Change the way the grid is stored, previously it was:
- a two-dimensional array of cells;
- a two-dimensional array of utf8 data;
- an array of line lengths.
Now it is a single array of a new struct grid_line each of which represents a
line and contains the length and an array of cells and an array of utf8 data.
This will make it easier to add additional per-line members, such as flags.
Make all messages sent between the client and server fixed size.
This is the first of two changes to make the protocol more resilient and less
sensitive to other changes in the code, particularly with commands. The client
now packs argv into a buffer and sends it to the server for parsing, rather
than doing it itself and sending the parsed command data.
As a side-effect this also removes a lot of now-unused command marshalling
code.
Mixing a server without this change and a client with or vice versa will cause
tmux to hang or crash, please ensure that tmux is entirely killed before
upgrading.
Each window now has a tree of layout cells associated with it. In this tree,
each node is either a horizontal or vertical cell containing a list of other
cells running from left-to-right or top-to-bottom, or a leaf cell which is
associated with a pane.
The major functional changes are:
- panes may now be split arbitrarily both horizontally (splitw -h, C-b %) and
vertically (splitw -v, C-b ");
- panes may be resized both horizontally and vertically (resizep -L/-R/-U/-D,
bound to C-b left/right/up/down and C-b M-left/right/up/down);
- layouts are now applied and then may be modified by resizing or splitting
panes, rather than being fixed and reapplied when the window is resized or
panes are added;
- manual-vertical layout is no longer necessary, and active-only layout is gone
(but may return in future);
- the main-pane layouts now reduce the size of the main pane to fit all panes
if possible.
Thanks to all who tested.
maintain and is only going to get worse as more are used. So instead, add a new
uint64_t member to cmd_entry which is a bitmask of upper and lowercase options
accepted by the command.
This means new single character options can be used without the need to add it
explicitly to the list.
as UTF-8 in a separate array, the code does a lookup into this every time it
gets to a UTF-8 cell. Zero width characters are just appended onto the UTF-8
data for the previous cell. This also means that almost no bytes extra are
wasted non-Unicode data (yay).
Still some oddities, such as copy mode skips over wide characters in a strange
way, and the code could do with some tidying.
Split grid into two arrays, one containing grid attributes/flags/colours (keeps
the name grid_cell for now) and a separate with the character data (called
text). The text is stored as a u_short but is treated as a uint64_t elsewhere;
eventually the grid will have two arrays.
I'm not happy with the naming so that might change.
Still need to decide where to go from here. I'm not sure whether to combine
the peek/set functions together, and also whether to continue to treat the
text as a uint64_t (and convert to/from Unicode) or make it a char array
(of size one when UTF-8 disabled, eight when enabled) and keep everything
as UTF-8.
Also since UTF-8 will eventually become an attribute of the grid itself it
might be nice to move all the padding crap into grid.c.