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	Rename BELL_* values to ALERT_* now they are used by more than bells,
based on a diff from Brad Town.
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								alerts.c
									
									
									
									
									
								
							
							
						
						
									
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								alerts.c
									
									
									
									
									
								
							@@ -267,11 +267,11 @@ alerts_set_message(struct session *s, struct window *w, struct winlink *wl,
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	int		 flag;
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	/*
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	 * We have found an alert (bell, activity or silence), so we need
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	 * to notify the user. For each client attached to this session,
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	 * We have found an alert (bell, activity or silence), so we need to
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	 * pass it on to the user. For each client attached to this session,
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	 * decide whether a bell (or visual message) is needed.
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	 *
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	 * {bell,activity,silence}-action determines when we notify: none means
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	 * {bell,activity,silence}-action determines when we alert: none means
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	 * nothing happens, current means we only do something for the current
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	 * window and other means only for windows other than the current.
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	 *
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@@ -280,17 +280,17 @@ alerts_set_message(struct session *s, struct window *w, struct winlink *wl,
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	 * mean both a bell and visual message is sent.
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	 */
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	if (action == BELL_NONE)
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	if (action == ALERT_NONE)
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		return;
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	TAILQ_FOREACH(c, &clients, entry) {
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		if (c->session != s || c->flags & CLIENT_CONTROL)
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			continue;
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		flag = 0;
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		if (action == BELL_ANY)
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		if (action == ALERT_ANY)
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			flag = 1;
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		else if (action == BELL_CURRENT)
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		else if (action == ALERT_CURRENT)
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			flag = (c->session->curw->window == w);
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		else if (action == BELL_OTHER)
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		else if (action == ALERT_OTHER)
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			flag = (c->session->curw->window != w);
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		if (!flag)
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			continue;
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