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Shift history up by 10% at a time.
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@ -1,4 +1,4 @@
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/* $Id: screen-display.c,v 1.7 2007-11-24 13:26:42 nicm Exp $ */
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/* $Id: screen-display.c,v 1.8 2007-11-26 22:18:57 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@ -166,35 +166,36 @@ screen_display_cursor_down(struct screen *s)
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void
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screen_display_scroll_region_up(struct screen *s)
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{
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u_int sy;
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u_int ny, sy;
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/*
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* If the region is the entire screen, this is easy-peasy. Allocate
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* a new line and adjust the history size.
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* XXX1 should this be done somewhere else?
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* XXX should this be done somewhere else?
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*/
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if (s->rupper == 0 && s->rlower == screen_last_y(s)) {
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if (s->rupper == 0 && s->rlower == screen_last_y(s)) {
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sy = screen_size_y(s) + s->hsize;
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if (s->hsize == s->hlimit) {
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/*
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* If the limit is hit, free the first and shift
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* the whole thing up.
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*/
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screen_free_lines(s, 0, 1);
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screen_move_lines(s, 0, 1, sy - 1);
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} else {
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s->hsize++;
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/* If the limit is hit, free 10% and shift up. */
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ny = s->hlimit / 10;
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if (ny < 1)
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ny = 1;
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screen_free_lines(s, 0, ny);
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screen_move_lines(s, 0, ny, sy - ny);
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s->grid_data = xrealloc(
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s->grid_data, sy + 1, sizeof *s->grid_data);
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s->grid_attr = xrealloc(
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s->grid_attr, sy + 1, sizeof *s->grid_attr);
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s->grid_colr = xrealloc(
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s->grid_colr, sy + 1, sizeof *s->grid_colr);
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s->grid_size = xrealloc(
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s->grid_size, sy + 1, sizeof *s->grid_size);
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s->hsize -= ny;
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sy -= ny;
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}
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s->hsize++;
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s->grid_data = xrealloc(
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s->grid_data, sy + 1, sizeof *s->grid_data);
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s->grid_attr = xrealloc(
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s->grid_attr, sy + 1, sizeof *s->grid_attr);
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s->grid_colr = xrealloc(
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s->grid_colr, sy + 1, sizeof *s->grid_colr);
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s->grid_size = xrealloc(
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s->grid_size, sy + 1, sizeof *s->grid_size);
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screen_display_make_lines(s, screen_last_y(s), 1);
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return;
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}
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