Two new options:
- server option "exit-unattached" makes the server exit when no clients
are attached, even if sessions are present;
- session option "destroy-unattached" destroys a session once no clients
are attached to it.
These are useful for preventing tmux remaining in the background where
it is undesirable and when using tmux as a login shell to keep a limit
on new sessions.
- server option "exit-unattached" makes the server exit when no clients
are attached, even if sessions are present;
- session option "destroy-unattached" destroys a session once no clients
are attached to it.
These are useful for preventing tmux remaining in the background where
it is undesirable and when using tmux as a login shell to keep a limit
on new sessions.
Do not call event_del() for signals after fork(), just use sigaction()
directly instead - calling libevent functions after fork() w/o
event_reinit() is a bad idea, even if in this case it was harmless.
devices.
An upcoming fix for some problems with the client stdout/stderr handling
relies on it working, so make tmux force libevent to use poll(2) via
EVENT_NOKQUEUE, until we have fixed kqueue.
Make signal handler setup/teardown two common functions instead of six,
and reset SIGCHLD after fork to fix problems with some shells. From
Romain Francoise.
Instead of bailing out on the first configuration file error, carry on,
collecting all the errors, then start with the active window in more mode
displaying them.
Massive spaces->tabs and trailing whitespace cleanup, hopefully for the last
time now I've configured emacs to make them displayed in really annoying
colours...
Convert the window pane (pty master side) fd over to use a bufferevent.
The evbuffer API is very similar to the existing tmux buffer API so this was
remarkably painless. Not many possible ways to do it, I suppose.
Initial changes to move tmux to libevent.
This moves the client-side loops are pretty much fully over to event-based only
(tmux.c and client.c) but server-side (server.c and friends) treats libevent as
a sort of clever poll, waking up after every event to run various things.
Moving the server stuff over to bufferevents and timers and so on will come
later.