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Use bitshifts instead of a union for encoding UTF-8 into 32 bits, which

is more friendly to GCC3.

Reported by and ok aoyama@.
This commit is contained in:
nicm 2020-06-06 12:38:32 +00:00
parent d919fa1ed0
commit a4a3d89598

91
utf8.c
View File

@ -52,32 +52,11 @@ static struct utf8_item *utf8_list;
static u_int utf8_list_size; static u_int utf8_list_size;
static u_int utf8_list_used; static u_int utf8_list_used;
union utf8_map { #define UTF8_GET_SIZE(uc) (((uc) >> 24) & 0x1f)
utf8_char uc; #define UTF8_GET_WIDTH(flags) (((uc) >> 29) - 1)
struct {
u_char flags;
u_char data[3];
};
} __packed;
#define UTF8_GET_SIZE(flags) ((flags) & 0x1f) #define UTF8_SET_SIZE(size) (((utf8_char)(size)) << 24)
#define UTF8_GET_WIDTH(flags) (((flags) >> 5) - 1) #define UTF8_SET_WIDTH(width) ((((utf8_char)(width)) + 1) << 29)
#define UTF8_SET_SIZE(size) (size)
#define UTF8_SET_WIDTH(width) ((width + 1) << 5)
static const union utf8_map utf8_space0 = {
.flags = UTF8_SET_WIDTH(0)|UTF8_SET_SIZE(0),
.data = ""
};
static const union utf8_map utf8_space1 = {
.flags = UTF8_SET_WIDTH(1)|UTF8_SET_SIZE(1),
.data = " "
};
static const union utf8_map utf8_space2 = {
.flags = UTF8_SET_WIDTH(2)|UTF8_SET_SIZE(2),
.data = " "
};
/* Get a UTF-8 item by offset. */ /* Get a UTF-8 item by offset. */
static struct utf8_item * static struct utf8_item *
@ -139,34 +118,31 @@ utf8_put_item(const char *data, size_t size, u_int *offset)
enum utf8_state enum utf8_state
utf8_from_data(const struct utf8_data *ud, utf8_char *uc) utf8_from_data(const struct utf8_data *ud, utf8_char *uc)
{ {
union utf8_map m = { .uc = 0 }; u_int offset;
u_int offset;
if (ud->width > 2) if (ud->width > 2)
fatalx("invalid UTF-8 width"); fatalx("invalid UTF-8 width");
if (ud->size > UTF8_SIZE) if (ud->size > UTF8_SIZE)
goto fail; goto fail;
m.flags = UTF8_SET_SIZE(ud->size)|UTF8_SET_WIDTH(ud->width); if (ud->size <= 3) {
if (ud->size <= 3) offset = (((utf8_char)ud->data[2] << 16)|
memcpy(m.data, ud->data, ud->size); ((utf8_char)ud->data[1] << 8)|
else { ((utf8_char)ud->data[0]));
if (utf8_put_item(ud->data, ud->size, &offset) != 0) } else if (utf8_put_item(ud->data, ud->size, &offset) != 0)
goto fail; goto fail;
m.data[0] = (offset & 0xff); *uc = UTF8_SET_SIZE(ud->size)|UTF8_SET_WIDTH(ud->width)|offset;
m.data[1] = (offset >> 8) & 0xff; log_debug("%s: (%d %d %.*s) -> %08x", __func__, ud->width, ud->size,
m.data[2] = (offset >> 16); (int)ud->size, ud->data, *uc);
}
*uc = htonl(m.uc);
return (UTF8_DONE); return (UTF8_DONE);
fail: fail:
if (ud->width == 0) if (ud->width == 0)
*uc = htonl(utf8_space0.uc); *uc = UTF8_SET_SIZE(0)|UTF8_SET_WIDTH(0);
else if (ud->width == 1) else if (ud->width == 1)
*uc = htonl(utf8_space1.uc); *uc = UTF8_SET_SIZE(1)|UTF8_SET_WIDTH(1)|0x20;
else else
*uc = htonl(utf8_space2.uc); *uc = UTF8_SET_SIZE(1)|UTF8_SET_WIDTH(1)|0x2020;
return (UTF8_ERROR); return (UTF8_ERROR);
} }
@ -174,37 +150,36 @@ fail:
void void
utf8_to_data(utf8_char uc, struct utf8_data *ud) utf8_to_data(utf8_char uc, struct utf8_data *ud)
{ {
union utf8_map m = { .uc = ntohl(uc) };
struct utf8_item *ui; struct utf8_item *ui;
u_int offset; u_int offset;
memset(ud, 0, sizeof *ud); memset(ud, 0, sizeof *ud);
ud->size = ud->have = UTF8_GET_SIZE(m.flags); ud->size = ud->have = UTF8_GET_SIZE(uc);
ud->width = UTF8_GET_WIDTH(m.flags); ud->width = UTF8_GET_WIDTH(uc);
if (ud->size <= 3) { if (ud->size <= 3) {
memcpy(ud->data, m.data, ud->size); ud->data[2] = (uc >> 16);
return; ud->data[1] = ((uc >> 8) & 0xff);
ud->data[0] = (uc & 0xff);
} else {
offset = (uc & 0xffffff);
if (offset >= utf8_list_used)
memset(ud->data, ' ', ud->size);
else {
ui = &utf8_list[offset];
memcpy(ud->data, ui->data, ud->size);
}
} }
offset = ((u_int)m.data[2] << 16)|((u_int)m.data[1] << 8)|m.data[0]; log_debug("%s: %08x -> (%d %d %.*s)", __func__, uc, ud->width, ud->size,
if (offset >= utf8_list_used) (int)ud->size, ud->data);
memset(ud->data, ' ', ud->size);
else {
ui = &utf8_list[offset];
memcpy(ud->data, ui->data, ud->size);
}
} }
/* Get UTF-8 character from a single ASCII character. */ /* Get UTF-8 character from a single ASCII character. */
u_int u_int
utf8_build_one(u_char ch) utf8_build_one(u_char ch)
{ {
union utf8_map m; return (UTF8_SET_SIZE(1)|UTF8_SET_WIDTH(1)|ch);
m.flags = UTF8_SET_SIZE(1)|UTF8_SET_WIDTH(1);
m.data[0] = ch;
return (htonl(m.uc));
} }
/* Set a single character. */ /* Set a single character. */