event_reinit) - if the child gets a signal and fires the libevent signal
handler during this period it could write a signal into the parent's
signal pipe. GitHub issue 1001 from Aaron van Geffen.
and not have to wait for an update when they change pane, we allow
commands to run more than once a second if the expanded form
changes. Unfortunately this can mean them being run far too often
(pretty much continually) when multiple clients exist, because some
formats (including #D) will always differ between clients.
To avoid this, give each client its own tree of jobs which means that
the same command will be different instances for each client - similar
to how we have the tag to separate commands for different panes.
GitHub issue 889; test case reported by Paul Johnson.
CMD_FIND_* flags in the cmd_entry and call it for the command. Commands
with special requirements call it themselves and update the target for
hooks to use.
jobs, this means that if the same job is used for different windows or
panes (for example in pane-border-format), it will be run separately for
each pane.
the state (client, session, winlink, pane) for it it before entering the
command. Each command provides some flags that tell the prepare step
what it is expecting.
This is a requirement for having hooks on commands (for example, if you
hook "select-window -t1:2", the hook command should to operate on window
1:2 not whatever it thinks is the current window), and should allow some
other target improvements.
The old cmd_find_* functions remain for the moment but that layer will
be dropped later.
Joint work with Thomas Adam.
directly with a helper function in the cmd_entry, include a table of
bind-key commands and pass them through the command parser and a
temporary cmd_q.
As well as being smaller, this will allow default bindings to be command
sequences which will probably be needed soon.
commands and allow a command to block execution of subsequent
commands. This allows run-shell and if-shell to be synchronous which has
been much requested.
Each client has a default command queue and commands are consumed one at
a time from it. A command may suspend execution from the queue by
returning CMD_RETURN_WAIT and then resume it by calling cmd_continue() -
for example run-shell does this from the callback that is fired after
the job is freed.
When the command queue becomes empty, command clients are automatically
exited (unless attaching). A callback is also fired - this is used for
nested commands in, for example, if-shell which can block execution of
the client's cmdq until a new cmdq becomes empty.
Also merge all the old error/info/print functions together and lose the
old curclient/cmdclient distinction - a cmdq is bound to one client (or
none if in the configuration file), this is a command client if
c->session is NULL otherwise an attached client.
add a new value to mean "leave client running but don't attach" to fix
problems with using some commands in a command sequence. Most of the
work by Thomas Adam, problem reported by "jspenguin" on SF bug 3535531.
Originally, tmux commands were parsed in the client process into a
struct with the command data which was then serialised and sent to the
server to be executed. The parsing was later moved into the server (an
argv was sent from the client), but the parse step and intermediate
struct was kept.
This change removes that struct and the separate parse step. Argument
parsing and printing is now common to all commands (in arguments.c) with
each command left with just an optional check function (to validate the
arguments at parse time), the exec function and a function to set up any
key bindings (renamed from the old init function).
This is overall more simple and consistent.
There should be no changes to any commands behaviour or syntax although
as this touches every command please watch for any unexpected changes.
This moves the client-side loops are pretty much fully over to event-based only
(tmux.c and client.c) but server-side (server.c and friends) treats libevent as
a sort of clever poll, waking up after every event to run various things.
Moving the server stuff over to bufferevents and timers and so on will come
later.