/* $OpenBSD$ */ /* * Copyright (c) 2007 Nicholas Marriott * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "tmux.h" /* * Main server functions. */ /* Client list. */ struct clients clients; struct clients dead_clients; int server_fd; int server_shutdown; struct event server_ev_accept; struct event server_ev_second; int server_create_socket(void); void server_loop(void); int server_should_shutdown(void); void server_send_shutdown(void); void server_clean_dead(void); void server_accept_callback(int, short, void *); void server_signal_callback(int, short, void *); void server_child_signal(void); void server_child_exited(pid_t, int); void server_child_stopped(pid_t, int); void server_second_callback(int, short, void *); void server_lock_server(void); void server_lock_sessions(void); /* Create server socket. */ int server_create_socket(void) { struct sockaddr_un sa; size_t size; mode_t mask; int fd; memset(&sa, 0, sizeof sa); sa.sun_family = AF_UNIX; size = strlcpy(sa.sun_path, socket_path, sizeof sa.sun_path); if (size >= sizeof sa.sun_path) { errno = ENAMETOOLONG; return (-1); } unlink(sa.sun_path); if ((fd = socket(AF_UNIX, SOCK_STREAM, 0)) == -1) return (-1); mask = umask(S_IXUSR|S_IXGRP|S_IRWXO); if (bind(fd, (struct sockaddr *) &sa, SUN_LEN(&sa)) == -1) return (-1); umask(mask); if (listen(fd, 16) == -1) return (-1); setblocking(fd, 0); return (fd); } /* Fork new server. */ int server_start(int lockfd, char *lockfile) { int pair[2]; struct timeval tv; char *cause; /* The first client is special and gets a socketpair; create it. */ if (socketpair(AF_UNIX, SOCK_STREAM, PF_UNSPEC, pair) != 0) fatal("socketpair failed"); log_debug("starting server"); switch (fork()) { case -1: fatal("fork failed"); case 0: break; default: close(pair[1]); return (pair[0]); } close(pair[0]); /* * Must daemonise before loading configuration as the PID changes so * $TMUX would be wrong for sessions created in the config file. */ if (daemon(1, 0) != 0) fatal("daemon failed"); /* event_init() was called in our parent, need to reinit. */ if (event_reinit(ev_base) != 0) fatal("event_reinit failed"); clear_signals(0); logfile("server"); log_debug("server started, pid %ld", (long) getpid()); RB_INIT(&windows); RB_INIT(&all_window_panes); TAILQ_INIT(&clients); TAILQ_INIT(&dead_clients); RB_INIT(&sessions); RB_INIT(&dead_sessions); TAILQ_INIT(&session_groups); mode_key_init_trees(); key_bindings_init(); utf8_build(); start_time = time(NULL); log_debug("socket path %s", socket_path); #ifdef HAVE_SETPROCTITLE setproctitle("server (%s)", socket_path); #endif server_fd = server_create_socket(); if (server_fd == -1) fatal("couldn't create socket"); server_update_socket(); server_client_create(pair[1]); unlink(lockfile); free(lockfile); close(lockfd); cfg_cmd_q = cmdq_new(NULL); cfg_cmd_q->emptyfn = cfg_default_done; cfg_finished = 0; cfg_references = 1; cfg_client = TAILQ_FIRST(&clients); if (cfg_client != NULL) cfg_client->references++; if (access(TMUX_CONF, R_OK) == 0) { if (load_cfg(TMUX_CONF, cfg_cmd_q, &cause) == -1) cfg_add_cause("%s: %s", TMUX_CONF, cause); } else if (errno != ENOENT) cfg_add_cause("%s: %s", TMUX_CONF, strerror(errno)); if (cfg_file != NULL) { if (load_cfg(cfg_file, cfg_cmd_q, &cause) == -1) cfg_add_cause("%s: %s", cfg_file, cause); } cmdq_continue(cfg_cmd_q); server_add_accept(0); memset(&tv, 0, sizeof tv); tv.tv_sec = 1; evtimer_set(&server_ev_second, server_second_callback, NULL); evtimer_add(&server_ev_second, &tv); set_signals(server_signal_callback); server_loop(); exit(0); } /* Main server loop. */ void server_loop(void) { while (!server_should_shutdown()) { event_loop(EVLOOP_ONCE); server_window_loop(); server_client_loop(); server_clean_dead(); } } /* Check if the server should exit (no more clients or sessions). */ int server_should_shutdown(void) { struct client *c; if (!options_get_number(&global_options, "exit-unattached")) { if (!RB_EMPTY(&sessions)) return (0); } TAILQ_FOREACH(c, &clients, entry) { if (c->session != NULL) return (0); } /* * No attached clients therefore want to exit - flush any waiting * clients but don't actually exit until they've gone. */ cmd_wait_for_flush(); if (!TAILQ_EMPTY(&clients)) return (0); return (1); } /* Shutdown the server by killing all clients and windows. */ void server_send_shutdown(void) { struct client *c, *c1; struct session *s, *s1; cmd_wait_for_flush(); TAILQ_FOREACH_SAFE(c, &clients, entry, c1) { if (c->flags & (CLIENT_BAD|CLIENT_SUSPENDED)) server_client_lost(c); else server_write_client(c, MSG_SHUTDOWN, NULL, 0); c->session = NULL; } RB_FOREACH_SAFE(s, sessions, &sessions, s1) session_destroy(s); } /* Free dead, unreferenced clients and sessions. */ void server_clean_dead(void) { struct session *s, *s1; struct client *c, *c1; RB_FOREACH_SAFE(s, sessions, &dead_sessions, s1) { if (s->references != 0) continue; RB_REMOVE(sessions, &dead_sessions, s); free(s->name); free(s); } TAILQ_FOREACH_SAFE(c, &dead_clients, entry, c1) { if (c->references != 0) continue; TAILQ_REMOVE(&dead_clients, c, entry); free(c); } } /* Update socket execute permissions based on whether sessions are attached. */ void server_update_socket(void) { struct session *s; static int last = -1; int n, mode; struct stat sb; n = 0; RB_FOREACH(s, sessions, &sessions) { if (!