/* $Id: window.c,v 1.46 2008-06-29 07:04:31 nicm Exp $ */ /* * Copyright (c) 2007 Nicholas Marriott * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include #include #ifndef NO_PATHS_H #include #endif #ifdef USE_LIBUTIL_H #include #else #ifdef USE_PTY_H #include #else #ifndef NO_FORKPTY #include #endif #endif #endif #include "tmux.h" /* * Each window is attached to a pty. This file contains code to handle them. * * A window has two buffers attached, these are filled and emptied by the main * server poll loop. Output data is received from pty's in screen format, * translated and returned as a series of escape sequences and strings via * input_parse (in input.c). Input data is received as key codes and written * directly via input_key. * * Each window also has a "virtual" screen (screen.c) which contains the * current state and is redisplayed when the window is reattached to a client. * * Windows are stored directly on a global array and wrapped in any number of * winlink structs to be linked onto local session RB trees. A reference count * is maintained and a window removed from the global list and destroyed when * it reaches zero. */ /* Global window list. */ struct windows windows; RB_GENERATE(winlinks, winlink, entry, winlink_cmp); int winlink_cmp(struct winlink *wl1, struct winlink *wl2) { return (wl1->idx - wl2->idx); } struct winlink * winlink_find_by_index(struct winlinks *wwl, int idx) { struct winlink wl; if (idx < 0) fatalx("bad index"); wl.idx = idx; return (RB_FIND(winlinks, wwl, &wl)); } int winlink_next_index(struct winlinks *wwl) { u_int i; for (i = 0; i < INT_MAX; i++) { if (winlink_find_by_index(wwl, i) == NULL) return (i); } fatalx("no free indexes"); } struct winlink * winlink_add(struct winlinks *wwl, struct window *w, int idx) { struct winlink *wl; if (idx == -1) idx = winlink_next_index(wwl); else if (winlink_find_by_index(wwl, idx) != NULL) return (NULL); if (idx < 0) fatalx("bad index"); wl = xcalloc(1, sizeof *wl); wl->idx = idx; wl->window = w; RB_INSERT(winlinks, wwl, wl); w->references++; return (wl); } void winlink_remove(struct winlinks *wwl, struct winlink *wl) { struct window *w = wl->window; RB_REMOVE(winlinks, wwl, wl); xfree(wl); if (w->references == 0) fatal("bad reference count"); w->references--; if (w->references == 0) window_destroy(w); } struct winlink * winlink_next(unused struct winlinks *wwl, struct winlink *wl) { return (RB_NEXT(winlinks, wwl, wl)); } struct winlink * winlink_previous(unused struct winlinks *wwl, struct winlink *wl) { #ifdef RB_PREV return (RB_PREV(winlinks, wwl, wl)); #else struct winlink *wk; int idx = wl->idx; wk = NULL; wl = RB_MIN(winlinks, wwl); while (wl != NULL && wl->idx < idx) { wk = wl; wl = RB_NEXT(winlinks, wwl, wl); } if (wl == NULL) return (NULL); return (wk); #endif } struct window * window_create(const char *name, const char *cmd, const char **envp, u_int sx, u_int sy, u_int hlimit) { struct window *w; char *ptr, *copy; w = xmalloc(sizeof *w); w->cmd = NULL; w->fd = -1; w->in = buffer_create(BUFSIZ); w->out = buffer_create(BUFSIZ); w->mode = NULL; w->flags = 0; w->limitx = w->limity = UINT_MAX; screen_create(&w->base, sx, sy, hlimit); w->screen = &w->base; input_init(w); if (name == NULL) { /* XXX */ if (strncmp(cmd, "exec ", (sizeof "exec ") - 1) == 0) copy = xstrdup(cmd + (sizeof "exec ") - 1); else copy = xstrdup(cmd); if ((ptr = strchr(copy, ' ')) != NULL) { if (ptr != copy && ptr[-1] != '\\') *ptr = '\0'; else { while ((ptr = strchr(ptr + 1, ' ')) != NULL) { if (ptr[-1] != '\\') { *ptr = '\0'; break; } } } } w->name = xstrdup(xbasename(copy)); xfree(copy); } else w->name = xstrdup(name); ARRAY_ADD(&windows, w); w->references = 0; if (window_spawn(w, cmd, envp) != 0) { window_destroy(w); return (NULL); } return (w); } int window_spawn(struct window *w, const char *cmd, const char **envp) { struct winsize ws; int mode; const char **envq; if (w->fd != -1) close(w->fd); if (cmd != NULL) { if (w->cmd != NULL) xfree(w->cmd); w->cmd = xstrdup(cmd); } memset(&ws, 0, sizeof ws); ws.ws_col = screen_size_x(&w->base); ws.ws_row = screen_size_y(&w->base); switch (forkpty(&w->fd, NULL, NULL, &ws)) { case -1: return (1); case 0: for (envq = envp; *envq != NULL; envq++) { if (putenv(*envq) != 0) fatal("putenv failed"); } sigreset(); log_debug("new child: cmd=%s; pid=%d", w->cmd, (int) getpid()); log_close(); execl(_PATH_BSHELL, "sh", "-c", w->cmd, (char *) NULL); fatal("execl failed"); } if ((mode = fcntl(w->fd, F_GETFL)) == -1) fatal("fcntl failed"); if (fcntl(w->fd, F_SETFL, mode|O_NONBLOCK) == -1) fatal("fcntl failed"); if (fcntl(w->fd, F_SETFD, FD_CLOEXEC) == -1) fatal("fcntl failed"); return (0); } void window_destroy(struct window *w) { u_int i; for (i = 0; i < ARRAY_LENGTH(&windows); i++) { if (ARRAY_ITEM(&windows, i) == w) break; } ARRAY_REMOVE(&windows, i); if (w->fd != -1) close(w->fd); input_free(w); window_reset_mode(w); screen_destroy(&w->base); buffer_destroy(w->in); buffer_destroy(w->out); xfree(w->name); xfree(w); } int window_resize(struct window *w, u_int sx, u_int sy) { struct winsize ws; if (sx == screen_size_x(&w->base) && sy == screen_size_y(&w->base)) return (-1); memset(&ws, 0, sizeof ws); ws.ws_col = sx; ws.ws_row = sy; screen_resize(&w->base, sx, sy); if (w->mode != NULL) w->mode->resize(w, sx, sy); if (w->fd != -1 && ioctl(w->fd, TIOCSWINSZ, &ws) == -1) fatal("ioctl failed"); return (0); } int window_set_mode(struct window *w, const struct window_mode *mode) { struct screen *s; if (w->mode != NULL || w->mode == mode) return (1); w->mode = mode; if ((s = w->mode->init(w)) != NULL) w->screen = s; server_redraw_window(w); return (0); } void window_reset_mode(struct window *w) { if (w->mode == NULL) return; w->mode->free(w); w->mode = NULL; w->screen = &w->base; server_redraw_window(w); } void window_parse(struct window *w) { input_parse(w); } void window_key(struct window *w, struct client *c, int key) { if (w->mode != NULL) w->mode->key(w, c, key); else input_key(w, key); }