The client buffers have to be checked after every event in order to catch the

escape timers and properly reset the cursor.
pull/1/head
Nicholas Marriott 2009-10-22 20:04:21 +00:00
parent eddcc3dfa9
commit 9c40a4edc5
1 changed files with 36 additions and 35 deletions

View File

@ -175,7 +175,6 @@ server_client_callback(int fd, int events, void *data)
if (buffer_poll(fd, events, c->tty.in, c->tty.out) != 0)
goto client_lost;
server_client_handle_data(c);
}
return;
@ -184,7 +183,42 @@ client_lost:
server_client_lost(c);
}
/* Input data from client. */
/* Client functions that need to happen every loop. */
void
server_client_loop(void)
{
struct client *c;
struct window *w;
struct window_pane *wp;
u_int i;
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
c = ARRAY_ITEM(&clients, i);
if (c == NULL || c->session == NULL)
continue;
server_client_check_timers(c);
server_client_check_redraw(c);
server_client_handle_data(c);
}
/*
* Any windows will have been redrawn as part of clients, so clear
* their flags now.
*/
for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
w = ARRAY_ITEM(&windows, i);
if (w == NULL)
continue;
w->flags &= ~WINDOW_REDRAW;
TAILQ_FOREACH(wp, &w->panes, entry)
wp->flags &= ~PANE_REDRAW;
}
}
/* Handle data input or output from client. */
void
server_client_handle_data(struct client *c)
{
@ -338,39 +372,6 @@ server_client_handle_data(struct client *c)
tty_reset(&c->tty);
}
/* Client functions that need to happen every loop. */
void
server_client_loop(void)
{
struct client *c;
struct window *w;
struct window_pane *wp;
u_int i;
for (i = 0; i < ARRAY_LENGTH(&clients); i++) {
c = ARRAY_ITEM(&clients, i);
if (c == NULL || c->session == NULL)
continue;
server_client_check_timers(c);
server_client_check_redraw(c);
}
/*
* Any windows will have been redrawn as part of clients, so clear
* their flags now.
*/
for (i = 0; i < ARRAY_LENGTH(&windows); i++) {
w = ARRAY_ITEM(&windows, i);
if (w == NULL)
continue;
w->flags &= ~WINDOW_REDRAW;
TAILQ_FOREACH(wp, &w->panes, entry)
wp->flags &= ~PANE_REDRAW;
}
}
/* Check for client redraws. */
void
server_client_check_redraw(struct client *c)