Rename BELL_* values to ALERT_* now they are used by more than bells,

based on a diff from Brad Town.
This commit is contained in:
nicm
2017-08-16 11:46:08 +00:00
parent ac2ba0961b
commit c1ec28a34b
3 changed files with 15 additions and 15 deletions

View File

@ -267,11 +267,11 @@ alerts_set_message(struct session *s, struct window *w, struct winlink *wl,
int flag;
/*
* We have found an alert (bell, activity or silence), so we need
* to notify the user. For each client attached to this session,
* We have found an alert (bell, activity or silence), so we need to
* pass it on to the user. For each client attached to this session,
* decide whether a bell (or visual message) is needed.
*
* {bell,activity,silence}-action determines when we notify: none means
* {bell,activity,silence}-action determines when we alert: none means
* nothing happens, current means we only do something for the current
* window and other means only for windows other than the current.
*
@ -280,17 +280,17 @@ alerts_set_message(struct session *s, struct window *w, struct winlink *wl,
* mean both a bell and visual message is sent.
*/
if (action == BELL_NONE)
if (action == ALERT_NONE)
return;
TAILQ_FOREACH(c, &clients, entry) {
if (c->session != s || c->flags & CLIENT_CONTROL)
continue;
flag = 0;
if (action == BELL_ANY)
if (action == ALERT_ANY)
flag = 1;
else if (action == BELL_CURRENT)
else if (action == ALERT_CURRENT)
flag = (c->session->curw->window == w);
else if (action == BELL_OTHER)
else if (action == ALERT_OTHER)
flag = (c->session->curw->window != w);
if (!flag)
continue;