(s->flags & SESSION_UNATTACHED)) { n++; break; } } if (n != last) { last = n; if (stat(socket_path, &sb) != 0) return; mode = sb.st_mode; if (n != 0) { if (mode & S_IRUSR) mode |= S_IXUSR; if (mode & S_IRGRP) mode |= S_IXGRP; if (mode & S_IROTH) mode |= S_IXOTH; } else mode &= ~(S_IXUSR|S_IXGRP|S_IXOTH); chmod(socket_path, mode); } } /* Callback for server socket. */ void server_accept_callback(int fd, short events, unused void *data) { struct sockaddr_storage sa; socklen_t slen = sizeof sa; int newfd; server_add_accept(0); if (!(events & EV_READ)) return; newfd = accept(fd, (struct sockaddr *) &sa, &slen); if (newfd == -1) { if (errno == EAGAIN || errno == EINTR || errno == ECONNABORTED) return; if (errno == ENFILE || errno == EMFILE) { /* Delete and don't try again for 1 second. */ server_add_accept(1); return; } fatal("accept failed"); } if (server_shutdown) { close(newfd); return; } server_client_create(newfd); } /* * Add accept event. If timeout is nonzero, add as a timeout instead of a read * event - used to backoff when running out of file descriptors. */ void server_add_accept(int timeout) { struct timeval tv = { timeout, 0 }; if (event_initialized(&server_ev_accept)) event_del(&server_ev_accept); if (timeout == 0) { event_set(&server_ev_accept, server_fd, EV_READ, server_accept_callback, NULL); event_add(&server_ev_accept, NULL); } else { event_set(&server_ev_accept, server_fd, EV_TIMEOUT, server_accept_callback, NULL); event_add(&server_ev_accept, &tv); } } /* Signal handler. */ void server_signal_callback(int sig, unused short events, unused void *data) { int fd; switch (sig) { case SIGTERM: server_shutdown = 1; server_send_shutdown(); break; case SIGCHLD: server_child_signal(); break; case SIGUSR1: event_del(&server_ev_accept); fd = server_create_socket(); if (fd != -1) { close(server_fd); server_fd = fd; server_update_socket(); } server_add_accept(0); break; } } /* Handle SIGCHLD. */ void server_child_signal(void) { int status; pid_t pid; for (;;) { switch (pid = waitpid(WAIT_ANY, &status, WNOHANG|WUNTRACED)) { case -1: if (errno == ECHILD) return; fatal("waitpid failed"); case 0: return; } if (WIFSTOPPED(status)) server_child_stopped(pid, status); else if (WIFEXITED(status) || WIFSIGNALED(status)) server_child_exited(pid, status); } } /* Handle exited children. */ void server_child_exited(pid_t pid, int status) { struct window *w, *w1; struct window_pane *wp; struct job *job; RB_FOREACH_SAFE(w, windows, &windows, w1) { TAILQ_FOREACH(wp, &w->panes, entry) { if (wp->pid == pid) { wp->status = status; server_destroy_pane(wp); break; } } } LIST_FOREACH(job, &all_jobs, lentry) { if (pid == job->pid) { job_died(job, status); /* might free job */ break; } } } /* Handle stopped children. */ void server_child_stopped(pid_t pid, int status) { struct window *w; struct window_pane *wp; if (WSTOPSIG(status) == SIGTTIN || WSTOPSIG(status) == SIGTTOU) return; RB_FOREACH(w, windows, &windows) { TAILQ_FOREACH(wp, &w->panes, entry) { if (wp->pid == pid) { if (killpg(pid, SIGCONT) != 0) kill(pid, SIGCONT); } } } } /* Handle once-per-second timer events. */ void server_second_callback(unused int fd, unused short events, unused void *arg) { struct window *w; struct window_pane *wp; struct timeval tv; if (options_get_number(&global_s_options, "lock-server")) server_lock_server(); else server_lock_sessions(); RB_FOREACH(w, windows, &windows) { TAILQ_FOREACH(wp, &w->panes, entry) { if (wp->mode != NULL && wp->mode->timer != NULL) wp->mode->timer(wp); } } server_client_status_timer(); format_clean(); evtimer_del(&server_ev_second); memset(&tv, 0, sizeof tv); tv.tv_sec = 1; evtimer_add(&server_ev_second, &tv); } /* Lock the server if ALL sessions have hit the time limit. */ void server_lock_server(void) { struct session *s; int timeout; time_t t; t = time(NULL); RB_FOREACH(s, sessions, &sessions) { if (s->flags & SESSION_UNATTACHED) continue; timeout = options_get_number(&s->options, "lock-after-time"); if (timeout <= 0 || t <= s->activity_time.tv_sec + timeout) return; /* not timed out */ } server_lock(); recalculate_sizes(); } /* Lock any sessions which have timed out. */ void server_lock_sessions(void) { struct session *s; int timeout; time_t t; t = time(NULL); RB_FOREACH(s, sessions, &sessions) { if (s->flags & SESSION_UNATTACHED) continue; timeout = options_get_number(&s->options, "lock-after-time"); if (timeout > 0 && t > s->activity_time.tv_sec + timeout) { server_lock_session(s); recalculate_sizes(); } } }