reasonable amount (currently width * height * 8 bytes), discard all
output to the terminal and start trying to redraw periodically
instead. Continue with this until the amount of data we are trying to
write falls to a low level again.
This helps to prevent tmux sitting on a huge buffer of data when there
are processes with fast output running inside tmux but the outside
terminal is slow.
A new client_discarded format holds the amount of data that has been
discarded due to this mechanism.
The three variables (when to start this, when to stop, and how often to
redraw) are basically "works for me" at the moment, this is going in to
see how it goes and if it causes problems for anyone else.
falls back to an alternative if the tty name is not available. This is
clearer than overloading the client ttyname member and allows us to
remove the path stored in the tty struct, it should always be the same
as the client.
main issue is that if we have two panes, A with 1002 and B with 1003, we
need to set 1003 outside tmux in order to get all the mouse events, but
then we need to suppress the ones that pane A doesn't want. This is easy
in SGR mouse mode, because buttons == 3 is only used for movement events
(for other events the trailing m/M marks a release instead), but in
normal mouse mode we can't tell so easily. So for that, look at the
previous event instead - if it is drag+release as well, then the current
event is a movement event.
are expanded so can compare formats). And expand the condition to
#{?a,b,c} (the "a" part) if it doesn't work as a simple lookup.
Also add FORMAT_NOJOBS flag to disable jobs in a format.
the same as normal searching but updates the cursor position and marked
search terms as you type. C-r and C-s in the prompt repeat the search,
once finished searching (with Enter), N and n work as before.
that it is not affected by scrolling. If MouseDragEnd1Pane is bound to
the new "stop-selection" command:
bind -Tcopy-mode MouseDragEnd1Pane stop-selection
A selection made with the mouse will stay as it is after button 1 is
released. (It also works bound to a key.)
From Artem Fokin.
but there is also now a global command queue. Instead of command queues
being dispatched on demand from wherever the command happens to be
added, they are now all dispatched from the top level server
loop. Command queues may now also include callbacks as well as commands,
and items may be inserted after the current command as well as at the end.
This all makes command queues significantly more predictable and easier
to use, and avoids the complex multiple nested command queues used by
source-file, if-shell and friends.
A mass rename of struct cmdq to a better name (cmdq_item probably) is
coming.
confusing, particularly trying to automatically figure out what target
hooks should be using. So simplify it:
- drop before hooks entirely, they don't seem to be very useful;
- commands with special requirements now fire their own after hook (for
example, if they change session or window, or if they have -t and -s
and need to choose which one the hook uses as current target);
- commands with no special requirements can have the CMD_AFTERHOOK flag
added and they will use the -t state.
At the moment new-session, new-window, split-window fire their own hook,
and display-message uses the flag. The remaining commands still need to
be looked at.