changes to allow the status line to be entirely configured with a single
option.
Now that it is possible to configure their content, enable the existing
code that lets the status line be multiple lines in height. The status
option can now take a value of 2, 3, 4 or 5 (as well as the previous on
or off) to configure more than one line. The new status-format array
option configures the format of each line, the default just references
the existing status-* options, although some of the more obscure status
options may be eliminated in time.
Additions to the #[] syntax are: "align" to specify alignment (left,
centre, right), "list" for the window list and "range" to configure
ranges of text for the mouse bindings.
The "align" keyword can also be used to specify alignment of entries in
tree mode and the pane status lines.
is changed to on), also add refresh-client -l to ask tmux to use the
same mechanism to get the clipboard from the terminal outside
tmux. GitHub issue 1477.
loop, and fix a check to avoid a potential out-of-bounds access. Problem
reported by Yuxiang Qin and tracked down by Karl Beldan; GitHub issue
1352.
Also a man page fix request by jmc@.
automatically zoom the pane when the mode is entered and unzoom when it
exits, assuming the pane is not already zoomed. Add -Z to the default
key bindings.
- remove the bell-on-alert option;
- add activity-action and silence-action options with the same possible
values as the existing bell-action;
- add "both" value for the visual-bell, visual-activity and
visual-silence options to trigger both a bell and a message.
This means all three work the same way. Based on changes from Yvain Thonnart.
some modern features.
Now the common code is in mode-tree.c, which provides an API used by the
three modes now separated into window-{buffer,client,tree}.c. Buffer
mode shows buffers, client mode clients and tree mode a tree of
sessions, windows and panes.
Each mode has a common set of key bindings plus a few that are specific
to the mode. Other changes are:
- each mode has a preview pane: for buffers this is the buffer content
(very useful), for others it is a preview of the pane;
- items may be sorted in different ways ('O' key);
- multiple items may be tagged and an operation applied to all of them
(for example, to delete multiple buffers at once);
- in tree mode a command may be run on the selected item (session,
window, pane) or on tagged items (key ':');
- displayed items may be filtered in tree mode by using a format (this
is used to implement find-window) (key 'f');
- the custom format (-F) for the display is no longer available;
- shortcut keys change from 0-9, a-z, A-Z which was always a bit weird
with keys used for other uses to 0-9, M-a to M-z.
Now that the code is simpler, other improvements will come later.
Primary key bindings for each mode are documented under the commands in
the man page (choose-buffer, choose-client, choose-tree).
Parts written by Thomas Adam.
reasonable amount (currently width * height * 8 bytes), discard all
output to the terminal and start trying to redraw periodically
instead. Continue with this until the amount of data we are trying to
write falls to a low level again.
This helps to prevent tmux sitting on a huge buffer of data when there
are processes with fast output running inside tmux but the outside
terminal is slow.
A new client_discarded format holds the amount of data that has been
discarded due to this mechanism.
The three variables (when to start this, when to stop, and how often to
redraw) are basically "works for me" at the moment, this is going in to
see how it goes and if it causes problems for anyone else.
falls back to an alternative if the tty name is not available. This is
clearer than overloading the client ttyname member and allows us to
remove the path stored in the tty struct, it should always be the same
as the client.
main issue is that if we have two panes, A with 1002 and B with 1003, we
need to set 1003 outside tmux in order to get all the mouse events, but
then we need to suppress the ones that pane A doesn't want. This is easy
in SGR mouse mode, because buttons == 3 is only used for movement events
(for other events the trailing m/M marks a release instead), but in
normal mouse mode we can't tell so easily. So for that, look at the
previous event instead - if it is drag+release as well, then the current
event is a movement event.