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Scrolling at least needs to be flushed before sending EL to the terminal
(but it is simpler to flush everything, so do that instead).
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@ -741,6 +741,7 @@ screen_write_clearline(struct screen_write_ctx *ctx, u_int bg)
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grid_view_clear(s->grid, 0, s->cy, sx, 1, bg);
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screen_write_collect_clear(ctx, s->cy, 1);
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screen_write_collect_flush(ctx, 0);
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tty_write(tty_cmd_clearline, &ttyctx);
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}
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@ -764,7 +765,6 @@ screen_write_clearendofline(struct screen_write_ctx *ctx, u_int bg)
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if (s->cx == 0)
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screen_write_collect_clear(ctx, s->cy, 1);
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else
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screen_write_collect_flush(ctx, 0);
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tty_write(tty_cmd_clearendofline, &ttyctx);
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}
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@ -787,7 +787,6 @@ screen_write_clearstartofline(struct screen_write_ctx *ctx, u_int bg)
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if (s->cx > sx - 1)
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screen_write_collect_clear(ctx, s->cy, 1);
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else
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screen_write_collect_flush(ctx, 0);
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tty_write(tty_cmd_clearstartofline, &ttyctx);
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}
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@ -863,6 +862,9 @@ screen_write_linefeed(struct screen_write_ctx *ctx, int wrapped)
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else
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gl->flags &= ~GRID_LINE_WRAPPED;
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log_debug("%s: at %u,%u (region %u-%u)", __func__, s->cx, s->cy,
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s->rupper, s->rlower);
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if (s->cy == s->rlower) {
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grid_view_scroll_region_up(gd, s->rupper, s->rlower);
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screen_write_collect_scroll(ctx);
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@ -999,7 +1001,7 @@ screen_write_collect_clear(struct screen_write_ctx *ctx, u_int y, u_int n)
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free(ci);
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}
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ctx->skipped += size;
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log_debug("discarding %zu bytes on line %u", size, i);
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log_debug("%s: dropped %zu bytes (line %u)", __func__, size, i);
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}
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}
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@ -1011,6 +1013,9 @@ screen_write_collect_scroll(struct screen_write_ctx *ctx)
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struct screen_write_collect_line *cl;
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u_int y;
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log_debug("%s: at %u,%u (region %u-%u)", __func__, s->cx, s->cy,
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s->rupper, s->rlower);
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screen_write_collect_clear(ctx, s->rupper, 1);
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for (y = s->rupper; y < s->rlower; y++) {
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cl = &ctx->list[y + 1];
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@ -1122,6 +1127,7 @@ screen_write_collect_add(struct screen_write_ctx *ctx,
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if (s->cx > sx - 1 || ctx->item->used > sx - 1 - s->cx)
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screen_write_collect_end(ctx);
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if (s->cx > sx - 1) {
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log_debug("%s: wrapped at %u,%u", __func__, s->cx, s->cy);
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screen_write_linefeed(ctx, 1);
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s->cx = 0;
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}
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