get selected grid cell. */
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void
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screen_select_cell(struct screen *s, struct grid_cell *dst,
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const struct grid_cell *src)
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{
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if (!s->sel.flag || s->sel.hidden)
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return;
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memcpy(dst, &s->sel.cell, sizeof *dst);
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utf8_copy(&dst->data, &src->data);
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dst->attr = dst->attr & ~GRID_ATTR_CHARSET;
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dst->attr |= src->attr & GRID_ATTR_CHARSET;
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dst->flags = src->flags;
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}
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/* Reflow wrapped lines. */
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static void
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screen_reflow(struct screen *s, u_int new_x)
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{
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struct grid *old = s->grid;
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u_int change;
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s->grid = grid_create(old->sx, old->sy, old->hlimit);
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change = grid_reflow(s->grid, old, new_x);
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if (change < s->cy)
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s->cy -= change;
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else
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s->cy = 0;
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}
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