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Get rid of the extra layer of flags and cmd_prepare() and just store the
CMD_FIND_* flags in the cmd_entry and call it for the command. Commands with special requirements call it themselves and update the target for hooks to use.
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@ -36,7 +36,7 @@ const struct cmd_entry cmd_select_layout_entry = {
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.args = { "nopt:", 0, 1 },
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.usage = "[-nop] " CMD_TARGET_WINDOW_USAGE " [layout-name]",
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.tflag = CMD_WINDOW,
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.target = { 't', CMD_FIND_WINDOW, 0 },
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.flags = CMD_AFTERHOOK,
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.exec = cmd_select_layout_exec
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@ -49,7 +49,7 @@ const struct cmd_entry cmd_next_layout_entry = {
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.args = { "t:", 0, 0 },
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.usage = CMD_TARGET_WINDOW_USAGE,
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.tflag = CMD_WINDOW,
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.target = { 't', CMD_FIND_WINDOW, 0 },
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.flags = CMD_AFTERHOOK,
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.exec = cmd_select_layout_exec
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@ -62,7 +62,7 @@ const struct cmd_entry cmd_previous_layout_entry = {
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.args = { "t:", 0, 0 },
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.usage = CMD_TARGET_WINDOW_USAGE,
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.tflag = CMD_WINDOW,
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.target = { 't', CMD_FIND_WINDOW, 0 },
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.flags = CMD_AFTERHOOK,
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.exec = cmd_select_layout_exec
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@ -72,7 +72,7 @@ static enum cmd_retval
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cmd_select_layout_exec(struct cmd *self, struct cmdq_item *item)
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{
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struct args *args = self->args;
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struct winlink *wl = item->state.tflag.wl;
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struct winlink *wl = item->target.wl;
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struct window *w;
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const char *layoutname;
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char *oldlayout;
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