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We use screen now, not ansi.
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4
screen.c
4
screen.c
@ -1,4 +1,4 @@
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/* $Id: screen.c,v 1.5 2007-08-27 09:53:38 nicm Exp $ */
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/* $Id: screen.c,v 1.6 2007-08-27 10:08:44 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@ -23,7 +23,7 @@
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#include "tmux.h"
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/*
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* Virtual screen and basic ANSI terminal emulator.
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* Virtual screen and basic terminal emulator.
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*
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* XXX Much of this file sucks.
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*/
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11
window.c
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window.c
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/* $Id: window.c,v 1.2 2007-07-25 23:13:18 nicm Exp $ */
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/* $Id: window.c,v 1.3 2007-08-27 10:08:44 nicm Exp $ */
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/*
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* Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net>
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@ -35,9 +35,10 @@
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* Each window is attached to a pty. This file contains code to handle them.
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*
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* A window has two buffers attached, these are filled and emptied by the main
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* server poll loop. Output data is received from pty's in ANSI format,
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* translated and returned as a series of ANSI escape sequences and strings.
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* Input data is received in ANSI format and written directly to the pty.
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* server poll loop. Output data is received from pty's in screen format,
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* translated and returned as a series of escape sequences and strings.
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* Input data is received in screen format and written directly to the pty
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* (translation is done in the client).
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*
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* Each window also has a "virtual" screen (screen.c) which contains the
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* current state and is redisplayed when the window is reattached to a client.
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@ -302,7 +303,7 @@ window_input(struct window *w, struct buffer *b, size_t size)
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}
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/*
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* Process window output. Output is translated into a series of ANSI escape
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* Process window output. Output is translated into a series of escape
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* sequences and strings and returned.
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*/
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void
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