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It was originally intended that scroll mode would show content that was
currently off-screen due to resize, but somewhere along the way this got lost. Restore this behaviour to scroll mode by fixing screen_write_copy to read up to the saved line length rather than the current screen width. Copy mode remains unaltered for now.
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parent
7a005b91b3
commit
b02e429788
@ -184,24 +184,24 @@ screen_write_copy(struct screen_write_ctx *ctx,
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{
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{
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struct screen *s = ctx->s;
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struct screen *s = ctx->s;
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struct grid *gd = src->grid;
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struct grid *gd = src->grid;
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struct grid_line *gl;
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const struct grid_cell *gc;
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const struct grid_cell *gc;
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struct grid_utf8 *gu;
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u_char *udata;
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u_char *udata;
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u_int xx, yy, cx, cy;
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u_int xx, yy, cx, cy;
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cx = s->cx;
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cx = s->cx;
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cy = s->cy;
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cy = s->cy;
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for (yy = py; yy < py + ny; yy++) {
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for (yy = py; yy < py + ny; yy++) {
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gl = &gd->linedata[yy];
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for (xx = px; xx < px + nx; xx++) {
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for (xx = px; xx < px + nx; xx++) {
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if (xx >= gd->sx || yy >= gd->hsize + gd->sy)
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udata = NULL;
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gc = &grid_default_cell;
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else
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gc = grid_peek_cell(gd, xx, yy);
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udata = NULL;
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if (xx >= gl->cellsize || yy >= gd->hsize + gd->sy)
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if (gc->flags & GRID_FLAG_UTF8) {
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gc = &grid_default_cell;
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gu = grid_get_utf8(gd, xx, yy);
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else {
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udata = gu->data;
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gc = &gl->celldata[xx];
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if (gc->flags & GRID_FLAG_UTF8)
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udata = gl->utf8data[xx].data;
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}
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}
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screen_write_cell(ctx, gc, udata);
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screen_write_cell(ctx, gc, udata);
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