the main loop after events that may have changed the pane, but do so at
most once every 500 millis. If the pane changed too soon, use a timer to
ensure that a check happens later.
can't do the name check every loop, because that is too expensive, and
we can't make sure it only happens infrequently because we have no idea
when the next change will happen.
but that can only happen when we have already been woken up by a read
event, so there is no need for a timer, we can just check the changed
flag on the end of that read event (we already loop over the windows to
check for bells etc anyway).
directly with a helper function in the cmd_entry, include a table of
bind-key commands and pass them through the command parser and a
temporary cmd_q.
As well as being smaller, this will allow default bindings to be command
sequences which will probably be needed soon.
mostly useless and annoying messages. Change those commands to silence
on success like all the others. Still accept the -q command line flag
and "quiet" server option for now.
options with a single foo-style option. For example:
set -g status-fg yellow
set -g status-bg red
set -g status-attr blink
Becomes:
set -g status-style fg=yellow,bg=red,blink
The -a flag to set can be used to add to rather than replace a style. So:
set -g status-bg red
Becomes:
set -ag status-style bg=red
Currently this is fully backwards compatible (all *-{fg,bg,attr} options
remain) but the plan is to deprecate them over time.
From Tiago Cunha.
add a new value to mean "leave client running but don't attach" to fix
problems with using some commands in a command sequence. Most of the
work by Thomas Adam, problem reported by "jspenguin" on SF bug 3535531.
separate options, prefix and prefix2. This simplifies the code and gets
rid the data options type which was only used for this one option.
Also add a -2 flag to send-prefix to send the secondary prefix key,
fixing a cause of minor irritation.
People who want three prefix keys are out of luck :-).
fire-and-forget.
Status jobs now managed with two trees of output (new and old), rather
than storing the output in the jobs themselves. When the status line is
processed any jobs which don't appear in the new tree are started and
the output from the old tree displayed. When a job finishes it updates
the new tree with its output and that is used for any subsequent
redraws. When the status interval expires, the new tree is moved to the
old so that all jobs are run again.
This fixes the "#(echo %H:%M:%S)" problem which would lead to thousands
of identical persistent jobs and high memory use (this can still be
achieved by adding "sleep 30" but that is much less likely to happen by
accident).
Originally, tmux commands were parsed in the client process into a
struct with the command data which was then serialised and sent to the
server to be executed. The parsing was later moved into the server (an
argv was sent from the client), but the parse step and intermediate
struct was kept.
This change removes that struct and the separate parse step. Argument
parsing and printing is now common to all commands (in arguments.c) with
each command left with just an optional check function (to validate the
arguments at parse time), the exec function and a function to set up any
key bindings (renamed from the old init function).
This is overall more simple and consistent.
There should be no changes to any commands behaviour or syntax although
as this touches every command please watch for any unexpected changes.
values) together into one set of tables in options-table.c. Also clean
up and simplify cmd-set-options.c and move a common print function into
option-table.c.
- server option "exit-unattached" makes the server exit when no clients
are attached, even if sessions are present;
- session option "destroy-unattached" destroys a session once no clients
are attached to it.
These are useful for preventing tmux remaining in the background where
it is undesirable and when using tmux as a login shell to keep a limit
on new sessions.