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The client buffers have to be checked after every event in order to catch the
escape timers and properly reset the cursor.
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@ -175,7 +175,6 @@ server_client_callback(int fd, int events, void *data)
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if (buffer_poll(fd, events, c->tty.in, c->tty.out) != 0)
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goto client_lost;
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server_client_handle_data(c);
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}
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return;
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@ -184,7 +183,42 @@ client_lost:
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server_client_lost(c);
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}
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/* Input data from client. */
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/* Client functions that need to happen every loop. */
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void
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server_client_loop(void)
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{
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struct client *c;
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struct window *w;
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struct window_pane *wp;
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u_int i;
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (c == NULL || c->session == NULL)
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continue;
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server_client_check_timers(c);
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server_client_check_redraw(c);
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server_client_handle_data(c);
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}
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/*
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* Any windows will have been redrawn as part of clients, so clear
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* their flags now.
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*/
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for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
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w = ARRAY_ITEM(&windows, i);
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if (w == NULL)
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continue;
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w->flags &= ~WINDOW_REDRAW;
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TAILQ_FOREACH(wp, &w->panes, entry)
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wp->flags &= ~PANE_REDRAW;
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}
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}
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/* Handle data input or output from client. */
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void
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server_client_handle_data(struct client *c)
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{
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@ -338,39 +372,6 @@ server_client_handle_data(struct client *c)
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tty_reset(&c->tty);
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}
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/* Client functions that need to happen every loop. */
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void
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server_client_loop(void)
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{
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struct client *c;
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struct window *w;
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struct window_pane *wp;
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u_int i;
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for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
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c = ARRAY_ITEM(&clients, i);
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if (c == NULL || c->session == NULL)
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continue;
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server_client_check_timers(c);
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server_client_check_redraw(c);
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}
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/*
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* Any windows will have been redrawn as part of clients, so clear
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* their flags now.
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*/
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for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
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w = ARRAY_ITEM(&windows, i);
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if (w == NULL)
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continue;
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w->flags &= ~WINDOW_REDRAW;
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TAILQ_FOREACH(wp, &w->panes, entry)
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wp->flags &= ~PANE_REDRAW;
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}
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}
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/* Check for client redraws. */
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void
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server_client_check_redraw(struct client *c)
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