Rewrite command queue handling. Each client still has a command queue,

but there is also now a global command queue. Instead of command queues
being dispatched on demand from wherever the command happens to be
added, they are now all dispatched from the top level server
loop. Command queues may now also include callbacks as well as commands,
and items may be inserted after the current command as well as at the end.

This all makes command queues significantly more predictable and easier
to use, and avoids the complex multiple nested command queues used by
source-file, if-shell and friends.

A mass rename of struct cmdq to a better name (cmdq_item probably) is
coming.
This commit is contained in:
nicm
2016-10-16 17:55:14 +00:00
parent bfe14b5312
commit ddc4512d2e
29 changed files with 817 additions and 702 deletions

70
cfg.c
View File

@ -29,14 +29,25 @@
#include "tmux.h"
char *cfg_file;
static struct cmd_q *cfg_cmd_q;
int cfg_finished;
int cfg_references;
static char **cfg_causes;
static u_int cfg_ncauses;
struct client *cfg_client;
static void cfg_default_done(struct cmd_q *);
static enum cmd_retval
cfg_done(__unused struct cmd_q *cmdq, __unused void *data)
{
if (cfg_finished)
return (CMD_RETURN_NORMAL);
cfg_finished = 1;
if (!RB_EMPTY(&sessions))
cfg_show_causes(RB_MIN(sessions, &sessions));
if (cfg_client != NULL)
server_client_unref(cfg_client);
return (CMD_RETURN_NORMAL);
}
void
set_cfg_file(const char *path)
@ -51,30 +62,24 @@ start_cfg(void)
const char *home;
int quiet = 0;
cfg_cmd_q = cmdq_new(NULL);
cfg_cmd_q->emptyfn = cfg_default_done;
cfg_finished = 0;
cfg_references = 1;
cfg_client = TAILQ_FIRST(&clients);
if (cfg_client != NULL)
cfg_client->references++;
load_cfg(TMUX_CONF, cfg_cmd_q, 1);
load_cfg(TMUX_CONF, cfg_client, NULL, 1);
if (cfg_file == NULL && (home = find_home()) != NULL) {
xasprintf(&cfg_file, "%s/.tmux.conf", home);
quiet = 1;
}
if (cfg_file != NULL)
load_cfg(cfg_file, cfg_cmd_q, quiet);
load_cfg(cfg_file, cfg_client, NULL, quiet);
cmdq_continue(cfg_cmd_q);
cmdq_append(cfg_client, cmdq_get_callback(cfg_done, NULL));
}
int
load_cfg(const char *path, struct cmd_q *cmdq, int quiet)
load_cfg(const char *path, struct client *c, struct cmd_q *cmdq, int quiet)
{
FILE *f;
char delim[3] = { '\\', '\\', '\0' };
@ -82,6 +87,7 @@ load_cfg(const char *path, struct cmd_q *cmdq, int quiet)
size_t line = 0;
char *buf, *cause1, *p;
struct cmd_list *cmdlist;
struct cmd_q *new_cmdq;
log_debug("loading %s", path);
if ((f = fopen(path, "rb")) == NULL) {
@ -117,8 +123,13 @@ load_cfg(const char *path, struct cmd_q *cmdq, int quiet)
if (cmdlist == NULL)
continue;
cmdq_append(cmdq, cmdlist, NULL);
new_cmdq = cmdq_get_command(cmdlist, NULL, NULL, 0);
if (cmdq != NULL)
cmdq_insert_after(cmdq, new_cmdq);
else
cmdq_append(c, new_cmdq);
cmd_list_free(cmdlist);
found++;
}
fclose(f);
@ -126,37 +137,6 @@ load_cfg(const char *path, struct cmd_q *cmdq, int quiet)
return (found);
}
static void
cfg_default_done(__unused struct cmd_q *cmdq)
{
log_debug("%s: %u references%s", __func__, cfg_references,
cfg_finished ? " (finished)" : "");
if (cfg_finished || --cfg_references != 0)
return;
cfg_finished = 1;
if (!RB_EMPTY(&sessions))
cfg_show_causes(RB_MIN(sessions, &sessions));
cmdq_free(cfg_cmd_q);
cfg_cmd_q = NULL;
if (cfg_client != NULL) {
/*
* The client command queue starts with client_exit set to 1 so
* only continue if not empty (that is, we have been delayed
* during configuration parsing for long enough that the
* MSG_COMMAND has arrived), else the client will exit before
* the MSG_COMMAND which might tell it not to.
*/
if (!TAILQ_EMPTY(&cfg_client->cmdq->queue))
cmdq_continue(cfg_client->cmdq);
server_client_unref(cfg_client);
cfg_client = NULL;
}
}
void
cfg_add_cause(const char *fmt, ...)
{