Fix to properly wrap wide characters, from Micah Cowan.

This commit is contained in:
Nicholas Marriott
2011-03-26 19:07:33 +00:00
parent 54456d5602
commit d74e5bffba
2 changed files with 17 additions and 7 deletions

View File

@ -1012,8 +1012,10 @@ screen_write_cell(struct screen_write_ctx *ctx,
* If this is a wide character and there is no room on the screen, for
* the entire character, don't print it.
*/
if (width > 1 && (width > screen_size_x(s) ||
(s->cx != screen_size_x(s) && s->cx > screen_size_x(s) - width)))
if (!(s->mode & MODE_WRAP)
&& (width > 1 && (width > screen_size_x(s) ||
(s->cx != screen_size_x(s)
&& s->cx > screen_size_x(s) - width))))
return;
/*
@ -1045,8 +1047,8 @@ screen_write_cell(struct screen_write_ctx *ctx,
}
/* Sanity checks. */
if (((s->mode & MODE_WRAP) && s->cx > screen_size_x(s) - 1)
|| s->cy > screen_size_y(s) - 1)
if (((s->mode & MODE_WRAP) && s->cx > screen_size_x(s) - width)
|| s->cy > screen_size_y(s) - width)
return;
/* Handle overwriting of UTF-8 characters. */