/* $Id: screen.c,v 1.68 2008-09-08 22:03:54 nicm Exp $ */ /* * Copyright (c) 2007 Nicholas Marriott * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include #include #include "tmux.h" /* * Virtual screen. * * A screen is stored as three arrays of lines of 8-bit values, one for the * actual characters (data), one for attributes and one for colours. Three * seperate blocks means memset and friends can be used. Each array is y by x * in size, row then column order. Sizes are 0-based. There is an additional * array of u_ints with the size of each line. * * Each screen has a history starting at the beginning of the arrays and * extending for hsize lines. Beyond that is the screen display of size * dy: * * ----------- array base * | | * | history | * ----------- array base + hsize * | | * | display | * | | * ----------- array base + hsize + dy * * The screen_x/screen_y macros are used to convert a cell on the displayed * area to an absolute position in the arrays. * * Screen handling code is split into four files: * * screen.c: Creation/deletion, utility functions, and basic functions to * manipulate the screen based on offsets from the base. * screen-display.c: Basic functions for manipulating the displayed * part of the screen. x,y coordinates passed to these * are relative to the display. These are largely * utility functions for screen-write.c. * screen-redraw.c: Functions for redrawing all or part of a screen to * one or more ttys. A context is filled via one of the * screen_redraw_start* variants which sets up (removes * cursor etc) and figures out which tty_write_* function * to use to write to the terminals, then the other * screen_redraw_* functions are used to draw the screen, * and screen_redraw_stop used to reset the cursor and * clean up. These are used when changing window and a * few other bits (status line). * screen-write.c: Functions for modifying (writing into) the screen and * optionally simultaneously updating one or more ttys. * These are used in much the same way as the redraw * functions. These are used to update when parsing * input from the window (input.c) and for the various * other modes which maintain private screens. * * If you're thinking this all seems too complicated, that's because it is :-/. */ /* Colour to string. */ const char * screen_colourstring(u_char c) { switch (c) { case 0: return ("black"); case 1: return ("red"); case 2: return ("green"); case 3: return ("yellow"); case 4: return ("blue"); case 5: return ("magenta"); case 6: return ("cyan"); case 7: return ("white"); case 8: return ("default"); } return (NULL); } /* String to colour. */ u_char screen_stringcolour(const char *s) { if (strcasecmp(s, "black") == 0 || (s[0] == '0' && s[1] == '\0')) return (0); if (strcasecmp(s, "red") == 0 || (s[0] == '1' && s[1] == '\0')) return (1); if (strcasecmp(s, "green") == 0 || (s[0] == '2' && s[1] == '\0')) return (2); if (strcasecmp(s, "yellow") == 0 || (s[0] == '3' && s[1] == '\0')) return (3); if (strcasecmp(s, "blue") == 0 || (s[0] == '4' && s[1] == '\0')) return (4); if (strcasecmp(s, "magenta") == 0 || (s[0] == '5' && s[1] == '\0')) return (5); if (strcasecmp(s, "cyan") == 0 || (s[0] == '6' && s[1] == '\0')) return (6); if (strcasecmp(s, "white") == 0 || (s[0] == '7' && s[1] == '\0')) return (7); if (strcasecmp(s, "default") == 0 || (s[0] == '8' && s[1] == '\0')) return (8); return (255); } /* Create a new screen. */ void screen_create(struct screen *s, u_int dx, u_int dy, u_int hlimit) { s->dx = dx; s->dy = dy; s->cx = 0; s->cy = 0; s->rupper = 0; s->rlower = s->dy - 1; s->hsize = 0; s->hlimit = hlimit; s->attr = 0; s->fg = 8; s->bg = 8; s->mode = MODE_CURSOR; s->title = xstrdup(""); s->grid_data = xmalloc(dy * (sizeof *s->grid_data)); s->grid_attr = xmalloc(dy * (sizeof *s->grid_attr)); s->grid_fg = xmalloc(dy * (sizeof *s->grid_fg)); s->grid_bg = xmalloc(dy * (sizeof *s->grid_bg)); s->grid_size = xmalloc(dy * (sizeof *s->grid_size)); screen_make_lines(s, 0, dy); screen_clear_selection(s); } /* Reinitialise screen. */ void screen_reset(struct screen *s) { s->cx = 0; s->cy = 0; s->rupper = 0; s->rlower = s->dy - 1; s->attr = 0; s->fg = 8; s->bg = 8; s->mode = MODE_CURSOR; screen_display_fill_area(s, 0, 0, screen_size_x(s), screen_size_y(s), ' ', 0, 8, 8); screen_clear_selection(s); } /* Resize screen. */ void screen_resize(struct screen *s, u_int sx, u_int sy) { u_int i, ox, oy, ny, my; if (sx < 1) sx = 1; if (sy < 1) sy = 1; ox = s->dx; oy = s->dy; if (sx == ox && sy == oy) return; /* * X dimension. */ if (sx != ox) { /* * If getting smaller, nuke any data in lines over the new * size. */ if (sx < ox) { for (i = s->hsize; i < s->hsize + oy; i++) { if (s->grid_size[i] > sx) screen_reduce_line(s, i, sx); } } if (s->cx >= sx) s->cx = sx - 1; s->dx = sx; } /* * Y dimension. */ if (sy == oy) return; /* Size decreasing. */ if (sy < oy) { ny = oy - sy; if (s->cy != 0) { /* * The cursor is not at the start. Try to remove as * many lines as possible from the top. (Up to the * cursor line.) */ my = s->cy; if (my > ny) my = ny; screen_free_lines(s, s->hsize, my); screen_move_lines(s, s->hsize, s->hsize + my, oy - my); s->cy -= my; oy -= my; } ny = oy - sy; if (ny > 0) { /* * Remove any remaining lines from the bottom. */ screen_free_lines(s, s->hsize + oy - ny, ny); if (s->cy >= sy) s->cy = sy - 1; } } /* Resize line arrays. */ ny = s->hsize + sy; s->grid_data = xrealloc(s->grid_data, ny, sizeof *s->grid_data); s->grid_attr = xrealloc(s->grid_attr, ny, sizeof *s->grid_attr); s->grid_fg = xrealloc(s->grid_fg, ny, sizeof *s->grid_fg); s->grid_bg = xrealloc(s->grid_bg, ny, sizeof *s->grid_bg); s->grid_size = xrealloc(s->grid_size, ny, sizeof *s->grid_size); s->dy = sy; /* Size increasing. */ if (sy > oy) screen_make_lines(s, s->hsize + oy, sy - oy); s->rupper = 0; s->rlower = s->dy - 1; } /* Expand line. */ void screen_expand_line(struct screen *s, u_int py, u_int nx) { u_int ox; ox = s->grid_size[py]; s->grid_size[py] = nx; s->grid_data[py] = xrealloc( s->grid_data[py], sizeof **s->grid_data, nx); memset(&s->grid_data[py][ox], ' ', (nx - ox) * sizeof **s->grid_data); s->grid_attr[py] = xrealloc( s->grid_attr[py], sizeof **s->grid_attr, nx); memset(&s->grid_attr[py][ox], 0, (nx - ox) * sizeof **s->grid_attr); s->grid_fg[py] = xrealloc( s->grid_fg[py], sizeof **s->grid_fg, nx); memset(&s->grid_fg[py][ox], 8, (nx - ox) * sizeof **s->grid_fg); s->grid_bg[py] = xrealloc( s->grid_bg[py], sizeof **s->grid_bg, nx); memset(&s->grid_bg[py][ox], 8, (nx - ox) * sizeof **s->grid_bg); } /* Reduce line. */ void screen_reduce_line(struct screen *s, u_int py, u_int nx) { s->grid_size[py] = nx; s->grid_data[py] = xrealloc( s->grid_data[py], sizeof **s->grid_data, nx); s->grid_attr[py] = xrealloc( s->grid_attr[py], sizeof **s->grid_attr, nx); s->grid_fg[py] = xrealloc( s->grid_fg[py], sizeof **s->grid_fg, nx); s->grid_bg[py] = xrealloc( s->grid_bg[py], sizeof **s->grid_bg, nx); } /* Get cell. */ void screen_get_cell(struct screen *s, u_int cx, u_int cy, u_char *data, u_short *attr, u_char *fg, u_char *bg) { if (cx >= s->grid_size[cy]) { *data = ' '; *attr = 0; *fg = 8; *bg = 8; } else { *data = s->grid_data[cy][cx]; *attr = s->grid_attr[cy][cx]; *fg = s->grid_fg[cy][cx]; *bg = s->grid_bg[cy][cx]; } if (screen_check_selection(s, cx, cy)) *attr |= ATTR_REVERSE; } /* Set a cell. */ void screen_set_cell(struct screen *s, u_int cx, u_int cy, u_char data, u_short attr, u_char fg, u_char bg) { if (cx >= s->grid_size[cy]) screen_expand_line(s, cy, cx + 1); s->grid_data[cy][cx] = data; s->grid_attr[cy][cx] = attr; s->grid_fg[cy][cx] = fg; s->grid_bg[cy][cx] = bg; } /* Destroy a screen. */ void screen_destroy(struct screen *s) { xfree(s->title); screen_free_lines(s, 0, s->dy + s->hsize); xfree(s->grid_data); xfree(s->grid_attr); xfree(s->grid_fg); xfree(s->grid_bg); xfree(s->grid_size); } /* Create a range of lines. */ void screen_make_lines(struct screen *s, u_int py, u_int ny) { u_int i; for (i = py; i < py + ny; i++) { s->grid_data[i] = NULL; s->grid_attr[i] = NULL; s->grid_fg[i] = NULL; s->grid_bg[i] = NULL; s->grid_size[i] = 0; } } /* Free a range of ny lines at py. */ void screen_free_lines(struct screen *s, u_int py, u_int ny) { u_int i; for (i = py; i < py + ny; i++) { if (s->grid_data[i] != NULL) xfree(s->grid_data[i]); s->grid_data[i] = NULL; if (s->grid_attr[i] != NULL) xfree(s->grid_attr[i]); s->grid_attr[i] = NULL; if (s->grid_fg[i] != NULL) xfree(s->grid_fg[i]); s->grid_fg[i] = NULL; if (s->grid_bg[i] != NULL) xfree(s->grid_bg[i]); s->grid_bg[i] = NULL; s->grid_size[i] = 0; } } /* Move a range of lines. */ void screen_move_lines(struct screen *s, u_int dy, u_int py, u_int ny) { memmove( &s->grid_data[dy], &s->grid_data[py], ny * (sizeof *s->grid_data)); memmove( &s->grid_attr[dy], &s->grid_attr[py], ny * (sizeof *s->grid_attr)); memmove( &s->grid_fg[dy], &s->grid_fg[py], ny * (sizeof *s->grid_fg)); memmove( &s->grid_bg[dy], &s->grid_bg[py], ny * (sizeof *s->grid_bg)); memmove( &s->grid_size[dy], &s->grid_size[py], ny * (sizeof *s->grid_size)); } /* Fill an area. */ void screen_fill_area(struct screen *s, u_int px, u_int py, u_int nx, u_int ny, u_char data, u_short attr, u_char fg, u_char bg) { u_int i, j; for (i = py; i < py + ny; i++) { for (j = px; j < px + nx; j++) screen_set_cell(s, j, i, data, attr, fg, bg); } } /* Set selection. */ void screen_set_selection(struct screen *s, u_int sx, u_int sy, u_int ex, u_int ey) { struct screen_sel *sel = &s->sel; sel->flag = 1; if (ey < sy || (sy == ey && ex < sx)) { sel->sx = ex; sel->sy = ey; sel->ex = sx; sel->ey = sy; } else { sel->sx = sx; sel->sy = sy; sel->ex = ex; sel->ey = ey; } } /* Clear selection. */ void screen_clear_selection(struct screen *s) { struct screen_sel *sel = &s->sel; sel->flag = 0; } /* Check if cell in selection. */ int screen_check_selection(struct screen *s, u_int px, u_int py) { struct screen_sel *sel = &s->sel; if (!sel->flag || py < sel->sy || py > sel->ey) return (0); if (py == sel->sy && py == sel->ey) { if (px < sel->sx || px > sel->ex) return (0); return (1); } if ((py == sel->sy && px < sel->sx) || (py == sel->ey && px > sel->ex)) return (0); return (1); }