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	replace some magic mouse constants with defines for clarity. ok nicm
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								tmux.h
									
									
									
									
									
								
							@@ -1050,9 +1050,23 @@ struct tty_ctx {
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	u_int		 last_width;
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};
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/*
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 * xterm mouse mode is fairly silly. Buttons are in the bottom two
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 * bits: 0 button 1; 1 button 2; 2 button 3; 3 buttons released.
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 *
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 * Bit 3 is shift; bit 4 is meta; bit 5 control.
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 *
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 * Bit 6 is added for mouse buttons 4 and 5.
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 */
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/* Mouse input. */
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struct mouse_event {
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	u_char	b;
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#define MOUSE_1 0
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#define MOUSE_2 1
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#define MOUSE_3 2
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#define MOUSE_UP 3
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#define MOUSE_BUTTON 3
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#define MOUSE_45 64
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	u_char	x;
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	u_char	y;
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};
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@@ -762,26 +762,17 @@ window_copy_mouse(
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	struct screen			*s = &data->screen;
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	u_int				 i;
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	/*
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	 * xterm mouse mode is fairly silly. Buttons are in the bottom two
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	 * bits: 0 button 1; 1 button 2; 2 button 3; 3 buttons released.
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	 *
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	 * Bit 3 is shift; bit 4 is meta; bit 5 control.
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	 *
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	 * Bit 6 is added for mouse buttons 4 and 5.
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	 */
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	if (m->x >= screen_size_x(s))
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		return;
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	if (m->y >= screen_size_y(s))
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		return;
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	/* If mouse wheel (buttons 4 and 5), scroll. */
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	if ((m->b & 64) == 64) {
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		if ((m->b & 3) == 0) {
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	if ((m->b & MOUSE_45)) {
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		if ((m->b & MOUSE_BUTTON) == MOUSE_1) {
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			for (i = 0; i < 5; i++)
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				window_copy_cursor_up(wp, 0);
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		} else if ((m->b & 3) == 1) {
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		} else if ((m->b & MOUSE_BUTTON) == MOUSE_2) {
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			for (i = 0; i < 5; i++)
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				window_copy_cursor_down(wp, 0);
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		}
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@@ -793,7 +784,7 @@ window_copy_mouse(
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	 * pressed, or stop the selection on their release.
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	 */
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	if (s->mode & MODE_MOUSEMOTION) {
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		if ((m->b & 3) != 3) {
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		if ((m->b & MOUSE_BUTTON) != MOUSE_UP) {
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			window_copy_update_cursor(wp, m->x, m->y);
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			if (window_copy_update_selection(wp))
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				window_copy_redraw_screen(wp);
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@@ -808,7 +799,7 @@ window_copy_mouse(
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	}
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	/* Otherwise i other buttons pressed, start selection and motion. */
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	if ((m->b & 3) != 3) {
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	if ((m->b & MOUSE_BUTTON) != MOUSE_UP) {
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		s->mode |= MODE_MOUSEMOTION;
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		window_copy_update_cursor(wp, m->x, m->y);
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