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Break the message storage function into its own function, useful for
debugging.
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parent
b7ddfb39f3
commit
b1fa3e25e4
@ -1624,3 +1624,34 @@ server_client_push_stderr(struct client *c)
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log_debug("%s: client %p, queued", __func__, c);
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}
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}
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/* Add to client message log. */
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void
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server_client_add_message(struct client *c, const char *fmt, ...)
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{
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struct message_entry *msg, *msg1;
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char *s;
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va_list ap;
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u_int limit;
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va_start(ap, fmt);
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xvasprintf(&s, fmt, ap);
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va_end(ap);
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log_debug("%s: message %s", c->tty.path, s);
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msg = xcalloc(1, sizeof *msg);
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msg->msg_time = time(NULL);
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msg->msg_num = c->message_next++;
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msg->msg = s;
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TAILQ_INSERT_TAIL(&c->message_log, msg, entry);
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limit = options_get_number(global_options, "message-limit");
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TAILQ_FOREACH_SAFE(msg, &c->message_log, entry, msg1) {
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if (msg->msg_num + limit >= c->message_next)
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break;
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free(msg->msg);
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TAILQ_REMOVE(&c->message_log, msg, entry);
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free(msg);
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}
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}
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24
status.c
24
status.c
@ -562,13 +562,9 @@ status_print(struct client *c, struct winlink *wl, time_t t,
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void
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status_message_set(struct client *c, const char *fmt, ...)
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{
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struct timeval tv;
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struct message_entry *msg, *msg1;
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va_list ap;
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int delay;
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u_int limit;
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limit = options_get_number(global_options, "message-limit");
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struct timeval tv;
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va_list ap;
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int delay;
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status_message_clear(c);
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@ -576,19 +572,7 @@ status_message_set(struct client *c, const char *fmt, ...)
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xvasprintf(&c->message_string, fmt, ap);
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va_end(ap);
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msg = xcalloc(1, sizeof *msg);
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msg->msg_time = time(NULL);
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msg->msg_num = c->message_next++;
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msg->msg = xstrdup(c->message_string);
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TAILQ_INSERT_TAIL(&c->message_log, msg, entry);
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TAILQ_FOREACH_SAFE(msg, &c->message_log, entry, msg1) {
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if (msg->msg_num + limit >= c->message_next)
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break;
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free(msg->msg);
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TAILQ_REMOVE(&c->message_log, msg, entry);
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free(msg);
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}
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server_client_add_message(c, "%s", c->message_string);
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delay = options_get_number(c->session->options, "display-time");
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if (delay > 0) {
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2
tmux.h
2
tmux.h
@ -1828,6 +1828,8 @@ void server_client_exec(struct client *, const char *);
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void server_client_loop(void);
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void server_client_push_stdout(struct client *);
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void server_client_push_stderr(struct client *);
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void printflike(2, 3) server_client_add_message(struct client *, const char *,
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...);
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/* server-fn.c */
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void server_fill_environ(struct session *, struct environ *);
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